| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* BufferQueue implementation */ |
| |
| #include "sles_allinclusive.h" |
| |
| |
| /** Determine the state of the audio player or audio recorder associated with a buffer queue. |
| * Note that PLAYSTATE and RECORDSTATE values are equivalent (where PLAYING == RECORDING). |
| */ |
| |
| static SLuint32 getAssociatedState(IBufferQueue *thiz) |
| { |
| SLuint32 state; |
| switch (InterfaceToObjectID(thiz)) { |
| case SL_OBJECTID_AUDIOPLAYER: |
| state = ((CAudioPlayer *) thiz->mThis)->mPlay.mState; |
| break; |
| case SL_OBJECTID_AUDIORECORDER: |
| state = ((CAudioRecorder *) thiz->mThis)->mRecord.mState; |
| break; |
| default: |
| // unreachable, but just in case we will assume it is stopped |
| assert(SL_BOOLEAN_FALSE); |
| state = SL_PLAYSTATE_STOPPED; |
| break; |
| } |
| return state; |
| } |
| |
| |
| SLresult IBufferQueue_Enqueue(SLBufferQueueItf self, const void *pBuffer, SLuint32 size) |
| { |
| SL_ENTER_INTERFACE |
| //SL_LOGV("IBufferQueue_Enqueue(%p, %p, %u)", self, pBuffer, size); |
| |
| // Note that Enqueue while a Clear is pending is equivalent to Enqueue followed by Clear |
| |
| if (NULL == pBuffer || 0 == size) { |
| result = SL_RESULT_PARAMETER_INVALID; |
| } else { |
| IBufferQueue *thiz = (IBufferQueue *) self; |
| interface_lock_exclusive(thiz); |
| BufferHeader *oldRear = thiz->mRear, *newRear; |
| if ((newRear = oldRear + 1) == &thiz->mArray[thiz->mNumBuffers + 1]) { |
| newRear = thiz->mArray; |
| } |
| if (newRear == thiz->mFront) { |
| result = SL_RESULT_BUFFER_INSUFFICIENT; |
| } else { |
| oldRear->mBuffer = pBuffer; |
| oldRear->mSize = size; |
| thiz->mRear = newRear; |
| ++thiz->mState.count; |
| result = SL_RESULT_SUCCESS; |
| } |
| // set enqueue attribute if state is PLAYING and the first buffer is enqueued |
| interface_unlock_exclusive_attributes(thiz, ((SL_RESULT_SUCCESS == result) && |
| (1 == thiz->mState.count) && (SL_PLAYSTATE_PLAYING == getAssociatedState(thiz))) ? |
| ATTR_BQ_ENQUEUE : ATTR_NONE); |
| } |
| SL_LEAVE_INTERFACE |
| } |
| |
| |
| SLresult IBufferQueue_Clear(SLBufferQueueItf self) |
| { |
| SL_ENTER_INTERFACE |
| |
| result = SL_RESULT_SUCCESS; |
| IBufferQueue *thiz = (IBufferQueue *) self; |
| interface_lock_exclusive(thiz); |
| |
| #ifdef ANDROID |
| if (SL_OBJECTID_AUDIOPLAYER == InterfaceToObjectID(thiz)) { |
| CAudioPlayer *audioPlayer = (CAudioPlayer *) thiz->mThis; |
| // flush associated audio player |
| result = android_audioPlayer_bufferQueue_onClear(audioPlayer); |
| if (SL_RESULT_SUCCESS == result) { |
| thiz->mFront = &thiz->mArray[0]; |
| thiz->mRear = &thiz->mArray[0]; |
| thiz->mState.count = 0; |
| thiz->mState.playIndex = 0; |
| thiz->mSizeConsumed = 0; |
| } |
| } |
| #endif |
| |
| #ifdef USE_OUTPUTMIXEXT |
| // mixer might be reading from the front buffer, so tread carefully here |
| // NTH asynchronous cancel instead of blocking until mixer acknowledges |
| thiz->mClearRequested = SL_BOOLEAN_TRUE; |
| do { |
| interface_cond_wait(thiz); |
| } while (thiz->mClearRequested); |
| #endif |
| |
| interface_unlock_exclusive(thiz); |
| |
| SL_LEAVE_INTERFACE |
| } |
| |
| |
| static SLresult IBufferQueue_GetState(SLBufferQueueItf self, SLBufferQueueState *pState) |
| { |
| SL_ENTER_INTERFACE |
| |
| // Note that GetState while a Clear is pending is equivalent to GetState before the Clear |
| |
| if (NULL == pState) { |
| result = SL_RESULT_PARAMETER_INVALID; |
| } else { |
| IBufferQueue *thiz = (IBufferQueue *) self; |
| SLBufferQueueState state; |
| interface_lock_shared(thiz); |
| #ifdef __cplusplus // FIXME Is this a compiler bug? |
| state.count = thiz->mState.count; |
| state.playIndex = thiz->mState.playIndex; |
| #else |
| state = thiz->mState; |
| #endif |
| interface_unlock_shared(thiz); |
| *pState = state; |
| result = SL_RESULT_SUCCESS; |
| } |
| |
| SL_LEAVE_INTERFACE |
| } |
| |
| |
| SLresult IBufferQueue_RegisterCallback(SLBufferQueueItf self, |
| slBufferQueueCallback callback, void *pContext) |
| { |
| SL_ENTER_INTERFACE |
| |
| IBufferQueue *thiz = (IBufferQueue *) self; |
| interface_lock_exclusive(thiz); |
| // verify pre-condition that media object is in the SL_PLAYSTATE_STOPPED state |
| if (SL_PLAYSTATE_STOPPED == getAssociatedState(thiz)) { |
| thiz->mCallback = callback; |
| thiz->mContext = pContext; |
| result = SL_RESULT_SUCCESS; |
| } else { |
| result = SL_RESULT_PRECONDITIONS_VIOLATED; |
| } |
| interface_unlock_exclusive(thiz); |
| |
| SL_LEAVE_INTERFACE |
| } |
| |
| |
| static const struct SLBufferQueueItf_ IBufferQueue_Itf = { |
| IBufferQueue_Enqueue, |
| IBufferQueue_Clear, |
| IBufferQueue_GetState, |
| IBufferQueue_RegisterCallback |
| }; |
| |
| void IBufferQueue_init(void *self) |
| { |
| IBufferQueue *thiz = (IBufferQueue *) self; |
| thiz->mItf = &IBufferQueue_Itf; |
| thiz->mState.count = 0; |
| thiz->mState.playIndex = 0; |
| thiz->mCallback = NULL; |
| thiz->mContext = NULL; |
| thiz->mNumBuffers = 0; |
| thiz->mClearRequested = SL_BOOLEAN_FALSE; |
| thiz->mArray = NULL; |
| thiz->mFront = NULL; |
| thiz->mRear = NULL; |
| #ifdef ANDROID |
| thiz->mSizeConsumed = 0; |
| #endif |
| BufferHeader *bufferHeader = thiz->mTypical; |
| unsigned i; |
| for (i = 0; i < BUFFER_HEADER_TYPICAL+1; ++i, ++bufferHeader) { |
| bufferHeader->mBuffer = NULL; |
| bufferHeader->mSize = 0; |
| } |
| } |
| |
| |
| /** \brief Interface deinitialization hook called by IObject::Destroy. |
| * Free the buffer queue, if it was larger than typical. |
| */ |
| |
| void IBufferQueue_deinit(void *self) |
| { |
| IBufferQueue *thiz = (IBufferQueue *) self; |
| if ((NULL != thiz->mArray) && (thiz->mArray != thiz->mTypical)) { |
| free(thiz->mArray); |
| thiz->mArray = NULL; |
| } |
| } |