| // { dg-do run } |
| // Testcase for proper handling of rethrow. |
| |
| #include <stdio.h> |
| |
| int c, d; |
| |
| struct A |
| { |
| int i; |
| A () { i = ++c; printf ("A() %d\n", i); } |
| A (const A&) { i = ++c; printf ("A(const A&) %d\n", i); } |
| ~A() { printf ("~A() %d\n", i); ++d; } |
| }; |
| |
| int |
| main () |
| { |
| try |
| { |
| try |
| { |
| printf ("Throwing 1...\n"); |
| throw A(); |
| } |
| catch (A) |
| { |
| try |
| { |
| printf ("Throwing 2...\n"); |
| throw A(); |
| } |
| catch (A) |
| { |
| printf ("Throwing 3...\n"); |
| throw; |
| } |
| } |
| } |
| catch (A) |
| { |
| printf ("Caught.\n"); |
| } |
| printf ("c == %d, d == %d\n", c, d); |
| return c != d; |
| } |