| // This fails for VxWorks RTPs because the initialization of |
| // __cxa_allocate_exception's emergency buffer mutex will |
| // itself call malloc(), and will fail if there is no more |
| // memory available. |
| // { dg-do run { xfail { { xstormy16-*-* *-*-darwin[3-7]* } || vxworks_rtp } } } |
| // Copyright (C) 2000, 2002, 2003 Free Software Foundation, Inc. |
| // Contributed by Nathan Sidwell 6 June 2000 <nathan@codesourcery.com> |
| |
| // Check we can throw a bad_alloc exception when malloc dies. |
| |
| typedef __SIZE_TYPE__ size_t; |
| extern "C" void abort(); |
| extern "C" void *memcpy(void *, const void *, size_t); |
| |
| // Assume that STACK_SIZE defined implies a system that does not have a |
| // large data space either, and additionally that we're not linking against |
| // a shared libstdc++ (which requires quite a bit more initialization space). |
| #ifdef STACK_SIZE |
| const int arena_size = 256; |
| #else |
| #if defined(__FreeBSD__) || defined(__sun__) || defined(__hpux__) |
| // FreeBSD, Solaris and HP-UX with threads require even more |
| // space at initialization time. FreeBSD 5 now requires over 131072 bytes. |
| const int arena_size = 262144; |
| #else |
| const int arena_size = 32768; |
| #endif |
| #endif |
| |
| struct object |
| { |
| size_t size __attribute__((aligned)); |
| }; |
| |
| static char arena[arena_size] __attribute__((aligned)); |
| static size_t pos; |
| |
| // So we can force a failure when needed. |
| static int fail; |
| |
| extern "C" void *malloc (size_t size) |
| { |
| object *p = reinterpret_cast<object *>(&arena[pos]); |
| |
| if (fail) |
| return 0; |
| |
| p->size = size; |
| size = (size + __alignof__(object) - 1) & - __alignof__(object); |
| pos += size + sizeof(object); |
| |
| // Verify that we didn't run out of memory before getting initialized. |
| if (pos > arena_size) |
| abort (); |
| |
| return p + 1; |
| } |
| |
| extern "C" void free (void *) |
| { |
| } |
| |
| extern "C" void *realloc (void *p, size_t size) |
| { |
| void *r; |
| |
| if (p) |
| { |
| object *o = reinterpret_cast<object *>(p) - 1; |
| size_t old_size = o->size; |
| |
| if (old_size >= size) |
| { |
| r = p; |
| o->size = size; |
| } |
| else |
| { |
| r = malloc (size); |
| memcpy (r, p, old_size); |
| free (p); |
| } |
| } |
| else |
| r = malloc (size); |
| |
| return r; |
| } |
| |
| void fn_throw() throw(int) |
| { |
| throw 1; |
| } |
| |
| void fn_rethrow() throw(int) |
| { |
| try{fn_throw();} |
| catch(int a){ |
| throw;} |
| } |
| |
| void fn_catchthrow() throw(int) |
| { |
| try{fn_throw();} |
| catch(int a){ |
| throw a + 1;} |
| } |
| |
| int main() |
| { |
| /* On some systems (including FreeBSD and Solaris 2.10), |
| __cxa_get_globals will try to call "malloc" when threads are in |
| use. Therefore, we throw one exception up front so that |
| __cxa_get_globals is all set up. Ideally, this would not be |
| necessary, but it is a well-known idiom, and using this technique |
| means that we can still validate the fact that exceptions can be |
| thrown when malloc fails. */ |
| try{fn_throw();} |
| catch(int a){} |
| |
| fail = 1; |
| |
| try{fn_throw();} |
| catch(int a){} |
| |
| try{fn_rethrow();} |
| catch(int a){} |
| |
| try{fn_catchthrow();} |
| catch(int a){} |
| |
| return 0; |
| } |