| |
| #include "RenderScript.h" |
| |
| #include "ScriptC_multiply.h" |
| |
| using namespace android; |
| using namespace RSC; |
| |
| int main(int argc, char** argv) |
| { |
| |
| uint32_t numElems = 1024; |
| uint32_t stride = 1025; |
| |
| if (argc >= 2) { |
| int tempStride = atoi(argv[1]); |
| if (tempStride < 1024) { |
| printf("stride must be greater than or equal to 1024\n"); |
| return 1; |
| } |
| stride = (uint32_t) tempStride; |
| } |
| |
| sp<RS> rs = new RS(); |
| |
| bool r = rs->init(); |
| |
| sp<const Element> e = Element::U32(rs); |
| |
| Type::Builder tb(rs, e); |
| tb.setX(numElems); |
| tb.setY(numElems); |
| sp<const Type> t = tb.create(); |
| |
| sp<Allocation> ain = Allocation::createTyped(rs, t); |
| sp<Allocation> aout = Allocation::createTyped(rs, t); |
| |
| sp<ScriptC_multiply> sc = new ScriptC_multiply(rs, NULL, 0); |
| |
| uint32_t* buf = (uint32_t*) malloc(stride * numElems * sizeof(uint32_t)); |
| if (!buf) { |
| printf("malloc failed\n"); |
| return 1; |
| } |
| |
| for (uint32_t i = 0; i < numElems; i++) { |
| for (uint32_t ct=0; ct < numElems; ct++) { |
| *(buf+(stride*i)+ct) = (uint32_t)ct + (i * numElems); |
| } |
| } |
| |
| ain->copy2DStridedFrom(buf, stride * sizeof(uint32_t)); |
| |
| sc->forEach_multiply(ain, aout); |
| |
| aout->copy2DStridedTo(buf, stride * sizeof(uint32_t)); |
| |
| for (uint32_t i = 0; i < numElems; i++) { |
| for (uint32_t ct=0; ct < numElems; ct++) { |
| if (*(buf+(stride*i)+ct) != (uint32_t)(ct + (i * numElems)) * 2) { |
| printf("Mismatch at location %d, %d: %u\n", i, ct, *(buf+(stride*i)+ct)); |
| return 1; |
| } |
| } |
| } |
| |
| printf("Test successful with %u stride!\n", stride); |
| |
| sc.clear(); |
| t.clear(); |
| e.clear(); |
| ain.clear(); |
| aout.clear(); |
| } |