| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_RS_CONTEXT_H |
| #define ANDROID_RS_CONTEXT_H |
| |
| #include "rsUtils.h" |
| #include "rsMutex.h" |
| |
| #include "rsThreadIO.h" |
| #include "rsType.h" |
| #include "rsMatrix.h" |
| #include "rsAllocation.h" |
| #include "rsMesh.h" |
| #include "rsDevice.h" |
| #include "rsScriptC.h" |
| #include "rsAllocation.h" |
| #include "rsAdapter.h" |
| #include "rsSampler.h" |
| #include "rsFont.h" |
| #include "rsProgramFragment.h" |
| #include "rsProgramStore.h" |
| #include "rsProgramRaster.h" |
| #include "rsProgramVertex.h" |
| #include "rsShaderCache.h" |
| #include "rsVertexArray.h" |
| |
| #include "rsgApiStructs.h" |
| #include "rsLocklessFifo.h" |
| |
| #include <ui/egl/android_natives.h> |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| |
| namespace renderscript { |
| |
| #if 0 |
| #define CHECK_OBJ(o) { \ |
| GET_TLS(); \ |
| if (!ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ |
| LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ |
| } \ |
| } |
| #define CHECK_OBJ_OR_NULL(o) { \ |
| GET_TLS(); \ |
| if (o && !ObjectBase::isValid(rsc, (const ObjectBase *)o)) { \ |
| LOGE("Bad object %p at %s, %i", o, __FILE__, __LINE__); \ |
| } \ |
| } |
| #else |
| #define CHECK_OBJ(o) |
| #define CHECK_OBJ_OR_NULL(o) |
| #endif |
| |
| class Context { |
| public: |
| static Context * createContext(Device *, const RsSurfaceConfig *sc); |
| ~Context(); |
| |
| static pthread_key_t gThreadTLSKey; |
| static uint32_t gThreadTLSKeyCount; |
| static uint32_t gGLContextCount; |
| static pthread_mutex_t gInitMutex; |
| |
| struct ScriptTLSStruct { |
| Context * mContext; |
| Script * mScript; |
| }; |
| |
| class PushState { |
| public: |
| PushState(Context *); |
| ~PushState(); |
| |
| private: |
| ObjectBaseRef<ProgramFragment> mFragment; |
| ObjectBaseRef<ProgramVertex> mVertex; |
| ObjectBaseRef<ProgramStore> mStore; |
| ObjectBaseRef<ProgramRaster> mRaster; |
| ObjectBaseRef<Font> mFont; |
| Context *mRsc; |
| }; |
| |
| ScriptTLSStruct *mTlsStruct; |
| RsSurfaceConfig mUserSurfaceConfig; |
| |
| typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); |
| |
| //StructuredAllocationContext mStateAllocation; |
| ElementState mStateElement; |
| TypeState mStateType; |
| SamplerState mStateSampler; |
| ProgramFragmentState mStateFragment; |
| ProgramStoreState mStateFragmentStore; |
| ProgramRasterState mStateRaster; |
| ProgramVertexState mStateVertex; |
| VertexArrayState mStateVertexArray; |
| FontState mStateFont; |
| |
| ScriptCState mScriptC; |
| ShaderCache mShaderCache; |
| |
| void swapBuffers(); |
| void setRootScript(Script *); |
| void setProgramRaster(ProgramRaster *); |
| void setProgramVertex(ProgramVertex *); |
| void setProgramFragment(ProgramFragment *); |
| void setProgramStore(ProgramStore *); |
| void setFont(Font *); |
| |
| void updateSurface(void *sur); |
| |
| ProgramFragment * getProgramFragment() {return mFragment.get();} |
| ProgramStore * getProgramStore() {return mFragmentStore.get();} |
| ProgramRaster * getProgramRaster() {return mRaster.get();} |
| ProgramVertex * getProgramVertex() {return mVertex.get();} |
| Font * getFont() {return mFont.get();} |
| |
| bool setupCheck(); |
| void setupProgramStore(); |
| |
| void pause(); |
| void resume(); |
| void setSurface(uint32_t w, uint32_t h, ANativeWindow *sur); |
| void setPriority(int32_t p); |
| void destroyWorkerThreadResources(); |
| |
| void assignName(ObjectBase *obj, const char *name, uint32_t len); |
| void removeName(ObjectBase *obj); |
| |
| RsMessageToClientType peekMessageToClient(size_t *receiveLen, uint32_t *subID, bool wait); |
| RsMessageToClientType getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen, bool wait); |
| bool sendMessageToClient(const void *data, RsMessageToClientType cmdID, uint32_t subID, size_t len, bool waitForSpace) const; |
| uint32_t runScript(Script *s); |
| |
| void initToClient(); |
| void deinitToClient(); |
| |
| ProgramFragment * getDefaultProgramFragment() const { |
| return mStateFragment.mDefault.get(); |
| } |
| ProgramVertex * getDefaultProgramVertex() const { |
| return mStateVertex.mDefault.get(); |
| } |
| ProgramStore * getDefaultProgramStore() const { |
| return mStateFragmentStore.mDefault.get(); |
| } |
| ProgramRaster * getDefaultProgramRaster() const { |
| return mStateRaster.mDefault.get(); |
| } |
| Font* getDefaultFont() const { |
| return mStateFont.mDefault.get(); |
| } |
| |
| uint32_t getWidth() const {return mWidth;} |
| uint32_t getHeight() const {return mHeight;} |
| |
| mutable ThreadIO mIO; |
| |
| // Timers |
| enum Timers { |
| RS_TIMER_IDLE, |
| RS_TIMER_INTERNAL, |
| RS_TIMER_SCRIPT, |
| RS_TIMER_CLEAR_SWAP, |
| _RS_TIMER_TOTAL |
| }; |
| uint64_t getTime() const; |
| void timerInit(); |
| void timerReset(); |
| void timerSet(Timers); |
| void timerPrint(); |
| void timerFrame(); |
| |
| struct { |
| bool mLogTimes; |
| bool mLogScripts; |
| bool mLogObjects; |
| bool mLogShaders; |
| bool mLogShadersAttr; |
| bool mLogShadersUniforms; |
| bool mLogVisual; |
| } props; |
| |
| void dumpDebug() const; |
| void checkError(const char *, bool isFatal = false) const; |
| void setError(RsError e, const char *msg = NULL) const; |
| |
| mutable const ObjectBase * mObjHead; |
| |
| bool ext_OES_texture_npot() const {return mGL.OES_texture_npot;} |
| bool ext_GL_NV_texture_npot_2D_mipmap() const {return mGL.GL_NV_texture_npot_2D_mipmap;} |
| float ext_texture_max_aniso() const {return mGL.EXT_texture_max_aniso; } |
| uint32_t getMaxFragmentTextures() const {return mGL.mMaxFragmentTextureImageUnits;} |
| uint32_t getMaxFragmentUniformVectors() const {return mGL.mMaxFragmentUniformVectors;} |
| uint32_t getMaxVertexUniformVectors() const {return mGL.mMaxVertexUniformVectors;} |
| uint32_t getMaxVertexAttributes() const {return mGL.mMaxVertexAttribs;} |
| |
| void launchThreads(WorkerCallback_t cbk, void *data); |
| uint32_t getWorkerPoolSize() const {return (uint32_t)mWorkers.mCount;} |
| |
| protected: |
| Device *mDev; |
| |
| struct { |
| EGLint mNumConfigs; |
| EGLint mMajorVersion; |
| EGLint mMinorVersion; |
| EGLConfig mConfig; |
| EGLContext mContext; |
| EGLSurface mSurface; |
| EGLSurface mSurfaceDefault; |
| EGLDisplay mDisplay; |
| } mEGL; |
| |
| struct { |
| const uint8_t * mVendor; |
| const uint8_t * mRenderer; |
| const uint8_t * mVersion; |
| const uint8_t * mExtensions; |
| |
| uint32_t mMajorVersion; |
| uint32_t mMinorVersion; |
| |
| int32_t mMaxVaryingVectors; |
| int32_t mMaxTextureImageUnits; |
| |
| int32_t mMaxFragmentTextureImageUnits; |
| int32_t mMaxFragmentUniformVectors; |
| |
| int32_t mMaxVertexAttribs; |
| int32_t mMaxVertexUniformVectors; |
| int32_t mMaxVertexTextureUnits; |
| |
| bool OES_texture_npot; |
| bool GL_NV_texture_npot_2D_mipmap; |
| float EXT_texture_max_aniso; |
| } mGL; |
| |
| uint32_t mWidth; |
| uint32_t mHeight; |
| int32_t mThreadPriority; |
| bool mIsGraphicsContext; |
| |
| bool mRunning; |
| bool mExit; |
| bool mPaused; |
| mutable RsError mError; |
| |
| pthread_t mThreadId; |
| pid_t mNativeThreadId; |
| |
| struct Workers { |
| volatile int mRunningCount; |
| volatile int mLaunchCount; |
| uint32_t mCount; |
| pthread_t *mThreadId; |
| pid_t *mNativeThreadId; |
| Signal mCompleteSignal; |
| |
| Signal *mLaunchSignals; |
| WorkerCallback_t mLaunchCallback; |
| void *mLaunchData; |
| }; |
| Workers mWorkers; |
| |
| ObjectBaseRef<Script> mRootScript; |
| ObjectBaseRef<ProgramFragment> mFragment; |
| ObjectBaseRef<ProgramVertex> mVertex; |
| ObjectBaseRef<ProgramStore> mFragmentStore; |
| ObjectBaseRef<ProgramRaster> mRaster; |
| ObjectBaseRef<Font> mFont; |
| |
| void displayDebugStats(); |
| |
| private: |
| Context(); |
| bool initContext(Device *, const RsSurfaceConfig *sc); |
| |
| |
| bool initGLThread(); |
| void deinitEGL(); |
| |
| uint32_t runRootScript(); |
| |
| static void * threadProc(void *); |
| static void * helperThreadProc(void *); |
| |
| ANativeWindow *mWndSurface; |
| |
| Vector<ObjectBase *> mNames; |
| |
| uint64_t mTimers[_RS_TIMER_TOTAL]; |
| Timers mTimerActive; |
| uint64_t mTimeLast; |
| uint64_t mTimeFrame; |
| uint64_t mTimeLastFrame; |
| uint32_t mTimeMSLastFrame; |
| uint32_t mTimeMSLastScript; |
| uint32_t mTimeMSLastSwap; |
| uint32_t mAverageFPSFrameCount; |
| uint64_t mAverageFPSStartTime; |
| uint32_t mAverageFPS; |
| }; |
| |
| } |
| } |
| #endif |