| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <unistd.h> |
| //#include <sys/time.h> |
| |
| #include <SLES/OpenSLES.h> |
| |
| |
| #define MAX_NUMBER_INTERFACES 2 |
| #define MAX_NUMBER_PLAYERS 40 |
| |
| #define PREFETCHEVENT_ERROR_CANDIDATE \ |
| (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE) |
| |
| /* the OpenSL ES engine from which we create all other resources */ |
| SLObjectItf slEngine; |
| SLEngineItf engineItf; |
| SLObjectItf outputMix; |
| |
| SLboolean required[MAX_NUMBER_INTERFACES]; |
| SLInterfaceID iidArray[MAX_NUMBER_INTERFACES]; |
| |
| SLObjectItf audioPlayer[MAX_NUMBER_PLAYERS]; |
| bool validplayer[MAX_NUMBER_PLAYERS]; |
| int playerNum[MAX_NUMBER_PLAYERS]; |
| SLPlayItf playItfs[MAX_NUMBER_PLAYERS]; |
| SLVolumeItf volItfs[MAX_NUMBER_PLAYERS]; |
| SLPrefetchStatusItf prefetchItfs[MAX_NUMBER_PLAYERS]; |
| |
| SLDataSource audioSource; |
| SLDataLocator_URI uri; |
| SLDataFormat_MIME mime; |
| |
| SLDataSink audioSink; |
| SLDataLocator_OutputMix locator_outputmix; |
| |
| |
| //----------------------------------------------------------------- |
| //* Exits the application if an error is encountered */ |
| #define CheckErr(x) ExitOnErrorFunc(x, -1, __LINE__) |
| #define CheckErrPlyr(x, id) ExitOnErrorFunc(x, id, __LINE__) |
| |
| void ExitOnErrorFunc( SLresult result, int playerId, int line) |
| { |
| if (SL_RESULT_SUCCESS != result) { |
| if (playerId == -1) { |
| fprintf(stderr, "Error %u code encountered at line %d, exiting\n", result, line); |
| } else { |
| fprintf(stderr, "Error %u code encountered at line %d for player %d, exiting\n", |
| result, line, playerId); |
| } |
| exit(EXIT_FAILURE); |
| } |
| } |
| |
| //----------------------------------------------------------------- |
| /* PrefetchStatusItf callback for an audio player */ |
| void PrefetchEventCallback( SLPrefetchStatusItf caller, void *pContext, SLuint32 event) |
| { |
| SLresult res; |
| SLpermille level = 0; |
| int* pPlayerId = (int*)pContext; |
| res = (*caller)->GetFillLevel(caller, &level); CheckErrPlyr(res, *pPlayerId); |
| SLuint32 status; |
| //fprintf(stdout, "PrefetchEventCallback: received event %u\n", event); |
| res = (*caller)->GetPrefetchStatus(caller, &status); CheckErrPlyr(res, *pPlayerId); |
| if ((PREFETCHEVENT_ERROR_CANDIDATE == (event & PREFETCHEVENT_ERROR_CANDIDATE)) |
| && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) { |
| fprintf(stdout, "PrefetchEventCallback: Error while prefetching data for player %d, " |
| "exiting\n", *pPlayerId); |
| exit(EXIT_FAILURE); |
| } |
| if (event & SL_PREFETCHEVENT_FILLLEVELCHANGE) { |
| fprintf(stdout, "PrefetchEventCallback: Buffer fill level is = %d for player %d\n", |
| level, *pPlayerId); |
| } |
| if (event & SL_PREFETCHEVENT_STATUSCHANGE) { |
| fprintf(stdout, "PrefetchEventCallback: Prefetch Status is = %u for player %d\n", |
| status, *pPlayerId); |
| } |
| } |
| |
| |
| //----------------------------------------------------------------- |
| /* PlayItf callback for playback events */ |
| void PlayEventCallback( |
| SLPlayItf caller, |
| void *pContext, |
| SLuint32 event) |
| { |
| SLresult res; |
| int* pPlayerId = (int*)pContext; |
| if (SL_PLAYEVENT_HEADATEND & event) { |
| fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached for player %d\n", *pPlayerId); |
| //SignalEos(); |
| } |
| |
| if (SL_PLAYEVENT_HEADATNEWPOS & event) { |
| SLmillisecond pMsec = 0; |
| res = (*caller)->GetPosition(caller, &pMsec); CheckErrPlyr(res, *pPlayerId); |
| fprintf(stdout, "SL_PLAYEVENT_HEADATNEWPOS current position=%ums for player %d\n", |
| pMsec, *pPlayerId); |
| } |
| |
| if (SL_PLAYEVENT_HEADATMARKER & event) { |
| SLmillisecond pMsec = 0; |
| res = (*caller)->GetPosition(caller, &pMsec); CheckErrPlyr(res, *pPlayerId); |
| fprintf(stdout, "SL_PLAYEVENT_HEADATMARKER current position=%ums for player %d\n", |
| pMsec, *pPlayerId); |
| } |
| } |
| |
| |
| //----------------------------------------------------------------- |
| void TestSetup(const char* path) { |
| SLint32 numOutputs = 0; |
| SLuint32 deviceID = 0; |
| SLresult res; |
| |
| /* Create the engine */ |
| SLEngineOption EngineOption[] = { |
| {(SLuint32) SL_ENGINEOPTION_THREADSAFE, |
| (SLuint32) SL_BOOLEAN_TRUE}}; |
| |
| res = slCreateEngine( &slEngine, 1, EngineOption, 0, NULL, NULL); |
| CheckErr(res); |
| /* Realizing the SL Engine in synchronous mode. */ |
| res = (*slEngine)->Realize(slEngine, SL_BOOLEAN_FALSE); |
| CheckErr(res); |
| /* Get the SL Engine Interface which is implicit */ |
| res = (*slEngine)->GetInterface(slEngine, SL_IID_ENGINE, (void*)&engineItf); |
| CheckErr(res); |
| |
| /* Create Output Mix object to be used by player */ |
| res = (*engineItf)->CreateOutputMix(engineItf, &outputMix, 0, |
| iidArray, required); CheckErr(res); |
| /* Realizing the Output Mix object in synchronous mode. */ |
| res = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE); |
| CheckErr(res); |
| |
| /* Setup the data source structure for the URI */ |
| // the syntax below is more future-proof than the individual field initialization |
| // with regards to OpenSL ES 1.1 but adds scary compilation warnings |
| //uri = { SL_DATALOCATOR_URI /*locatorType*/, (SLchar*) path /*URI*/ }; |
| //mime = { /*formatType*/ SL_DATAFORMAT_MIME, /*mimeType*/ (SLchar*)NULL, |
| // /*containerType*/ SL_CONTAINERTYPE_UNSPECIFIED }; |
| uri.locatorType = SL_DATALOCATOR_URI; |
| uri.URI = (SLchar*) path; |
| mime.formatType = SL_DATAFORMAT_MIME; |
| mime.mimeType = (SLchar*)NULL; |
| mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED; |
| |
| audioSource.pFormat = (void *)&mime; |
| audioSource.pLocator = (void *)&uri; |
| |
| /* Setup the data sink structure */ |
| locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; |
| locator_outputmix.outputMix = outputMix; |
| audioSink.pLocator = (void *)&locator_outputmix; |
| audioSink.pFormat = NULL; |
| |
| /* Initialize arrays required[] and iidArray[] */ |
| for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) { |
| required[i] = SL_BOOLEAN_FALSE; |
| iidArray[i] = SL_IID_NULL; |
| } |
| /* Set arrays required[] and iidArray[] for VOLUME and PREFETCHSTATUS interface */ |
| required[0] = SL_BOOLEAN_TRUE; |
| iidArray[0] = SL_IID_VOLUME; |
| required[1] = SL_BOOLEAN_TRUE; |
| iidArray[1] = SL_IID_PREFETCHSTATUS; |
| |
| fprintf(stdout, "TestSetup(%s) completed\n", path); |
| } |
| |
| |
| //----------------------------------------------------------------- |
| void TestTeardown() { |
| /* Destroy Output Mix object */ |
| (*outputMix)->Destroy(outputMix); |
| |
| /* Shutdown OpenSL ES */ |
| (*slEngine)->Destroy(slEngine); |
| } |
| |
| |
| //----------------------------------------------------------------- |
| /** |
| * Create a player and, if the creation is successful, |
| * configure it, and start playing. |
| */ |
| void CreatePlayer(int playerId) { |
| SLresult res; |
| playerNum[playerId] = playerId; |
| |
| /* Create the audio player */ |
| res = (*engineItf)->CreateAudioPlayer(engineItf, &audioPlayer[playerId], |
| &audioSource, &audioSink, MAX_NUMBER_INTERFACES, iidArray, required); |
| if (SL_RESULT_SUCCESS != res) { |
| // do not abort the test, just flag the player as not a candidate for destruction |
| fprintf(stdout, "CreateAudioPlayer for player %d failed\n", playerId); |
| validplayer[playerId] = false; |
| return; |
| } |
| validplayer[playerId] = true; |
| |
| /* Realizing the player in synchronous mode. */ |
| res = (*audioPlayer[playerId])->Realize(audioPlayer[playerId], SL_BOOLEAN_FALSE); |
| if (SL_RESULT_SUCCESS != res) { |
| // do not abort the test, just stop the player initialization here |
| fprintf(stdout, "Realize for player %d failed\n", playerId); |
| // this player is still a candidate for destruction |
| return; |
| } |
| // after this point, any failure is a test failure |
| |
| /* Get interfaces */ |
| res = (*audioPlayer[playerId])->GetInterface(audioPlayer[playerId], SL_IID_PLAY, |
| (void*)&playItfs[playerId]); |
| CheckErrPlyr(res, playerId); |
| |
| res = (*audioPlayer[playerId])->GetInterface(audioPlayer[playerId], SL_IID_VOLUME, |
| (void*)&volItfs[playerId]); |
| CheckErrPlyr(res, playerId); |
| |
| res = (*audioPlayer[playerId])->GetInterface(audioPlayer[playerId], SL_IID_PREFETCHSTATUS, |
| (void*)&prefetchItfs[playerId]); |
| CheckErrPlyr(res, playerId); |
| res = (*prefetchItfs[playerId])->RegisterCallback(prefetchItfs[playerId], PrefetchEventCallback, |
| &playerNum[playerId]); |
| CheckErrPlyr(res, playerId); |
| res = (*prefetchItfs[playerId])->SetCallbackEventsMask(prefetchItfs[playerId], |
| SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE); |
| CheckErrPlyr(res, playerId); |
| |
| /* Set the player volume */ |
| res = (*volItfs[playerId])->SetVolumeLevel( volItfs[playerId], -300); |
| CheckErrPlyr(res, playerId); |
| |
| /* Set up the player callback to get events during the decoding */ |
| res = (*playItfs[playerId])->SetMarkerPosition(playItfs[playerId], 2000); |
| CheckErrPlyr(res, playerId); |
| res = (*playItfs[playerId])->SetPositionUpdatePeriod(playItfs[playerId], 500); |
| CheckErrPlyr(res, playerId); |
| res = (*playItfs[playerId])->SetCallbackEventsMask(playItfs[playerId], |
| SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND); |
| CheckErrPlyr(res, playerId); |
| res = (*playItfs[playerId])->RegisterCallback(playItfs[playerId], PlayEventCallback, |
| &playerNum[playerId]); |
| CheckErrPlyr(res, playerId); |
| |
| /* Configure fill level updates every 5 percent */ |
| (*prefetchItfs[playerId])->SetFillUpdatePeriod(prefetchItfs[playerId], 50); |
| |
| /* Play the URI */ |
| /* first cause the player to prefetch the data */ |
| fprintf(stdout, "Setting player %d to PAUSED\n", playerId); |
| res = (*playItfs[playerId])->SetPlayState( playItfs[playerId], SL_PLAYSTATE_PAUSED ); |
| CheckErrPlyr(res, playerId); |
| /* wait until there's data to play */ |
| SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW; |
| SLuint32 timeOutIndex = 10; // 1s, should be enough for a local file |
| while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0)) { |
| usleep(100 * 1000); |
| res = (*prefetchItfs[playerId])->GetPrefetchStatus(prefetchItfs[playerId], &prefetchStatus); |
| CheckErrPlyr(res, playerId); |
| timeOutIndex--; |
| } |
| |
| if (timeOutIndex == 0) { |
| fprintf(stderr, "Prefetch timed out for player %d\n", playerId); |
| return; |
| } |
| res = (*playItfs[playerId])->SetPlayState( playItfs[playerId], SL_PLAYSTATE_PLAYING ); |
| CheckErrPlyr(res, playerId); |
| |
| /* Display duration */ |
| SLmillisecond durationInMsec = SL_TIME_UNKNOWN; |
| res = (*playItfs[playerId])->GetDuration(playItfs[playerId], &durationInMsec); |
| CheckErrPlyr(res, playerId); |
| if (durationInMsec == SL_TIME_UNKNOWN) { |
| fprintf(stdout, "Content duration is unknown for player %d\n", playerId); |
| } else { |
| fprintf(stdout, "Content duration is %u ms for player %d\n", durationInMsec, playerId); |
| } |
| } |
| |
| //----------------------------------------------------------------- |
| void DestroyPlayer(int playerId) { |
| fprintf(stdout, "About to destroy player %d\n", playerId); |
| /* Destroy the player */ |
| (*audioPlayer[playerId])->Destroy(audioPlayer[playerId]); |
| } |
| |
| |
| //----------------------------------------------------------------- |
| int main(int argc, char* const argv[]) |
| { |
| fprintf(stdout, "OpenSL ES test %s: creates and destroys as many ", argv[0]); |
| fprintf(stdout, "AudioPlayer objects as possible (max=%d)\n\n", MAX_NUMBER_PLAYERS); |
| |
| if (argc == 1) { |
| fprintf(stdout, "Usage: %s path \n\t%s url\n", argv[0], argv[0]); |
| fprintf(stdout, "Example: \"%s /sdcard/my.mp3\" or \"%s file:///sdcard/my.mp3\"\n", |
| argv[0], argv[0]); |
| exit(EXIT_FAILURE); |
| } |
| |
| TestSetup(argv[1]); |
| |
| for (int i=0 ; i<MAX_NUMBER_PLAYERS ; i++) { |
| CreatePlayer(i); |
| } |
| fprintf(stdout, "After creating %d AudioPlayers\n", MAX_NUMBER_PLAYERS); |
| |
| /* Wait for an arbitrary amount of time. if playing a long file, the players will still |
| be playing while the destructions start. */ |
| usleep(10*1000*1000); // 10s |
| |
| for (int i=0 ; i<MAX_NUMBER_PLAYERS ; i++) { |
| if (validplayer[i]) { |
| DestroyPlayer(i); |
| } |
| } |
| fprintf(stdout, "After destroying valid players among %d AudioPlayers\n", MAX_NUMBER_PLAYERS); |
| |
| TestTeardown(); |
| |
| return EXIT_SUCCESS; |
| } |