| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <assert.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <unistd.h> |
| #include <sys/time.h> |
| #include <fcntl.h> |
| |
| #include <SLES/OpenSLES.h> |
| #ifdef ANDROID |
| #include <SLES/OpenSLES_Android.h> |
| #endif |
| |
| |
| #define MAX_NUMBER_INTERFACES 4 |
| |
| #define TIME_S_BETWEEN_SETTING_CHANGE 3 |
| |
| //----------------------------------------------------------------- |
| /* Exits the application if an error is encountered */ |
| #define ExitOnError(x) ExitOnErrorFunc(x,__LINE__) |
| |
| void ExitOnErrorFunc( SLresult result , int line) |
| { |
| if (SL_RESULT_SUCCESS != result) { |
| fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line); |
| exit(EXIT_FAILURE); |
| } |
| } |
| |
| // Prefetch status callback |
| |
| #define PREFETCHEVENT_ERROR_CANDIDATE \ |
| (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE) |
| |
| SLboolean errorInPrefetchCallback = SL_BOOLEAN_FALSE; |
| |
| void prefetch_callback(SLPrefetchStatusItf caller, void *context, SLuint32 event) |
| { |
| SLresult result; |
| assert(context == NULL); |
| SLpermille level; |
| result = (*caller)->GetFillLevel(caller, &level); |
| ExitOnError(result); |
| SLuint32 status; |
| result = (*caller)->GetPrefetchStatus(caller, &status); |
| ExitOnError(result); |
| if ((PREFETCHEVENT_ERROR_CANDIDATE == (event & PREFETCHEVENT_ERROR_CANDIDATE)) |
| && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) { |
| errorInPrefetchCallback = SL_BOOLEAN_TRUE; |
| } |
| } |
| |
| //----------------------------------------------------------------- |
| |
| /* Play an audio path and feed a global reverb */ |
| void TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel, |
| SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) |
| { |
| SLresult result; |
| SLEngineItf EngineItf; |
| |
| /* Objects this application uses: one player and an ouput mix */ |
| SLObjectItf player, outputMix; |
| |
| /* Source of audio data to play */ |
| SLDataSource audioSource; |
| #ifdef ANDROID |
| SLDataLocator_AndroidFD locatorFd; |
| #endif |
| SLDataLocator_URI locatorUri; |
| SLDataFormat_MIME mime; |
| |
| /* Data sinks for the audio player */ |
| SLDataSink audioSink; |
| SLDataLocator_OutputMix locator_outputmix; |
| |
| /* Interfaces for the audio player */ |
| SLPlayItf playItf; |
| SLPrefetchStatusItf prefetchItf; |
| SLEffectSendItf effectSendItf; |
| SLSeekItf seekItf; |
| |
| /* Interface for the output mix */ |
| SLPresetReverbItf reverbItf; |
| |
| SLboolean required[MAX_NUMBER_INTERFACES]; |
| SLInterfaceID iidArray[MAX_NUMBER_INTERFACES]; |
| |
| /* Get the SL Engine Interface which is implicit */ |
| result = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf); |
| ExitOnError(result); |
| |
| /* Initialize arrays required[] and iidArray[] */ |
| for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) { |
| required[i] = SL_BOOLEAN_FALSE; |
| iidArray[i] = SL_IID_NULL; |
| } |
| |
| /* ------------------------------------------------------ */ |
| /* Configuration of the output mix */ |
| |
| /* Set arrays required[] and iidArray[] for required interfaces */ |
| required[0] = SL_BOOLEAN_TRUE; |
| iidArray[0] = SL_IID_PRESETREVERB; |
| |
| /* Create Output Mix object to be used by the player */ |
| result = (*EngineItf)->CreateOutputMix(EngineItf, &outputMix, 1, iidArray, required); |
| ExitOnError(result); |
| |
| /* Realize the Output Mix object in synchronous mode */ |
| result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE); |
| ExitOnError(result); |
| |
| /* Get the SLPresetReverbItf for the output mix */ |
| result = (*outputMix)->GetInterface(outputMix, SL_IID_PRESETREVERB, (void*)&reverbItf); |
| ExitOnError(result); |
| |
| /* Setup the data sink structure */ |
| locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; |
| locator_outputmix.outputMix = outputMix; |
| audioSink.pLocator = (void*)&locator_outputmix; |
| audioSink.pFormat = NULL; |
| |
| /* Select the reverb preset */ |
| fprintf(stdout, "\nUsing preset "); |
| switch(preset) { |
| case SL_REVERBPRESET_NONE: |
| fprintf(stdout, "SL_REVERBPRESET_NONE, don't expect to hear reverb\n"); |
| break; |
| case SL_REVERBPRESET_SMALLROOM: fprintf(stdout, "SL_REVERBPRESET_SMALLROOM\n"); break; |
| case SL_REVERBPRESET_MEDIUMROOM: fprintf(stdout, "SL_REVERBPRESET_MEDIUMROOM\n"); break; |
| case SL_REVERBPRESET_LARGEROOM: fprintf(stdout, "SL_REVERBPRESET_LARGEROOM\n"); break; |
| case SL_REVERBPRESET_MEDIUMHALL: fprintf(stdout, "SL_REVERBPRESET_MEDIUMHALL\n"); break; |
| case SL_REVERBPRESET_LARGEHALL: fprintf(stdout, "SL_REVERBPRESET_LARGEHALL\n"); break; |
| case SL_REVERBPRESET_PLATE: fprintf(stdout, "SL_REVERBPRESET_PLATE\n"); break; |
| default: |
| fprintf(stdout, "unknown, use at your own risk\n"); break; |
| } |
| result = (*reverbItf)->SetPreset(reverbItf, preset); |
| ExitOnError(result); |
| |
| /* ------------------------------------------------------ */ |
| /* Configuration of the player */ |
| |
| /* Set arrays required[] and iidArray[] for required interfaces */ |
| /* (SLPlayItf is implicit) */ |
| required[0] = SL_BOOLEAN_TRUE; |
| iidArray[0] = SL_IID_PREFETCHSTATUS; |
| required[1] = SL_BOOLEAN_TRUE; |
| iidArray[1] = SL_IID_EFFECTSEND; |
| required[2] = SL_BOOLEAN_TRUE; |
| iidArray[2] = SL_IID_SEEK; |
| |
| locatorUri.locatorType = SL_DATALOCATOR_URI; |
| locatorUri.URI = (SLchar *) path; |
| audioSource.pLocator = (void*)&locatorUri; |
| if (useFd) { |
| #ifdef ANDROID |
| /* Setup the data source structure for the URI */ |
| locatorFd.locatorType = SL_DATALOCATOR_ANDROIDFD; |
| int fd = open(path, O_RDONLY); |
| if (fd == -1) { |
| perror(path); |
| exit(EXIT_FAILURE); |
| } |
| locatorFd.fd = (SLint32) fd; |
| locatorFd.length = SL_DATALOCATOR_ANDROIDFD_USE_FILE_SIZE; |
| locatorFd.offset = 0; |
| audioSource.pLocator = (void*)&locatorFd; |
| #else |
| fprintf(stderr, "option --fd is not supported\n"); |
| #endif |
| } |
| |
| mime.formatType = SL_DATAFORMAT_MIME; |
| /* this is how ignored mime information is specified, according to OpenSL ES spec |
| * in 9.1.6 SLDataFormat_MIME and 8.23 SLMetadataTraversalItf GetChildInfo */ |
| mime.mimeType = (SLchar*)NULL; |
| mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED; |
| |
| audioSource.pFormat = (void*)&mime; |
| |
| /* Create the audio player */ |
| result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 3, |
| iidArray, required); |
| ExitOnError(result); |
| |
| /* Realize the player in synchronous mode. */ |
| result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result); |
| fprintf(stdout, "URI example: after Realize\n"); |
| |
| /* Get the SLPlayItf, SLPrefetchStatusItf and SLEffectSendItf interfaces for the player*/ |
| result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf); |
| ExitOnError(result); |
| |
| result = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf); |
| ExitOnError(result); |
| result = (*prefetchItf)->RegisterCallback(prefetchItf, prefetch_callback, NULL); |
| ExitOnError(result); |
| result = (*prefetchItf)->SetCallbackEventsMask(prefetchItf, |
| SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE); |
| ExitOnError(result); |
| |
| result = (*player)->GetInterface(player, SL_IID_EFFECTSEND, (void*)&effectSendItf); |
| ExitOnError(result); |
| |
| result = (*player)->GetInterface(player, SL_IID_SEEK, (void*)&seekItf); |
| ExitOnError(result); |
| |
| fprintf(stdout, "Player configured\n"); |
| |
| /* ------------------------------------------------------ */ |
| /* Playback and test */ |
| |
| /* Start the data prefetching by setting the player to the paused state */ |
| result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED ); |
| ExitOnError(result); |
| |
| /* Wait until there's data to play */ |
| SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW; |
| while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) { |
| if (errorInPrefetchCallback) { |
| fprintf(stderr, "Error during prefetch, exiting\n"); |
| exit(EXIT_FAILURE); |
| } |
| usleep(100 * 1000); |
| (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus); |
| ExitOnError(result); |
| } |
| |
| /* Get duration */ |
| SLmillisecond durationInMsec = SL_TIME_UNKNOWN; |
| result = (*playItf)->GetDuration(playItf, &durationInMsec); |
| ExitOnError(result); |
| if (durationInMsec == SL_TIME_UNKNOWN) { |
| printf("Duration unknown, assuming 10 seconds\n"); |
| durationInMsec = 10000; |
| } else { |
| printf("Duration is %.1f seconds\n", durationInMsec / 1000.0); |
| } |
| |
| /* Feed the output mix' reverb from the audio player using the given send level */ |
| result = (*effectSendItf)->EnableEffectSend(effectSendItf, reverbItf, SL_BOOLEAN_TRUE, |
| sendLevel); |
| ExitOnError(result); |
| |
| result = (*effectSendItf)->SetDirectLevel(effectSendItf, directLevel); |
| ExitOnError(result); |
| fprintf(stdout, "Set direct level to %dmB\n", directLevel); |
| |
| result = (*effectSendItf)->SetSendLevel(effectSendItf, reverbItf, sendLevel); |
| ExitOnError(result); |
| fprintf(stdout, "Set send level to %dmB\n", sendLevel); |
| |
| /* Enable looping */ |
| if (loop) { |
| result = (*seekItf)->SetLoop(seekItf, SL_BOOLEAN_TRUE, (SLmillisecond) 0, SL_TIME_UNKNOWN); |
| ExitOnError(result); |
| } |
| |
| /* Start playback */ |
| result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING ); |
| ExitOnError(result); |
| |
| /* Disable preset reverb every TIME_S_BETWEEN_SETTING_CHANGE seconds unless always on */ |
| SLboolean previousEnabled = SL_BOOLEAN_FALSE; |
| SLuint32 playState; |
| for (;;) { |
| result = (*playItf)->GetPlayState(playItf, &playState); |
| ExitOnError(result); |
| if (playState != SL_PLAYSTATE_PLAYING) |
| break; |
| SLboolean enabled; |
| enabled = alwaysOn || !previousEnabled; |
| if (enabled != previousEnabled) { |
| result = (*reverbItf)->SetPreset(reverbItf, enabled ? preset : SL_REVERBPRESET_NONE); |
| fprintf(stdout, "SetPreset(%d)=%d\n", enabled ? preset : SL_REVERBPRESET_NONE, result); |
| ExitOnError(result); |
| previousEnabled = enabled; |
| if (enabled) { |
| fprintf(stdout, "Reverb on\n"); |
| } else { |
| fprintf(stdout, "Reverb off\n"); |
| } |
| } |
| usleep(TIME_S_BETWEEN_SETTING_CHANGE * 1000 * 1000); |
| } |
| |
| /* Make sure player is stopped */ |
| assert(playState == SL_PLAYSTATE_STOPPED); |
| #if 0 |
| fprintf(stdout, "Stopping playback\n"); |
| result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED); |
| ExitOnError(result); |
| #endif |
| |
| /* Destroy the player */ |
| (*player)->Destroy(player); |
| |
| /* Destroy Output Mix object */ |
| (*outputMix)->Destroy(outputMix); |
| |
| #ifdef ANDROID |
| if (useFd) |
| close(locatorFd.fd); |
| #endif |
| } |
| |
| //----------------------------------------------------------------- |
| int main(int argc, char* const argv[]) |
| { |
| const char *programName = argv[0]; |
| SLresult result; |
| SLObjectItf sl; |
| |
| fprintf(stdout, "OpenSL ES test %s: exercises SLEffectSendItf ", programName); |
| fprintf(stdout, "on AudioPlayer and SLPresetReverbItf on OutputMix.\n"); |
| fprintf(stdout, "Plays the sound file designated by the given path, "); |
| fprintf(stdout, "and sends a specified amount of energy to a global reverb\n"); |
| fprintf(stdout, "(sendLevel in mB), with a given direct level (in mB).\n"); |
| fprintf(stdout, "Every %d seconds, the reverb is turned on and off,\n", |
| TIME_S_BETWEEN_SETTING_CHANGE); |
| fprintf(stdout, "unless the --always-on option is specified before the path.\n"); |
| |
| bool alwaysOn = false; |
| bool useFd = false; |
| bool loop = false; |
| int i; |
| for (i = 1; i < argc; ++i) { |
| const char *arg = argv[i]; |
| if (arg[0] != '-') |
| break; |
| if (!strcmp(arg, "--always-on")) { |
| alwaysOn = true; |
| } else if (!strcmp(arg, "--fd")) { |
| useFd = true; |
| } else if (!strcmp(arg, "--loop")) { |
| loop = true; |
| } else { |
| fprintf(stderr, "unknown option %s ignored\n", arg); |
| } |
| } |
| |
| if (argc - i != 4) { |
| fprintf(stdout, "Usage: \t%s [--always-on] [--fd] [--loop] path preset directLevel " |
| "sendLevel\n", programName); |
| fprintf(stdout, "Example: \"%s /sdcard/my.mp3 6 -2000 0\" \n", programName); |
| exit(EXIT_FAILURE); |
| } |
| |
| SLEngineOption EngineOption[] = { |
| {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE} |
| }; |
| |
| result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL); |
| ExitOnError(result); |
| |
| /* Realizing the SL Engine in synchronous mode. */ |
| result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE); |
| ExitOnError(result); |
| |
| // intentionally not checking that levels are of correct value |
| TestSendToPresetReverb(sl, argv[i], atoi(argv[i+1]), (SLmillibel)atoi(argv[i+2]), |
| (SLmillibel)atoi(argv[i+3]), alwaysOn, useFd, loop); |
| |
| /* Shutdown OpenSL ES */ |
| (*sl)->Destroy(sl); |
| |
| return EXIT_SUCCESS; |
| } |