| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "rsDevice.h" |
| #include "rsContext.h" |
| #include "rsThreadIO.h" |
| #include <ui/FramebufferNativeWindow.h> |
| #include <ui/EGLUtils.h> |
| #include <ui/egl/android_natives.h> |
| |
| #include <sys/types.h> |
| #include <sys/resource.h> |
| |
| #include <cutils/properties.h> |
| |
| #include <GLES/gl.h> |
| #include <GLES/glext.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include <cutils/sched_policy.h> |
| |
| using namespace android; |
| using namespace android::renderscript; |
| |
| pthread_key_t Context::gThreadTLSKey = 0; |
| uint32_t Context::gThreadTLSKeyCount = 0; |
| uint32_t Context::gGLContextCount = 0; |
| pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; |
| |
| static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { |
| if (returnVal != EGL_TRUE) { |
| fprintf(stderr, "%s() returned %d\n", op, returnVal); |
| } |
| |
| for (EGLint error = eglGetError(); error != EGL_SUCCESS; error |
| = eglGetError()) { |
| fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), |
| error); |
| } |
| } |
| |
| void Context::initEGL(bool useGL2) |
| { |
| mEGL.mNumConfigs = -1; |
| EGLint configAttribs[128]; |
| EGLint *configAttribsPtr = configAttribs; |
| EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; |
| |
| memset(configAttribs, 0, sizeof(configAttribs)); |
| |
| configAttribsPtr[0] = EGL_SURFACE_TYPE; |
| configAttribsPtr[1] = EGL_WINDOW_BIT; |
| configAttribsPtr += 2; |
| |
| if (useGL2) { |
| configAttribsPtr[0] = EGL_RENDERABLE_TYPE; |
| configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; |
| configAttribsPtr += 2; |
| } |
| |
| if (mUseDepth) { |
| configAttribsPtr[0] = EGL_DEPTH_SIZE; |
| configAttribsPtr[1] = 16; |
| configAttribsPtr += 2; |
| } |
| |
| if (mDev->mForceSW) { |
| configAttribsPtr[0] = EGL_CONFIG_CAVEAT; |
| configAttribsPtr[1] = EGL_SLOW_CONFIG; |
| configAttribsPtr += 2; |
| } |
| |
| configAttribsPtr[0] = EGL_NONE; |
| rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); |
| |
| LOGV("initEGL start"); |
| mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); |
| checkEglError("eglGetDisplay"); |
| |
| eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); |
| checkEglError("eglInitialize"); |
| |
| status_t err = EGLUtils::selectConfigForNativeWindow(mEGL.mDisplay, configAttribs, mWndSurface, &mEGL.mConfig); |
| if (err) { |
| LOGE("couldn't find an EGLConfig matching the screen format\n"); |
| } |
| //eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); |
| |
| |
| if (useGL2) { |
| mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); |
| } else { |
| mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, NULL); |
| } |
| checkEglError("eglCreateContext"); |
| if (mEGL.mContext == EGL_NO_CONTEXT) { |
| LOGE("eglCreateContext returned EGL_NO_CONTEXT"); |
| } |
| gGLContextCount++; |
| |
| eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_WIDTH, &mEGL.mWidth); |
| eglQuerySurface(mEGL.mDisplay, mEGL.mSurface, EGL_HEIGHT, &mEGL.mHeight); |
| } |
| |
| void Context::deinitEGL() |
| { |
| LOGV("deinitEGL"); |
| setSurface(0, 0, NULL); |
| eglDestroyContext(mEGL.mDisplay, mEGL.mContext); |
| checkEglError("eglDestroyContext"); |
| |
| gGLContextCount--; |
| if (!gGLContextCount) { |
| eglTerminate(mEGL.mDisplay); |
| } |
| } |
| |
| |
| uint32_t Context::runScript(Script *s, uint32_t launchID) |
| { |
| ObjectBaseRef<ProgramFragment> frag(mFragment); |
| ObjectBaseRef<ProgramVertex> vtx(mVertex); |
| ObjectBaseRef<ProgramStore> store(mFragmentStore); |
| ObjectBaseRef<ProgramRaster> raster(mRaster); |
| |
| uint32_t ret = s->run(this, launchID); |
| |
| mFragment.set(frag); |
| mVertex.set(vtx); |
| mFragmentStore.set(store); |
| mRaster.set(raster); |
| return ret; |
| } |
| |
| void Context::checkError(const char *msg) const |
| { |
| GLenum err = glGetError(); |
| if (err != GL_NO_ERROR) { |
| LOGE("GL Error, 0x%x, from %s", err, msg); |
| } |
| } |
| |
| uint32_t Context::runRootScript() |
| { |
| timerSet(RS_TIMER_CLEAR_SWAP); |
| |
| glViewport(0, 0, mWidth, mHeight); |
| glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); |
| glClearColor(mRootScript->mEnviroment.mClearColor[0], |
| mRootScript->mEnviroment.mClearColor[1], |
| mRootScript->mEnviroment.mClearColor[2], |
| mRootScript->mEnviroment.mClearColor[3]); |
| if (mUseDepth) { |
| glDepthMask(GL_TRUE); |
| glClearDepthf(mRootScript->mEnviroment.mClearDepth); |
| glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| } else { |
| glClear(GL_COLOR_BUFFER_BIT); |
| } |
| |
| timerSet(RS_TIMER_SCRIPT); |
| mStateFragmentStore.mLast.clear(); |
| uint32_t ret = runScript(mRootScript.get(), 0); |
| |
| checkError("runRootScript"); |
| if (mError != RS_ERROR_NONE) { |
| // If we have an error condition we stop rendering until |
| // somthing changes that might fix it. |
| ret = 0; |
| } |
| return ret; |
| } |
| |
| uint64_t Context::getTime() const |
| { |
| struct timespec t; |
| clock_gettime(CLOCK_MONOTONIC, &t); |
| return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000); |
| } |
| |
| void Context::timerReset() |
| { |
| for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) { |
| mTimers[ct] = 0; |
| } |
| } |
| |
| void Context::timerInit() |
| { |
| mTimeLast = getTime(); |
| mTimeFrame = mTimeLast; |
| mTimeLastFrame = mTimeLast; |
| mTimerActive = RS_TIMER_INTERNAL; |
| timerReset(); |
| } |
| |
| void Context::timerFrame() |
| { |
| mTimeLastFrame = mTimeFrame; |
| mTimeFrame = getTime(); |
| } |
| |
| void Context::timerSet(Timers tm) |
| { |
| uint64_t last = mTimeLast; |
| mTimeLast = getTime(); |
| mTimers[mTimerActive] += mTimeLast - last; |
| mTimerActive = tm; |
| } |
| |
| void Context::timerPrint() |
| { |
| double total = 0; |
| for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) { |
| total += mTimers[ct]; |
| } |
| uint64_t frame = mTimeFrame - mTimeLastFrame; |
| mTimeMSLastFrame = frame / 1000000; |
| mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000; |
| mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000; |
| |
| |
| if (props.mLogTimes) { |
| LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli)", |
| mTimeMSLastFrame, |
| 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, |
| 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, |
| 100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000, |
| 100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000); |
| } |
| } |
| |
| bool Context::setupCheck() |
| { |
| if (checkVersion2_0()) { |
| if (!mShaderCache.lookup(this, mVertex.get(), mFragment.get())) { |
| LOGE("Context::setupCheck() 1 fail"); |
| return false; |
| } |
| |
| mFragmentStore->setupGL2(this, &mStateFragmentStore); |
| mFragment->setupGL2(this, &mStateFragment, &mShaderCache); |
| mRaster->setupGL2(this, &mStateRaster); |
| mVertex->setupGL2(this, &mStateVertex, &mShaderCache); |
| |
| } else { |
| mFragmentStore->setupGL(this, &mStateFragmentStore); |
| mFragment->setupGL(this, &mStateFragment); |
| mRaster->setupGL(this, &mStateRaster); |
| mVertex->setupGL(this, &mStateVertex); |
| } |
| return true; |
| } |
| |
| static bool getProp(const char *str) |
| { |
| char buf[PROPERTY_VALUE_MAX]; |
| property_get(str, buf, "0"); |
| return 0 != strcmp(buf, "0"); |
| } |
| |
| void * Context::threadProc(void *vrsc) |
| { |
| Context *rsc = static_cast<Context *>(vrsc); |
| rsc->mNativeThreadId = gettid(); |
| |
| setpriority(PRIO_PROCESS, rsc->mNativeThreadId, ANDROID_PRIORITY_DISPLAY); |
| rsc->mThreadPriority = ANDROID_PRIORITY_DISPLAY; |
| |
| rsc->props.mLogTimes = getProp("debug.rs.profile"); |
| rsc->props.mLogScripts = getProp("debug.rs.script"); |
| rsc->props.mLogObjects = getProp("debug.rs.object"); |
| rsc->props.mLogShaders = getProp("debug.rs.shader"); |
| |
| ScriptTLSStruct *tlsStruct = new ScriptTLSStruct; |
| if (!tlsStruct) { |
| LOGE("Error allocating tls storage"); |
| return NULL; |
| } |
| tlsStruct->mContext = rsc; |
| tlsStruct->mScript = NULL; |
| int status = pthread_setspecific(rsc->gThreadTLSKey, tlsStruct); |
| if (status) { |
| LOGE("pthread_setspecific %i", status); |
| } |
| |
| if (rsc->mIsGraphicsContext) { |
| rsc->mStateRaster.init(rsc); |
| rsc->setRaster(NULL); |
| rsc->mStateVertex.init(rsc); |
| rsc->setVertex(NULL); |
| rsc->mStateFragment.init(rsc); |
| rsc->setFragment(NULL); |
| rsc->mStateFragmentStore.init(rsc); |
| rsc->setFragmentStore(NULL); |
| rsc->mStateVertexArray.init(rsc); |
| } |
| |
| rsc->mRunning = true; |
| bool mDraw = true; |
| while (!rsc->mExit) { |
| mDraw |= rsc->mIO.playCoreCommands(rsc, !mDraw); |
| mDraw &= (rsc->mRootScript.get() != NULL); |
| mDraw &= (rsc->mWndSurface != NULL); |
| |
| uint32_t targetTime = 0; |
| if (mDraw && rsc->mIsGraphicsContext) { |
| targetTime = rsc->runRootScript(); |
| mDraw = targetTime && !rsc->mPaused; |
| rsc->timerSet(RS_TIMER_CLEAR_SWAP); |
| eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); |
| rsc->timerFrame(); |
| rsc->timerSet(RS_TIMER_INTERNAL); |
| rsc->timerPrint(); |
| rsc->timerReset(); |
| } |
| if (rsc->mObjDestroy.mNeedToEmpty) { |
| rsc->objDestroyOOBRun(); |
| } |
| if (rsc->mThreadPriority > 0 && targetTime) { |
| int32_t t = (targetTime - (int32_t)(rsc->mTimeMSLastScript + rsc->mTimeMSLastSwap)) * 1000; |
| if (t > 0) { |
| usleep(t); |
| } |
| } |
| } |
| |
| LOGV("RS Thread exiting"); |
| if (rsc->mIsGraphicsContext) { |
| rsc->mRaster.clear(); |
| rsc->mFragment.clear(); |
| rsc->mVertex.clear(); |
| rsc->mFragmentStore.clear(); |
| rsc->mRootScript.clear(); |
| rsc->mStateRaster.deinit(rsc); |
| rsc->mStateVertex.deinit(rsc); |
| rsc->mStateFragment.deinit(rsc); |
| rsc->mStateFragmentStore.deinit(rsc); |
| } |
| ObjectBase::zeroAllUserRef(rsc); |
| |
| rsc->mObjDestroy.mNeedToEmpty = true; |
| rsc->objDestroyOOBRun(); |
| |
| if (rsc->mIsGraphicsContext) { |
| pthread_mutex_lock(&gInitMutex); |
| rsc->deinitEGL(); |
| pthread_mutex_unlock(&gInitMutex); |
| } |
| |
| LOGV("RS Thread exited"); |
| return NULL; |
| } |
| |
| void Context::setPriority(int32_t p) |
| { |
| // Note: If we put this in the proper "background" policy |
| // the wallpapers can become completly unresponsive at times. |
| // This is probably not what we want for something the user is actively |
| // looking at. |
| mThreadPriority = p; |
| #if 0 |
| SchedPolicy pol = SP_FOREGROUND; |
| if (p > 0) { |
| pol = SP_BACKGROUND; |
| } |
| if (!set_sched_policy(mNativeThreadId, pol)) { |
| // success; reset the priority as well |
| } |
| #else |
| setpriority(PRIO_PROCESS, mNativeThreadId, p); |
| #endif |
| } |
| |
| Context::Context(Device *dev, bool isGraphics, bool useDepth) |
| { |
| pthread_mutex_lock(&gInitMutex); |
| |
| dev->addContext(this); |
| mDev = dev; |
| mRunning = false; |
| mExit = false; |
| mUseDepth = useDepth; |
| mPaused = false; |
| mObjHead = NULL; |
| mError = RS_ERROR_NONE; |
| mErrorMsg = NULL; |
| |
| memset(&mEGL, 0, sizeof(mEGL)); |
| memset(&mGL, 0, sizeof(mGL)); |
| mIsGraphicsContext = isGraphics; |
| |
| int status; |
| pthread_attr_t threadAttr; |
| |
| if (!gThreadTLSKeyCount) { |
| status = pthread_key_create(&gThreadTLSKey, NULL); |
| if (status) { |
| LOGE("Failed to init thread tls key."); |
| pthread_mutex_unlock(&gInitMutex); |
| return; |
| } |
| } |
| gThreadTLSKeyCount++; |
| pthread_mutex_unlock(&gInitMutex); |
| |
| // Global init done at this point. |
| |
| status = pthread_attr_init(&threadAttr); |
| if (status) { |
| LOGE("Failed to init thread attribute."); |
| return; |
| } |
| |
| mWndSurface = NULL; |
| |
| objDestroyOOBInit(); |
| timerInit(); |
| timerSet(RS_TIMER_INTERNAL); |
| |
| LOGV("RS Launching thread"); |
| status = pthread_create(&mThreadId, &threadAttr, threadProc, this); |
| if (status) { |
| LOGE("Failed to start rs context thread."); |
| } |
| |
| while(!mRunning) { |
| usleep(100); |
| } |
| |
| pthread_attr_destroy(&threadAttr); |
| } |
| |
| Context::~Context() |
| { |
| LOGV("Context::~Context"); |
| mExit = true; |
| mPaused = false; |
| void *res; |
| |
| mIO.shutdown(); |
| int status = pthread_join(mThreadId, &res); |
| mObjDestroy.mNeedToEmpty = true; |
| objDestroyOOBRun(); |
| |
| // Global structure cleanup. |
| pthread_mutex_lock(&gInitMutex); |
| if (mDev) { |
| mDev->removeContext(this); |
| --gThreadTLSKeyCount; |
| if (!gThreadTLSKeyCount) { |
| pthread_key_delete(gThreadTLSKey); |
| } |
| mDev = NULL; |
| } |
| pthread_mutex_unlock(&gInitMutex); |
| |
| objDestroyOOBDestroy(); |
| } |
| |
| void Context::setSurface(uint32_t w, uint32_t h, android_native_window_t *sur) |
| { |
| rsAssert(mIsGraphicsContext); |
| |
| EGLBoolean ret; |
| if (mEGL.mSurface != NULL) { |
| ret = eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); |
| checkEglError("eglMakeCurrent", ret); |
| |
| ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); |
| checkEglError("eglDestroySurface", ret); |
| |
| mEGL.mSurface = NULL; |
| mEGL.mWidth = 0; |
| mEGL.mHeight = 0; |
| mWidth = 0; |
| mHeight = 0; |
| } |
| |
| mWndSurface = sur; |
| if (mWndSurface != NULL) { |
| mWidth = w; |
| mHeight = h; |
| bool first = false; |
| if (!mEGL.mContext) { |
| first = true; |
| pthread_mutex_lock(&gInitMutex); |
| initEGL(true); |
| pthread_mutex_unlock(&gInitMutex); |
| } |
| |
| mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); |
| checkEglError("eglCreateWindowSurface"); |
| if (mEGL.mSurface == EGL_NO_SURFACE) { |
| LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); |
| } |
| |
| ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); |
| checkEglError("eglMakeCurrent", ret); |
| |
| mStateVertex.updateSize(this); |
| |
| if ((int)mWidth != mEGL.mWidth || (int)mHeight != mEGL.mHeight) { |
| LOGE("EGL/Surface mismatch EGL (%i x %i) SF (%i x %i)", mEGL.mWidth, mEGL.mHeight, mWidth, mHeight); |
| } |
| |
| if (first) { |
| mGL.mVersion = glGetString(GL_VERSION); |
| mGL.mVendor = glGetString(GL_VENDOR); |
| mGL.mRenderer = glGetString(GL_RENDERER); |
| mGL.mExtensions = glGetString(GL_EXTENSIONS); |
| |
| //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); |
| LOGV("GL Version %s", mGL.mVersion); |
| //LOGV("GL Vendor %s", mGL.mVendor); |
| LOGV("GL Renderer %s", mGL.mRenderer); |
| //LOGV("GL Extensions %s", mGL.mExtensions); |
| |
| const char *verptr = NULL; |
| if (strlen((const char *)mGL.mVersion) > 9) { |
| if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { |
| verptr = (const char *)mGL.mVersion + 12; |
| } |
| if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { |
| verptr = (const char *)mGL.mVersion + 9; |
| } |
| } |
| |
| if (!verptr) { |
| LOGE("Error, OpenGL ES Lite not supported"); |
| } else { |
| sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); |
| } |
| |
| glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); |
| glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); |
| glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); |
| |
| glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); |
| glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); |
| |
| glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); |
| glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); |
| |
| mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); |
| } |
| |
| } |
| } |
| |
| void Context::pause() |
| { |
| rsAssert(mIsGraphicsContext); |
| mPaused = true; |
| } |
| |
| void Context::resume() |
| { |
| rsAssert(mIsGraphicsContext); |
| mPaused = false; |
| } |
| |
| void Context::setRootScript(Script *s) |
| { |
| rsAssert(mIsGraphicsContext); |
| mRootScript.set(s); |
| } |
| |
| void Context::setFragmentStore(ProgramStore *pfs) |
| { |
| rsAssert(mIsGraphicsContext); |
| if (pfs == NULL) { |
| mFragmentStore.set(mStateFragmentStore.mDefault); |
| } else { |
| mFragmentStore.set(pfs); |
| } |
| } |
| |
| void Context::setFragment(ProgramFragment *pf) |
| { |
| rsAssert(mIsGraphicsContext); |
| if (pf == NULL) { |
| mFragment.set(mStateFragment.mDefault); |
| } else { |
| mFragment.set(pf); |
| } |
| } |
| |
| void Context::setRaster(ProgramRaster *pr) |
| { |
| rsAssert(mIsGraphicsContext); |
| if (pr == NULL) { |
| mRaster.set(mStateRaster.mDefault); |
| } else { |
| mRaster.set(pr); |
| } |
| } |
| |
| void Context::setVertex(ProgramVertex *pv) |
| { |
| rsAssert(mIsGraphicsContext); |
| if (pv == NULL) { |
| mVertex.set(mStateVertex.mDefault); |
| } else { |
| mVertex.set(pv); |
| } |
| } |
| |
| void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) |
| { |
| rsAssert(!obj->getName()); |
| obj->setName(name, len); |
| mNames.add(obj); |
| } |
| |
| void Context::removeName(ObjectBase *obj) |
| { |
| for(size_t ct=0; ct < mNames.size(); ct++) { |
| if (obj == mNames[ct]) { |
| mNames.removeAt(ct); |
| return; |
| } |
| } |
| } |
| |
| bool Context::objDestroyOOBInit() |
| { |
| if (!mObjDestroy.mMutex.init()) { |
| LOGE("Context::ObjDestroyOOBInit mutex init failure"); |
| return false; |
| } |
| return true; |
| } |
| |
| void Context::objDestroyOOBRun() |
| { |
| if (mObjDestroy.mNeedToEmpty) { |
| if (!mObjDestroy.mMutex.lock()) { |
| LOGE("Context::ObjDestroyOOBRun: error locking for OOBRun."); |
| return; |
| } |
| |
| for (size_t ct = 0; ct < mObjDestroy.mDestroyList.size(); ct++) { |
| mObjDestroy.mDestroyList[ct]->decUserRef(); |
| } |
| mObjDestroy.mDestroyList.clear(); |
| mObjDestroy.mNeedToEmpty = false; |
| mObjDestroy.mMutex.unlock(); |
| } |
| } |
| |
| void Context::objDestroyOOBDestroy() |
| { |
| rsAssert(!mObjDestroy.mNeedToEmpty); |
| } |
| |
| void Context::objDestroyAdd(ObjectBase *obj) |
| { |
| if (!mObjDestroy.mMutex.lock()) { |
| LOGE("Context::ObjDestroyOOBRun: error locking for OOBRun."); |
| return; |
| } |
| |
| mObjDestroy.mNeedToEmpty = true; |
| mObjDestroy.mDestroyList.add(obj); |
| mObjDestroy.mMutex.unlock(); |
| } |
| |
| uint32_t Context::getMessageToClient(void *data, size_t *receiveLen, size_t bufferLen, bool wait) |
| { |
| //LOGE("getMessageToClient %i %i", bufferLen, wait); |
| if (!wait) { |
| if (mIO.mToClient.isEmpty()) { |
| // No message to get and not going to wait for one. |
| receiveLen = 0; |
| return 0; |
| } |
| } |
| |
| //LOGE("getMessageToClient 2 con=%p", this); |
| uint32_t bytesData = 0; |
| uint32_t commandID = 0; |
| const void *d = mIO.mToClient.get(&commandID, &bytesData); |
| //LOGE("getMessageToClient 3 %i %i", commandID, bytesData); |
| |
| *receiveLen = bytesData; |
| if (bufferLen >= bytesData) { |
| memcpy(data, d, bytesData); |
| mIO.mToClient.next(); |
| return commandID; |
| } |
| return 0; |
| } |
| |
| bool Context::sendMessageToClient(void *data, uint32_t cmdID, size_t len, bool waitForSpace) |
| { |
| //LOGE("sendMessageToClient %i %i %i", cmdID, len, waitForSpace); |
| if (cmdID == 0) { |
| LOGE("Attempting to send invalid command 0 to client."); |
| return false; |
| } |
| if (!waitForSpace) { |
| if (mIO.mToClient.getFreeSpace() < len) { |
| // Not enough room, and not waiting. |
| return false; |
| } |
| } |
| //LOGE("sendMessageToClient 2"); |
| void *p = mIO.mToClient.reserve(len); |
| memcpy(p, data, len); |
| mIO.mToClient.commit(cmdID, len); |
| //LOGE("sendMessageToClient 3"); |
| return true; |
| } |
| |
| void Context::initToClient() |
| { |
| while(!mRunning) { |
| usleep(100); |
| } |
| } |
| |
| void Context::deinitToClient() |
| { |
| mIO.mToClient.shutdown(); |
| } |
| |
| const char * Context::getError(RsError *err) |
| { |
| *err = mError; |
| mError = RS_ERROR_NONE; |
| if (*err != RS_ERROR_NONE) { |
| return mErrorMsg; |
| } |
| return NULL; |
| } |
| |
| void Context::setError(RsError e, const char *msg) |
| { |
| mError = e; |
| mErrorMsg = msg; |
| } |
| |
| |
| void Context::dumpDebug() const |
| { |
| LOGE("RS Context debug %p", this); |
| LOGE("RS Context debug"); |
| |
| LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); |
| LOGE(" EGL context %p surface %p, w=%i h=%i Display=%p", mEGL.mContext, |
| mEGL.mSurface, mEGL.mWidth, mEGL.mHeight, mEGL.mDisplay); |
| LOGE(" GL vendor: %s", mGL.mVendor); |
| LOGE(" GL renderer: %s", mGL.mRenderer); |
| LOGE(" GL Version: %s", mGL.mVersion); |
| LOGE(" GL Extensions: %s", mGL.mExtensions); |
| LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); |
| LOGE(" RS width %i, height %i", mWidth, mHeight); |
| LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused); |
| LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); |
| |
| LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); |
| LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); |
| LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); |
| LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); |
| } |
| |
| /////////////////////////////////////////////////////////////////////////////////////////// |
| // |
| |
| namespace android { |
| namespace renderscript { |
| |
| |
| void rsi_ContextBindRootScript(Context *rsc, RsScript vs) |
| { |
| Script *s = static_cast<Script *>(vs); |
| rsc->setRootScript(s); |
| } |
| |
| void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) |
| { |
| Sampler *s = static_cast<Sampler *>(vs); |
| |
| if (slot > RS_MAX_SAMPLER_SLOT) { |
| LOGE("Invalid sampler slot"); |
| return; |
| } |
| |
| s->bindToContext(&rsc->mStateSampler, slot); |
| } |
| |
| void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) |
| { |
| ProgramStore *pfs = static_cast<ProgramStore *>(vpfs); |
| rsc->setFragmentStore(pfs); |
| } |
| |
| void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) |
| { |
| ProgramFragment *pf = static_cast<ProgramFragment *>(vpf); |
| rsc->setFragment(pf); |
| } |
| |
| void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) |
| { |
| ProgramRaster *pr = static_cast<ProgramRaster *>(vpr); |
| rsc->setRaster(pr); |
| } |
| |
| void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) |
| { |
| ProgramVertex *pv = static_cast<ProgramVertex *>(vpv); |
| rsc->setVertex(pv); |
| } |
| |
| void rsi_AssignName(Context *rsc, void * obj, const char *name, uint32_t len) |
| { |
| ObjectBase *ob = static_cast<ObjectBase *>(obj); |
| rsc->assignName(ob, name, len); |
| } |
| |
| void rsi_ObjDestroy(Context *rsc, void *obj) |
| { |
| ObjectBase *ob = static_cast<ObjectBase *>(obj); |
| rsc->removeName(ob); |
| ob->decUserRef(); |
| } |
| |
| void rsi_ContextPause(Context *rsc) |
| { |
| rsc->pause(); |
| } |
| |
| void rsi_ContextResume(Context *rsc) |
| { |
| rsc->resume(); |
| } |
| |
| void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, android_native_window_t *sur) |
| { |
| rsc->setSurface(w, h, sur); |
| } |
| |
| void rsi_ContextSetPriority(Context *rsc, int32_t p) |
| { |
| rsc->setPriority(p); |
| } |
| |
| void rsi_ContextDump(Context *rsc, int32_t bits) |
| { |
| ObjectBase::dumpAll(rsc); |
| } |
| |
| const char * rsi_ContextGetError(Context *rsc, RsError *e) |
| { |
| const char *msg = rsc->getError(e); |
| if (*e != RS_ERROR_NONE) { |
| LOGE("RS Error %i %s", *e, msg); |
| } |
| return msg; |
| } |
| |
| } |
| } |
| |
| |
| RsContext rsContextCreate(RsDevice vdev, uint32_t version) |
| { |
| LOGV("rsContextCreate %p", vdev); |
| Device * dev = static_cast<Device *>(vdev); |
| Context *rsc = new Context(dev, false, false); |
| return rsc; |
| } |
| |
| RsContext rsContextCreateGL(RsDevice vdev, uint32_t version, bool useDepth) |
| { |
| LOGV("rsContextCreateGL %p, %i", vdev, useDepth); |
| Device * dev = static_cast<Device *>(vdev); |
| Context *rsc = new Context(dev, true, useDepth); |
| return rsc; |
| } |
| |
| void rsContextDestroy(RsContext vrsc) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| delete rsc; |
| } |
| |
| void rsObjDestroyOOB(RsContext vrsc, void *obj) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| rsc->objDestroyAdd(static_cast<ObjectBase *>(obj)); |
| } |
| |
| uint32_t rsContextGetMessage(RsContext vrsc, void *data, size_t *receiveLen, size_t bufferLen, bool wait) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| return rsc->getMessageToClient(data, receiveLen, bufferLen, wait); |
| } |
| |
| void rsContextInitToClient(RsContext vrsc) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| rsc->initToClient(); |
| } |
| |
| void rsContextDeinitToClient(RsContext vrsc) |
| { |
| Context * rsc = static_cast<Context *>(vrsc); |
| rsc->deinitToClient(); |
| } |
| |