| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.launcher2; |
| |
| import android.animation.Animator; |
| import android.animation.AnimatorListenerAdapter; |
| import android.animation.ValueAnimator; |
| import android.animation.Animator.AnimatorListener; |
| import android.util.Log; |
| import android.view.ViewTreeObserver; |
| import android.view.View; |
| import android.view.ViewPropertyAnimator; |
| |
| /* |
| * This is a helper class that listens to updates from the corresponding animation. |
| * For the first two frames, it adjusts the current play time of the animation to |
| * prevent jank at the beginning of the animation |
| */ |
| public class FirstFrameAnimatorHelper extends AnimatorListenerAdapter |
| implements ValueAnimator.AnimatorUpdateListener { |
| private static final boolean DEBUG = false; |
| private static final int MAX_DELAY = 1000; |
| private static final int IDEAL_FRAME_DURATION = 16; |
| private View mTarget; |
| private long mStartFrame; |
| private long mStartTime = -1; |
| private boolean mHandlingOnAnimationUpdate; |
| private boolean mAdjustedSecondFrameTime; |
| |
| private static ViewTreeObserver.OnDrawListener sGlobalDrawListener; |
| private static long sGlobalFrameCounter; |
| private static boolean sVisible; |
| |
| public FirstFrameAnimatorHelper(ValueAnimator animator, View target) { |
| mTarget = target; |
| animator.addUpdateListener(this); |
| } |
| |
| public FirstFrameAnimatorHelper(ViewPropertyAnimator vpa, View target) { |
| mTarget = target; |
| vpa.setListener(this); |
| } |
| |
| // only used for ViewPropertyAnimators |
| public void onAnimationStart(Animator animation) { |
| final ValueAnimator va = (ValueAnimator) animation; |
| va.addUpdateListener(FirstFrameAnimatorHelper.this); |
| onAnimationUpdate(va); |
| } |
| |
| public static void setIsVisible(boolean visible) { |
| sVisible = visible; |
| } |
| |
| public static void initializeDrawListener(View view) { |
| if (sGlobalDrawListener != null) { |
| view.getViewTreeObserver().removeOnDrawListener(sGlobalDrawListener); |
| } |
| sGlobalDrawListener = new ViewTreeObserver.OnDrawListener() { |
| private long mTime = System.currentTimeMillis(); |
| public void onDraw() { |
| sGlobalFrameCounter++; |
| if (DEBUG) { |
| long newTime = System.currentTimeMillis(); |
| Log.d("FirstFrameAnimatorHelper", "TICK " + (newTime - mTime)); |
| mTime = newTime; |
| } |
| } |
| }; |
| view.getViewTreeObserver().addOnDrawListener(sGlobalDrawListener); |
| sVisible = true; |
| } |
| |
| public void onAnimationUpdate(final ValueAnimator animation) { |
| final long currentTime = System.currentTimeMillis(); |
| if (mStartTime == -1) { |
| mStartFrame = sGlobalFrameCounter; |
| mStartTime = currentTime; |
| } |
| |
| if (!mHandlingOnAnimationUpdate && |
| sVisible && |
| // If the current play time exceeds the duration, the animation |
| // will get finished, even if we call setCurrentPlayTime -- therefore |
| // don't adjust the animation in that case |
| animation.getCurrentPlayTime() < animation.getDuration()) { |
| mHandlingOnAnimationUpdate = true; |
| long frameNum = sGlobalFrameCounter - mStartFrame; |
| // If we haven't drawn our first frame, reset the time to t = 0 |
| // (give up after MAX_DELAY ms of waiting though - might happen, for example, if we |
| // are no longer in the foreground and no frames are being rendered ever) |
| if (frameNum == 0 && currentTime < mStartTime + MAX_DELAY) { |
| // The first frame on animations doesn't always trigger an invalidate... |
| // force an invalidate here to make sure the animation continues to advance |
| mTarget.getRootView().invalidate(); |
| animation.setCurrentPlayTime(0); |
| |
| // For the second frame, if the first frame took more than 16ms, |
| // adjust the start time and pretend it took only 16ms anyway. This |
| // prevents a large jump in the animation due to an expensive first frame |
| } else if (frameNum == 1 && currentTime < mStartTime + MAX_DELAY && |
| !mAdjustedSecondFrameTime && |
| currentTime > mStartTime + IDEAL_FRAME_DURATION) { |
| animation.setCurrentPlayTime(IDEAL_FRAME_DURATION); |
| mAdjustedSecondFrameTime = true; |
| } else { |
| if (frameNum > 1) { |
| mTarget.post(new Runnable() { |
| public void run() { |
| animation.removeUpdateListener(FirstFrameAnimatorHelper.this); |
| } |
| }); |
| } |
| if (DEBUG) print(animation); |
| } |
| mHandlingOnAnimationUpdate = false; |
| } else { |
| if (DEBUG) print(animation); |
| } |
| } |
| |
| public void print(ValueAnimator animation) { |
| float flatFraction = animation.getCurrentPlayTime() / (float) animation.getDuration(); |
| Log.d("FirstFrameAnimatorHelper", sGlobalFrameCounter + |
| "(" + (sGlobalFrameCounter - mStartFrame) + ") " + mTarget + " dirty? " + |
| mTarget.isDirty() + " " + flatFraction + " " + this + " " + animation); |
| } |
| } |