| /* |
| * Copyright (C) Texas Instruments - http://www.ti.com/ |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| |
| #include "CameraHal.h" |
| #include <ui/GraphicBufferMapper.h> |
| #include <hal_public.h> |
| |
| //temporarily define format here |
| #define HAL_PIXEL_FORMAT_TI_NV12 0x100 |
| |
| namespace android { |
| |
| /** |
| * Display handler class - This class basically handles the buffer posting to display |
| */ |
| |
| class ANativeWindowDisplayAdapter : public DisplayAdapter |
| { |
| public: |
| |
| typedef struct |
| { |
| void *mBuffer; |
| void *mUser; |
| int mOffset; |
| int mWidth; |
| int mHeight; |
| int mWidthStride; |
| int mHeightStride; |
| int mLength; |
| CameraFrame::FrameType mType; |
| } DisplayFrame; |
| |
| enum DisplayStates |
| { |
| DISPLAY_INIT = 0, |
| DISPLAY_STARTED, |
| DISPLAY_STOPPED, |
| DISPLAY_EXITED |
| }; |
| |
| public: |
| |
| ANativeWindowDisplayAdapter(); |
| virtual ~ANativeWindowDisplayAdapter(); |
| |
| ///Initializes the display adapter creates any resources required |
| virtual status_t initialize(); |
| |
| virtual int setPreviewWindow(struct preview_stream_ops *window); |
| virtual int setFrameProvider(FrameNotifier *frameProvider); |
| virtual int setErrorHandler(ErrorNotifier *errorNotifier); |
| virtual int enableDisplay(int width, int height, struct timeval *refTime = NULL, S3DParameters *s3dParams = NULL); |
| virtual int disableDisplay(bool cancel_buffer = true); |
| virtual status_t pauseDisplay(bool pause); |
| |
| #if PPM_INSTRUMENTATION || PPM_INSTRUMENTATION_ABS |
| |
| //Used for shot to snapshot measurement |
| virtual status_t setSnapshotTimeRef(struct timeval *refTime = NULL); |
| |
| #endif |
| |
| virtual int useBuffers(void* bufArr, int num); |
| virtual bool supportsExternalBuffering(); |
| |
| //Implementation of inherited interfaces |
| virtual void* allocateBuffer(int width, int height, const char* format, int &bytes, int numBufs); |
| virtual uint32_t * getOffsets() ; |
| virtual int getFd() ; |
| virtual int freeBuffer(void* buf); |
| |
| virtual int maxQueueableBuffers(unsigned int& queueable); |
| |
| ///Class specific functions |
| static void frameCallbackRelay(CameraFrame* caFrame); |
| void frameCallback(CameraFrame* caFrame); |
| |
| void displayThread(); |
| |
| private: |
| void destroy(); |
| bool processHalMsg(); |
| status_t PostFrame(ANativeWindowDisplayAdapter::DisplayFrame &dispFrame); |
| bool handleFrameReturn(); |
| status_t returnBuffersToWindow(); |
| |
| public: |
| |
| static const int DISPLAY_TIMEOUT; |
| static const int FAILED_DQS_TO_SUSPEND; |
| |
| class DisplayThread : public Thread |
| { |
| ANativeWindowDisplayAdapter* mDisplayAdapter; |
| TIUTILS::MessageQueue mDisplayThreadQ; |
| |
| public: |
| DisplayThread(ANativeWindowDisplayAdapter* da) |
| : Thread(false), mDisplayAdapter(da) { } |
| |
| ///Returns a reference to the display message Q for display adapter to post messages |
| TIUTILS::MessageQueue& msgQ() |
| { |
| return mDisplayThreadQ; |
| } |
| |
| virtual bool threadLoop() |
| { |
| mDisplayAdapter->displayThread(); |
| return false; |
| } |
| |
| enum DisplayThreadCommands |
| { |
| DISPLAY_START, |
| DISPLAY_STOP, |
| DISPLAY_FRAME, |
| DISPLAY_EXIT |
| }; |
| }; |
| |
| //friend declarations |
| friend class DisplayThread; |
| |
| private: |
| int postBuffer(void* displayBuf); |
| |
| private: |
| bool mFirstInit; |
| bool mSuspend; |
| int mFailedDQs; |
| bool mPaused; //Pause state |
| preview_stream_ops_t* mANativeWindow; |
| sp<DisplayThread> mDisplayThread; |
| FrameProvider *mFrameProvider; ///Pointer to the frame provider interface |
| TIUTILS::MessageQueue mDisplayQ; |
| unsigned int mDisplayState; |
| ///@todo Have a common class for these members |
| mutable Mutex mLock; |
| bool mDisplayEnabled; |
| int mBufferCount; |
| buffer_handle_t** mBufferHandleMap; |
| IMG_native_handle_t** mGrallocHandleMap; |
| uint32_t* mOffsetsMap; |
| int mFD; |
| KeyedVector<int, int> mFramesWithCameraAdapterMap; |
| sp<ErrorNotifier> mErrorNotifier; |
| |
| uint32_t mFrameWidth; |
| uint32_t mFrameHeight; |
| uint32_t mPreviewWidth; |
| uint32_t mPreviewHeight; |
| |
| uint32_t mXOff; |
| uint32_t mYOff; |
| |
| const char *mPixelFormat; |
| |
| #if PPM_INSTRUMENTATION || PPM_INSTRUMENTATION_ABS |
| //Used for calculating standby to first shot |
| struct timeval mStandbyToShot; |
| bool mMeasureStandby; |
| //Used for shot to snapshot/shot calculation |
| struct timeval mStartCapture; |
| bool mShotToShot; |
| |
| #endif |
| |
| }; |
| |
| }; |
| |