| /* |
| * Copyright (c) 2000 World Wide Web Consortium, |
| * (Massachusetts Institute of Technology, Institut National de |
| * Recherche en Informatique et en Automatique, Keio University). All |
| * Rights Reserved. This program is distributed under the W3C's Software |
| * Intellectual Property License. This program is distributed in the |
| * hope that it will be useful, but WITHOUT ANY WARRANTY; without even |
| * the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR |
| * PURPOSE. See W3C License http://www.w3.org/Consortium/Legal/ for more |
| * details. |
| */ |
| |
| package org.w3c.dom.smil; |
| |
| import org.w3c.dom.DOMException; |
| |
| /** |
| * This interface support use-cases commonly associated with animation. |
| * "accelerate" and "decelerate" are float values in the timing draft and |
| * percentage values even in this draft if both of them represent a |
| * percentage. |
| */ |
| public interface ElementTimeManipulation { |
| /** |
| * Defines the playback speed of element time. The value is specified as |
| * a multiple of normal (parent time container) play speed. Legal values |
| * are signed floating point values. Zero values are not allowed. The |
| * default is <code>1.0</code> (no modification of speed). |
| * @exception DOMException |
| * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly. |
| */ |
| public float getSpeed(); |
| public void setSpeed(float speed) |
| throws DOMException; |
| |
| /** |
| * The percentage value of the simple acceleration of time for the |
| * element. Allowed values are from <code>0</code> to <code>100</code> . |
| * Default value is <code>0</code> (no acceleration). |
| * <br> The sum of the values for accelerate and decelerate must not exceed |
| * 100. If it does, the deceleration value will be reduced to make the |
| * sum legal. |
| * @exception DOMException |
| * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly. |
| */ |
| public float getAccelerate(); |
| public void setAccelerate(float accelerate) |
| throws DOMException; |
| |
| /** |
| * The percentage value of the simple decelerate of time for the |
| * element. Allowed values are from <code>0</code> to <code>100</code> . |
| * Default value is <code>0</code> (no deceleration). |
| * <br> The sum of the values for accelerate and decelerate must not exceed |
| * 100. If it does, the deceleration value will be reduced to make the |
| * sum legal. |
| * @exception DOMException |
| * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly. |
| */ |
| public float getDecelerate(); |
| public void setDecelerate(float decelerate) |
| throws DOMException; |
| |
| /** |
| * The autoReverse attribute controls the "play forwards then backwards" |
| * functionality. Default value is <code>false</code> . |
| * @exception DOMException |
| * NO_MODIFICATION_ALLOWED_ERR: Raised if this attribute is readonly. |
| */ |
| public boolean getAutoReverse(); |
| public void setAutoReverse(boolean autoReverse) |
| throws DOMException; |
| |
| } |
| |