| /** |
| * Copied from node_object_wrap.h |
| * see http://www.nodejs.org/ |
| * |
| * Node's license follows: |
| * |
| * Copyright 2009, 2010 Ryan Lienhart Dahl. All rights reserved. |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef MOCK_RIL_NODE_OBJECT_WRAP_H_ |
| #define MOCK_RIL_NODE_OBJECT_WRAP_H_ |
| |
| #include <v8.h> |
| #include <assert.h> |
| |
| class ObjectWrap { |
| public: |
| ObjectWrap ( ) { |
| refs_ = 0; |
| } |
| |
| virtual ~ObjectWrap ( ) { |
| if (!handle_.IsEmpty()) { |
| assert(handle_.IsNearDeath()); |
| handle_->SetInternalField(0, v8::Undefined()); |
| handle_.Dispose(); |
| handle_.Clear(); |
| } |
| } |
| |
| template <class T> |
| static inline T* Unwrap (v8::Handle<v8::Object> handle) |
| { |
| assert(!handle.IsEmpty()); |
| assert(handle->InternalFieldCount() > 0); |
| return static_cast<T*>(v8::Handle<v8::External>::Cast( |
| handle->GetInternalField(0))->Value()); |
| } |
| |
| v8::Persistent<v8::Object> handle_; // ro |
| |
| protected: |
| inline void Wrap (v8::Handle<v8::Object> handle) |
| { |
| assert(handle_.IsEmpty()); |
| assert(handle->InternalFieldCount() > 0); |
| handle_ = v8::Persistent<v8::Object>::New(handle); |
| handle_->SetInternalField(0, v8::External::New(this)); |
| MakeWeak(); |
| } |
| |
| inline void MakeWeak (void) |
| { |
| handle_.MakeWeak(this, WeakCallback); |
| } |
| |
| /* Ref() marks the object as being attached to an event loop. |
| * Refed objects will not be garbage collected, even if |
| * all references are lost. |
| */ |
| virtual void Ref() { |
| assert(!handle_.IsEmpty()); |
| refs_++; |
| handle_.ClearWeak(); |
| } |
| |
| /* Unref() marks an object as detached from the event loop. This is its |
| * default state. When an object with a "weak" reference changes from |
| * attached to detached state it will be freed. Be careful not to access |
| * the object after making this call as it might be gone! |
| * (A "weak reference" means an object that only has a |
| * persistant handle.) |
| * |
| * DO NOT CALL THIS FROM DESTRUCTOR |
| */ |
| virtual void Unref() { |
| assert(!handle_.IsEmpty()); |
| assert(!handle_.IsWeak()); |
| assert(refs_ > 0); |
| if (--refs_ == 0) { MakeWeak(); } |
| } |
| |
| int refs_; // ro |
| |
| private: |
| static void WeakCallback (v8::Persistent<v8::Value> value, void *data) |
| { |
| ObjectWrap *obj = static_cast<ObjectWrap*>(data); |
| assert(value == obj->handle_); |
| assert(!obj->refs_); |
| if (value.IsNearDeath()) delete obj; |
| } |
| }; |
| |
| #endif // MOCK_RIL_NODE_OBJECT_WRAP_H_ |