| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /* \file COutputMix.c OutputMix class */ |
| |
| #include "sles_allinclusive.h" |
| |
| |
| /** \brief Hook called by Object::Realize when an output mix is realized */ |
| |
| SLresult COutputMix_Realize(void *self, SLboolean async) |
| { |
| SLresult result = SL_RESULT_SUCCESS; |
| |
| #ifdef ANDROID |
| COutputMix *thiz = (COutputMix *) self; |
| result = android_outputMix_realize(thiz, async); |
| #endif |
| |
| return result; |
| } |
| |
| |
| /** \brief Hook called by Object::Resume when an output mix is resumed */ |
| |
| SLresult COutputMix_Resume(void *self, SLboolean async) |
| { |
| return SL_RESULT_SUCCESS; |
| } |
| |
| |
| /** \brief Hook called by Object::Destroy when an output mix is destroyed */ |
| |
| void COutputMix_Destroy(void *self) |
| { |
| #ifdef ANDROID |
| COutputMix *thiz = (COutputMix *) self; |
| android_outputMix_destroy(thiz); |
| #endif |
| } |
| |
| |
| /** \brief Hook called by Object::Destroy before an output mix is about to be destroyed */ |
| |
| predestroy_t COutputMix_PreDestroy(void *self) |
| { |
| // Ignore destroy requests if there are any players attached to this output mix |
| COutputMix *outputMix = (COutputMix *) self; |
| // See design document for explanation |
| if (0 == outputMix->mObject.mStrongRefCount) { |
| #ifdef USE_OUTPUTMIXEXT |
| // We only support a single active output mix per engine, so check if this is the active mix |
| IEngine *thisEngine = &outputMix->mObject.mEngine->mEngine; |
| interface_lock_exclusive(thisEngine); |
| bool thisIsTheActiveOutputMix = false; |
| if (outputMix == thisEngine->mOutputMix) { |
| thisIsTheActiveOutputMix = true; |
| } |
| interface_unlock_exclusive(thisEngine); |
| if (thisIsTheActiveOutputMix) { |
| // Tell the asynchronous mixer callback that we want to destroy the output mix |
| outputMix->mOutputMixExt.mDestroyRequested = true; |
| while (outputMix->mOutputMixExt.mDestroyRequested) { |
| object_cond_wait(&outputMix->mObject); |
| } |
| #ifdef USE_SDL |
| // Mixer callback has acknowledged our request and unlinked output mix from engine. |
| // Disable SDL_callback from being called periodically by SDL's internal thread. |
| SDL_PauseAudio(1); |
| #endif |
| } |
| #endif |
| return predestroy_ok; |
| } |
| SL_LOGE("Object::Destroy(%p) for OutputMix ignored; %u players attached", outputMix, |
| outputMix->mObject.mStrongRefCount); |
| return predestroy_error; |
| } |