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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef RENDER_SCRIPT_H
#define RENDER_SCRIPT_H
#include <stdint.h>
#include <sys/types.h>
#include "rsDefines.h"
//
// A3D loading and object update code.
// Should only be called at object creation, not thread safe
RsObjectBase rsaFileA3DGetEntryByIndex(RsContext, uint32_t idx, RsFile);
RsFile rsaFileA3DCreateFromMemory(RsContext, const void *data, uint32_t len);
RsFile rsaFileA3DCreateFromAsset(RsContext, void *asset);
RsFile rsaFileA3DCreateFromFile(RsContext, const char *path);
void rsaFileA3DGetNumIndexEntries(RsContext, int32_t *numEntries, RsFile);
void rsaFileA3DGetIndexEntries(RsContext, RsFileIndexEntry *fileEntries,
uint32_t numEntries, RsFile);
void rsaGetName(RsContext, void * obj, const char **name);
// Mesh update functions
void rsaMeshGetVertexBufferCount(RsContext, RsMesh, int32_t *vtxCount);
void rsaMeshGetIndexCount(RsContext, RsMesh, int32_t *idxCount);
void rsaMeshGetVertices(RsContext, RsMesh, RsAllocation *vtxData, uint32_t vtxDataCount);
void rsaMeshGetIndices(RsContext, RsMesh, RsAllocation *va,
uint32_t *primType, uint32_t idxDataCount);
// Allocation update
const void* rsaAllocationGetType(RsContext con, RsAllocation va);
// Type update
void rsaTypeGetNativeData(RsContext, RsType, uint32_t *typeData, uint32_t typeDataSize);
// Element update
void rsaElementGetNativeData(RsContext, RsElement, uint32_t *elemData, uint32_t elemDataSize);
void rsaElementGetSubElements(RsContext, RsElement, uint32_t *ids, const char **names,
uint32_t *arraySizes, uint32_t dataSize);
RsDevice rsDeviceCreate();
void rsDeviceDestroy(RsDevice dev);
void rsDeviceSetConfig(RsDevice dev, RsDeviceParam p, int32_t value);
RsContext rsContextCreate(RsDevice dev, uint32_t version, uint32_t sdkVersion,
RsContextType ct, bool forceCpu, bool synchronous);
RsContext rsContextCreateGL(RsDevice dev, uint32_t version, uint32_t sdkVersion,
RsSurfaceConfig sc, uint32_t dpi);
#include "rsgApiFuncDecl.h"
#endif // RENDER_SCRIPT_H