| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| /** \file SDL.c SDL platform implementation */ |
| |
| #include "sles_allinclusive.h" |
| |
| |
| /** \brief Called by SDL to fill the next audio output buffer */ |
| |
| static void SDLCALL SDL_callback(void *context, Uint8 *stream, int len) |
| { |
| assert(len > 0); |
| IEngine *thisEngine = (IEngine *) context; |
| // A peek lock would be risky if output mixes are dynamic, so we use SDL_PauseAudio to |
| // temporarily disable callbacks during any change to the current output mix, and use a |
| // shared lock here |
| interface_lock_shared(thisEngine); |
| COutputMix *outputMix = thisEngine->mOutputMix; |
| interface_unlock_shared(thisEngine); |
| if (NULL != outputMix) { |
| SLOutputMixExtItf OutputMixExt = &outputMix->mOutputMixExt.mItf; |
| IOutputMixExt_FillBuffer(OutputMixExt, stream, (SLuint32) len); |
| } else { |
| memset(stream, 0, (size_t) len); |
| } |
| } |
| |
| |
| /** \brief Called during slCreateEngine to initialize SDL */ |
| |
| void SDL_open(IEngine *thisEngine) |
| { |
| SDL_AudioSpec fmt; |
| fmt.freq = 44100; |
| fmt.format = AUDIO_S16; |
| fmt.channels = STEREO_CHANNELS; |
| #ifdef _WIN32 // FIXME Either a bug or a serious misunderstanding |
| fmt.samples = SndFile_BUFSIZE; |
| #else |
| fmt.samples = SndFile_BUFSIZE / sizeof(short); |
| #endif |
| fmt.callback = SDL_callback; |
| fmt.userdata = (void *) thisEngine; |
| |
| if (SDL_OpenAudio(&fmt, NULL) < 0) { |
| SL_LOGE("Unable to open audio: %s", SDL_GetError()); |
| exit(EXIT_FAILURE); |
| } |
| } |
| |
| |
| /** \brief Called during Object::Destroy for engine to shutdown SDL */ |
| |
| void SDL_close(void) |
| { |
| SDL_CloseAudio(); |
| } |