| /** |
| * Copyright(c) 2011 Trusted Logic. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in |
| * the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name Trusted Logic nor the names of its |
| * contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef __LIB_OBJECT_H__ |
| #define __LIB_OBJECT_H__ |
| |
| #include "s_type.h" |
| |
| typedef struct |
| { |
| /* Type of storage: See S_STORAGE_TYPE_XXX */ |
| uint32_t nStorageType; |
| |
| /* Login type of the client: See S_LOGIN_XXX */ |
| uint32_t nLoginType; |
| |
| /* Identifier of the client (secure or non-secure client) */ |
| S_UUID sClientUUID; |
| } |
| S_STORAGE_NAME; |
| |
| |
| /** |
| * This library defines three types of objects and keys: |
| * - objects identified by a 16-bit handle |
| * - objects identified by a S_STORAGE_NAME |
| * - objects identified by a filename, which is a variable-size up-to-64 bytes byte array |
| * - unindexed objects |
| **/ |
| |
| /* ------------------------------------------------------------------------- |
| Useful macro to get a structure from a pointer to one of its fields. |
| |
| Typical usage: |
| typedef struct |
| { |
| LIB_OBJECT_NODE_HANDLE16 sNodeInHandleTable; |
| LIB_OBJECT_NODE_UNINDEXED sNodeInList; |
| } |
| CONTEXT; |
| |
| LIB_OBJECT_CONTAINER_OF(libObjectUnindexedNext(pList, pObject), CONTEXT, sNodeInList) |
| |
| |
| -------------------------------------------------------------------------*/ |
| #define LIB_OBJECT_CONTAINER_OF(ptr, type, member) (((type*)(((char*)(ptr)) - offsetof(type, member)))) |
| |
| |
| /* ------------------------------------------------------------------------- |
| Table of objects indexed by 16-bit handles |
| -------------------------------------------------------------------------*/ |
| |
| #define LIB_OBJECT_HANDLE16_MAX ((uint16_t)0xFFFF) |
| |
| /** |
| * NODE of an object in a table indexed by 16-bit handles |
| **/ |
| typedef struct |
| { |
| /* Implementation-defined fields */ |
| uint32_t _l[2]; |
| |
| /* Public field */ |
| uint16_t nHandle; |
| } |
| LIB_OBJECT_NODE_HANDLE16; |
| |
| /** |
| * A table of objects indexed by 16-bit handles |
| **/ |
| typedef struct |
| { |
| LIB_OBJECT_NODE_HANDLE16* pRoot; |
| } |
| LIB_OBJECT_TABLE_HANDLE16; |
| |
| /** |
| * Add an object in a handle table. This function also |
| * assigns a new handle value to the object. The handle |
| * is guaranteed to be unique among all the objects |
| * in the table and non-zero. |
| * |
| * Returns false if the maximum number of handles has been reached |
| * (i.e., there are already 65535 objects in the table) |
| **/ |
| bool libObjectHandle16Add( |
| LIB_OBJECT_TABLE_HANDLE16* pTable, |
| LIB_OBJECT_NODE_HANDLE16* pObject); |
| |
| /** |
| * Search an object by its handle. Return NULL if the |
| * object is not found |
| **/ |
| LIB_OBJECT_NODE_HANDLE16* libObjectHandle16Search( |
| LIB_OBJECT_TABLE_HANDLE16* pTable, |
| uint32_t nHandle); |
| |
| /** |
| * Remove an object from a handle table. |
| * |
| * The object must be part of the table |
| **/ |
| void libObjectHandle16Remove( |
| LIB_OBJECT_TABLE_HANDLE16* pTable, |
| LIB_OBJECT_NODE_HANDLE16* pObject); |
| |
| /** |
| * Remove one object from the table. This is useful when |
| * you want to destroy all the objects in the table. |
| * |
| * Returns NULL if the table is empty |
| **/ |
| LIB_OBJECT_NODE_HANDLE16* libObjectHandle16RemoveOne( |
| LIB_OBJECT_TABLE_HANDLE16* pTable); |
| |
| /** |
| * Get the object following pObject in the handle table. |
| * If pObject is NULL, return the first object in the list |
| * Return NULL if the object is the last in the table |
| **/ |
| LIB_OBJECT_NODE_HANDLE16* libObjectHandle16Next( |
| LIB_OBJECT_TABLE_HANDLE16* pTable, |
| LIB_OBJECT_NODE_HANDLE16* pObject); |
| |
| /* ------------------------------------------------------------------------- |
| Table of objects indexed by storage name |
| -------------------------------------------------------------------------*/ |
| |
| /** |
| * NODE of an object in a table indexed by storage name |
| **/ |
| typedef struct |
| { |
| /* Implementation-defined fields */ |
| uint32_t _l[2]; |
| |
| /* Public fields */ |
| S_STORAGE_NAME sStorageName; |
| } |
| LIB_OBJECT_NODE_STORAGE_NAME; |
| |
| /** |
| * A table of objects indexed by storage name |
| **/ |
| typedef struct |
| { |
| LIB_OBJECT_NODE_STORAGE_NAME* pRoot; |
| } |
| LIB_OBJECT_TABLE_STORAGE_NAME; |
| |
| /** |
| * Add an object in a storage name table. |
| * |
| * The object must not be part of the table yet. The caller |
| * must have set pObject->sStorageName with the storage name |
| **/ |
| void libObjectStorageNameAdd( |
| LIB_OBJECT_TABLE_STORAGE_NAME* pTable, |
| LIB_OBJECT_NODE_STORAGE_NAME* pObject); |
| |
| /** |
| * Search an object by its storage name. Return NULL if the |
| * object is not found |
| **/ |
| LIB_OBJECT_NODE_STORAGE_NAME* libObjectStorageNameSearch( |
| LIB_OBJECT_TABLE_STORAGE_NAME* pTable, |
| S_STORAGE_NAME* pStorageName); |
| |
| /** |
| * Remove an object from a storage name table. |
| * |
| * The object must be part of the table |
| **/ |
| void libObjectStorageNameRemove( |
| LIB_OBJECT_TABLE_STORAGE_NAME* pTable, |
| LIB_OBJECT_NODE_STORAGE_NAME* pObject); |
| |
| /** |
| * Remove one object from the table. This is useful when |
| * you want to destroy all the objects in the table |
| * Returns NULL if the table is empty |
| **/ |
| LIB_OBJECT_NODE_STORAGE_NAME* libObjectStorageNameRemoveOne( |
| LIB_OBJECT_TABLE_STORAGE_NAME* pTable); |
| |
| /** |
| * Get the object following pObject in the storage name table. |
| * If pObject is NULL, return the first object |
| * Return NULL if the object is the last in the table |
| **/ |
| LIB_OBJECT_NODE_STORAGE_NAME* libObjectStorageNameNext( |
| LIB_OBJECT_TABLE_STORAGE_NAME* pTable, |
| LIB_OBJECT_NODE_STORAGE_NAME* pObject); |
| |
| /* ------------------------------------------------------------------------- |
| Table of objects indexed by filenames |
| -------------------------------------------------------------------------*/ |
| |
| /** |
| * NODE of an object in a table indexed by filenames (varsize up-to-64 bytes) |
| **/ |
| typedef struct |
| { |
| /* Implementation-defined fields */ |
| uint32_t _l[2]; |
| |
| /* Public fields */ |
| uint8_t sFilename[64]; |
| uint8_t nFilenameLength; |
| } |
| LIB_OBJECT_NODE_FILENAME; |
| |
| /** |
| * A table of objects indexed by filenames |
| **/ |
| typedef struct |
| { |
| LIB_OBJECT_NODE_FILENAME* pRoot; |
| } |
| LIB_OBJECT_TABLE_FILENAME; |
| |
| /** |
| * Add an object in a filename table. |
| * |
| * The object must not be part of the table yet. The caller |
| * must have set pObject->sFilename and pObject->nFilenameLength |
| * with the object filename |
| **/ |
| void libObjectFilenameAdd( |
| LIB_OBJECT_TABLE_FILENAME* pTable, |
| LIB_OBJECT_NODE_FILENAME* pObject); |
| |
| /** |
| * Search an object by its filename. Return NULL if the |
| * object is not found |
| **/ |
| LIB_OBJECT_NODE_FILENAME* libObjectFilenameSearch( |
| LIB_OBJECT_TABLE_FILENAME* pTable, |
| uint8_t* pFilename, |
| uint32_t nFilenameLength); |
| |
| /** |
| * Remove an object from a filename table. |
| * |
| * The object must be part of the table |
| **/ |
| void libObjectFilenameRemove( |
| LIB_OBJECT_TABLE_FILENAME* pTable, |
| LIB_OBJECT_NODE_FILENAME* pObject); |
| |
| /** |
| * Remove one element from the table and return it. This is useful when |
| * you want to destroy all the objects in the table |
| * Returns NULL if the table is empty |
| **/ |
| LIB_OBJECT_NODE_FILENAME* libObjectFilenameRemoveOne( |
| LIB_OBJECT_TABLE_FILENAME* pTable); |
| |
| /** |
| * Get the object following pObject in the filename table. |
| * If pObject is NULL, return the first object |
| * Return NULL if the object is the last in the table |
| **/ |
| LIB_OBJECT_NODE_FILENAME* libObjectFilenameNext( |
| LIB_OBJECT_TABLE_FILENAME* pTable, |
| LIB_OBJECT_NODE_FILENAME* pObject); |
| |
| /* ------------------------------------------------------------------------- |
| Unindexed table of objects |
| -------------------------------------------------------------------------*/ |
| /** |
| * NODE of an unindexed object |
| **/ |
| typedef struct |
| { |
| /* Implementation-defined fields */ |
| uint32_t _l[2]; |
| } |
| LIB_OBJECT_NODE_UNINDEXED; |
| |
| /** |
| * A table of unindexed objects |
| **/ |
| typedef struct |
| { |
| LIB_OBJECT_NODE_UNINDEXED* pRoot; |
| } |
| LIB_OBJECT_TABLE_UNINDEXED; |
| |
| |
| /** |
| * Add an object in an unindexed table. The object must not be part of the table yet. |
| **/ |
| void libObjectUnindexedAdd( |
| LIB_OBJECT_TABLE_UNINDEXED* pTable, |
| LIB_OBJECT_NODE_UNINDEXED* pObject); |
| |
| /** |
| * Remove an object from an unindexed table. The object must be part of the table. |
| **/ |
| void libObjectUnindexedRemove( |
| LIB_OBJECT_TABLE_UNINDEXED* pTable, |
| LIB_OBJECT_NODE_UNINDEXED* pObject); |
| |
| /** |
| * Remove one object in the table. This is useful when you want to destroy all objects |
| * in the table. |
| * Returns NULL if the table is empty |
| **/ |
| LIB_OBJECT_NODE_UNINDEXED* libObjectUnindexedRemoveOne(LIB_OBJECT_TABLE_UNINDEXED* pTable); |
| |
| /** |
| * Get the object following pObject in the table. |
| * If pObject is NULL, return the first object |
| * Return NULL if the object is the last in the table |
| **/ |
| LIB_OBJECT_NODE_UNINDEXED* libObjectUnindexedNext( |
| LIB_OBJECT_TABLE_UNINDEXED* pTable, |
| LIB_OBJECT_NODE_UNINDEXED* pObject); |
| |
| #endif /* __LIB_OBJECT_H__ */ |