| // Try to check that registers are preserved when the stack is unwound. |
| // { dg-do run } |
| // { dg-options -O2 } |
| |
| extern "C" void exit(int); |
| extern "C" void abort(); |
| |
| // This test case triggers up to DEPTH recursive calls to function |
| // foo(), These calls are numbered so that 0 is the innermost, 1 the |
| // second innermost, and so on. Each call caches NUM_VARS elements of |
| // both DOUBLE_SRC and INT_SRC and applies a trivial operation to each |
| // cached value. The innermost foo() call will throw an integer call |
| // number. The specified call should store its cached values in |
| // DOUBLE_DEST and INT_DEST, which int main() will check. |
| const int num_vars = 16; |
| const int depth = 3; |
| |
| float float_src[num_vars * depth]; |
| float float_dest[num_vars]; |
| |
| int int_src[num_vars * depth]; |
| int int_dest[num_vars]; |
| |
| void foo (int level, int throw_to) |
| { |
| float *fsrc = &float_src[level * num_vars]; |
| float f00 = *fsrc++ + 1.0f; |
| float f01 = *fsrc++ + 1.0f; |
| float f02 = *fsrc++ + 1.0f; |
| float f03 = *fsrc++ + 1.0f; |
| float f04 = *fsrc++ + 1.0f; |
| float f05 = *fsrc++ + 1.0f; |
| float f06 = *fsrc++ + 1.0f; |
| float f07 = *fsrc++ + 1.0f; |
| float f08 = *fsrc++ + 1.0f; |
| float f09 = *fsrc++ + 1.0f; |
| float f10 = *fsrc++ + 1.0f; |
| float f11 = *fsrc++ + 1.0f; |
| float f12 = *fsrc++ + 1.0f; |
| float f13 = *fsrc++ + 1.0f; |
| float f14 = *fsrc++ + 1.0f; |
| float f15 = *fsrc++ + 1.0f; |
| |
| int *isrc = &int_src[level * num_vars]; |
| int i00 = *isrc++ + 1; |
| int i01 = *isrc++ + 1; |
| int i02 = *isrc++ + 1; |
| int i03 = *isrc++ + 1; |
| int i04 = *isrc++ + 1; |
| int i05 = *isrc++ + 1; |
| int i06 = *isrc++ + 1; |
| int i07 = *isrc++ + 1; |
| int i08 = *isrc++ + 1; |
| int i09 = *isrc++ + 1; |
| int i10 = *isrc++ + 1; |
| int i11 = *isrc++ + 1; |
| int i12 = *isrc++ + 1; |
| int i13 = *isrc++ + 1; |
| int i14 = *isrc++ + 1; |
| int i15 = *isrc++ + 1; |
| |
| try |
| { |
| if (level == 0) |
| throw throw_to; |
| else |
| foo (level - 1, throw_to); |
| } |
| catch (int i) |
| { |
| if (i == level) |
| { |
| float *fdest = float_dest; |
| *fdest++ = f00; |
| *fdest++ = f01; |
| *fdest++ = f02; |
| *fdest++ = f03; |
| *fdest++ = f04; |
| *fdest++ = f05; |
| *fdest++ = f06; |
| *fdest++ = f07; |
| *fdest++ = f08; |
| *fdest++ = f09; |
| *fdest++ = f10; |
| *fdest++ = f11; |
| *fdest++ = f12; |
| *fdest++ = f13; |
| *fdest++ = f14; |
| *fdest++ = f15; |
| |
| int *idest = int_dest; |
| *idest++ = i00; |
| *idest++ = i01; |
| *idest++ = i02; |
| *idest++ = i03; |
| *idest++ = i04; |
| *idest++ = i05; |
| *idest++ = i06; |
| *idest++ = i07; |
| *idest++ = i08; |
| *idest++ = i09; |
| *idest++ = i10; |
| *idest++ = i11; |
| *idest++ = i12; |
| *idest++ = i13; |
| *idest++ = i14; |
| *idest++ = i15; |
| } |
| else |
| { |
| throw; |
| } |
| } |
| } |
| |
| int main () |
| { |
| for (int i = 0; i < depth * num_vars; i++) |
| { |
| int_src[i] = i * i; |
| float_src[i] = i * 2.0f; |
| } |
| for (int level = 0; level < depth; level++) |
| for (int throw_to = 0; throw_to <= level; throw_to++) |
| { |
| foo (level, throw_to); |
| float *fsrc = &float_src[throw_to * num_vars]; |
| int *isrc = &int_src[throw_to * num_vars]; |
| for (int i = 0; i < num_vars; i++) |
| { |
| if (int_dest[i] != isrc[i] + 1) |
| abort (); |
| if (float_dest[i] != fsrc[i] + 1.0f) |
| abort (); |
| } |
| } |
| exit (0); |
| } |