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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.camera.ui;
import com.android.camera.R;
import com.android.camera.Util;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.hardware.Camera.Face;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
public class FaceView extends View implements FocusIndicator, Rotatable {
private final String TAG = "FaceView";
private final boolean LOGV = false;
// The value for android.hardware.Camera.setDisplayOrientation.
private int mDisplayOrientation;
// The orientation compensation for the face indicator to make it look
// correctly in all device orientations. Ex: if the value is 90, the
// indicator should be rotated 90 degrees counter-clockwise.
private int mOrientation;
private boolean mMirror;
private boolean mPause;
private Matrix mMatrix = new Matrix();
private RectF mRect = new RectF();
private Face[] mFaces;
private Drawable mFaceIndicator;
private final Drawable mDrawableFocusing;
private final Drawable mDrawableFocused;
private final Drawable mDrawableFocusFailed;
public FaceView(Context context, AttributeSet attrs) {
super(context, attrs);
mDrawableFocusing = getResources().getDrawable(R.drawable.ic_focus_focusing);
mDrawableFocused = getResources().getDrawable(R.drawable.ic_focus_face_focused);
mDrawableFocusFailed = getResources().getDrawable(R.drawable.ic_focus_failed);
mFaceIndicator = mDrawableFocusing;
}
public void setFaces(Face[] faces) {
if (LOGV) Log.v(TAG, "Num of faces=" + faces.length);
if (mPause) return;
mFaces = faces;
invalidate();
}
public void setDisplayOrientation(int orientation) {
mDisplayOrientation = orientation;
if (LOGV) Log.v(TAG, "mDisplayOrientation=" + orientation);
}
public void setOrientation(int orientation) {
mOrientation = orientation;
invalidate();
}
public void setMirror(boolean mirror) {
mMirror = mirror;
if (LOGV) Log.v(TAG, "mMirror=" + mirror);
}
public boolean faceExists() {
return (mFaces != null && mFaces.length > 0);
}
@Override
public void showStart() {
mFaceIndicator = mDrawableFocusing;
invalidate();
}
@Override
public void showSuccess() {
mFaceIndicator = mDrawableFocused;
invalidate();
}
@Override
public void showFail() {
mFaceIndicator = mDrawableFocusFailed;
invalidate();
}
@Override
public void clear() {
// Face indicator is displayed during preview. Do not clear the
// drawable.
mFaceIndicator = mDrawableFocusing;
mFaces = null;
invalidate();
}
public void pause() {
mPause = true;
}
public void resume() {
mPause = false;
}
private void dumpRect(RectF rect, String msg) {
Log.v(TAG, msg + "=(" + rect.left + "," + rect.top
+ "," + rect.right + "," + rect.bottom + ")");
}
@Override
protected void onDraw(Canvas canvas) {
if (mFaces != null && mFaces.length > 0) {
// Prepare the matrix.
Util.prepareMatrix(mMatrix, mMirror, mDisplayOrientation, getWidth(),
getHeight());
// Focus indicator is directional. Rotate the matrix and the canvas
// so it looks correctly in all orientations.
canvas.save();
mMatrix.postRotate(mOrientation); // postRotate is clockwise
canvas.rotate(-mOrientation); // rotate is counter-clockwise (for canvas)
for (int i = 0; i < mFaces.length; i++) {
// Transform the coordinates.
mRect.set(mFaces[i].rect);
if (LOGV) dumpRect(mRect, "Original rect");
mMatrix.mapRect(mRect);
if (LOGV) dumpRect(mRect, "Transformed rect");
mFaceIndicator.setBounds(Math.round(mRect.left), Math.round(mRect.top),
Math.round(mRect.right), Math.round(mRect.bottom));
mFaceIndicator.draw(canvas);
}
canvas.restore();
}
super.onDraw(canvas);
}
}