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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.phone;
import com.android.internal.telephony.CallManager;
import com.android.internal.telephony.Phone;
import com.android.internal.telephony.PhoneConstants;
import com.android.internal.telephony.TelephonyCapabilities;
import com.android.phone.Constants.CallStatusCode;
import com.android.phone.InCallUiState.InCallScreenMode;
import com.android.phone.OtaUtils.CdmaOtaScreenState;
import android.content.Intent;
import android.net.Uri;
import android.os.Handler;
import android.os.Message;
import android.os.SystemProperties;
import android.telephony.PhoneNumberUtils;
import android.telephony.ServiceState;
import android.text.TextUtils;
import android.util.Log;
import android.widget.Toast;
/**
* Phone app module in charge of "call control".
*
* This is a singleton object which acts as the interface to the telephony layer
* (and other parts of the Android framework) for all user-initiated telephony
* functionality, like making outgoing calls.
*
* This functionality includes things like:
* - actually running the placeCall() method and handling errors or retries
* - running the whole "emergency call in airplane mode" sequence
* - running the state machine of MMI sequences
* - restoring/resetting mute and speaker state when a new call starts
* - updating the prox sensor wake lock state
* - resolving what the voicemail: intent should mean (and making the call)
*
* The single CallController instance stays around forever; it's not tied
* to the lifecycle of any particular Activity (like the InCallScreen).
* There's also no implementation of onscreen UI here (that's all in InCallScreen).
*
* Note that this class does not handle asynchronous events from the telephony
* layer, like reacting to an incoming call; see CallNotifier for that. This
* class purely handles actions initiated by the user, like outgoing calls.
*/
public class CallController extends Handler {
private static final String TAG = "CallController";
private static final boolean DBG =
(PhoneGlobals.DBG_LEVEL >= 1) && (SystemProperties.getInt("ro.debuggable", 0) == 1);
// Do not check in with VDBG = true, since that may write PII to the system log.
private static final boolean VDBG = false;
/** The singleton CallController instance. */
private static CallController sInstance;
private PhoneGlobals mApp;
private CallManager mCM;
/** Helper object for emergency calls in some rare use cases. Created lazily. */
private EmergencyCallHelper mEmergencyCallHelper;
//
// Message codes; see handleMessage().
//
private static final int THREEWAY_CALLERINFO_DISPLAY_DONE = 1;
//
// Misc constants.
//
// Amount of time the UI should display "Dialing" when initiating a CDMA
// 3way call. (See comments on the THRWAY_ACTIVE case in
// placeCallInternal() for more info.)
private static final int THREEWAY_CALLERINFO_DISPLAY_TIME = 3000; // msec
/**
* Initialize the singleton CallController instance.
*
* This is only done once, at startup, from PhoneApp.onCreate().
* From then on, the CallController instance is available via the
* PhoneApp's public "callController" field, which is why there's no
* getInstance() method here.
*/
/* package */ static CallController init(PhoneGlobals app) {
synchronized (CallController.class) {
if (sInstance == null) {
sInstance = new CallController(app);
} else {
Log.wtf(TAG, "init() called multiple times! sInstance = " + sInstance);
}
return sInstance;
}
}
/**
* Private constructor (this is a singleton).
* @see init()
*/
private CallController(PhoneGlobals app) {
if (DBG) log("CallController constructor: app = " + app);
mApp = app;
mCM = app.mCM;
}
@Override
public void handleMessage(Message msg) {
if (VDBG) log("handleMessage: " + msg);
switch (msg.what) {
case THREEWAY_CALLERINFO_DISPLAY_DONE:
if (DBG) log("THREEWAY_CALLERINFO_DISPLAY_DONE...");
if (mApp.cdmaPhoneCallState.getCurrentCallState()
== CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) {
// Reset the mThreeWayCallOrigStateDialing state
mApp.cdmaPhoneCallState.setThreeWayCallOrigState(false);
// Refresh the in-call UI (based on the current ongoing call)
mApp.updateInCallScreen();
}
break;
default:
Log.wtf(TAG, "handleMessage: unexpected code: " + msg);
break;
}
}
//
// Outgoing call sequence
//
/**
* Initiate an outgoing call.
*
* Here's the most typical outgoing call sequence:
*
* (1) OutgoingCallBroadcaster receives a CALL intent and sends the
* NEW_OUTGOING_CALL broadcast
*
* (2) The broadcast finally reaches OutgoingCallReceiver, which stashes
* away a copy of the original CALL intent and launches
* SipCallOptionHandler
*
* (3) SipCallOptionHandler decides whether this is a PSTN or SIP call (and
* in some cases brings up a dialog to let the user choose), and
* ultimately calls CallController.placeCall() (from the
* setResultAndFinish() method) with the stashed-away intent from step
* (2) as the "intent" parameter.
*
* (4) Here in CallController.placeCall() we read the phone number or SIP
* address out of the intent and actually initiate the call, and
* simultaneously launch the InCallScreen to display the in-call UI.
*
* (5) We handle various errors by directing the InCallScreen to
* display error messages or dialogs (via the InCallUiState
* "pending call status code" flag), and in some cases we also
* sometimes continue working in the background to resolve the
* problem (like in the case of an emergency call while in
* airplane mode). Any time that some onscreen indication to the
* user needs to change, we update the "status dialog" info in
* the inCallUiState and (re)launch the InCallScreen to make sure
* it's visible.
*/
public void placeCall(Intent intent) {
log("placeCall()... intent = " + intent);
if (VDBG) log(" extras = " + intent.getExtras());
final InCallUiState inCallUiState = mApp.inCallUiState;
// TODO: Do we need to hold a wake lock while this method runs?
// Or did we already acquire one somewhere earlier
// in this sequence (like when we first received the CALL intent?)
if (intent == null) {
Log.wtf(TAG, "placeCall: called with null intent");
throw new IllegalArgumentException("placeCall: called with null intent");
}
String action = intent.getAction();
Uri uri = intent.getData();
if (uri == null) {
Log.wtf(TAG, "placeCall: intent had no data");
throw new IllegalArgumentException("placeCall: intent had no data");
}
String scheme = uri.getScheme();
String number = PhoneNumberUtils.getNumberFromIntent(intent, mApp);
if (VDBG) {
log("- action: " + action);
log("- uri: " + uri);
log("- scheme: " + scheme);
log("- number: " + number);
}
// This method should only be used with the various flavors of CALL
// intents. (It doesn't make sense for any other action to trigger an
// outgoing call!)
if (!(Intent.ACTION_CALL.equals(action)
|| Intent.ACTION_CALL_EMERGENCY.equals(action)
|| Intent.ACTION_CALL_PRIVILEGED.equals(action))) {
Log.wtf(TAG, "placeCall: unexpected intent action " + action);
throw new IllegalArgumentException("Unexpected action: " + action);
}
// Check to see if this is an OTASP call (the "activation" call
// used to provision CDMA devices), and if so, do some
// OTASP-specific setup.
Phone phone = mApp.mCM.getDefaultPhone();
if (TelephonyCapabilities.supportsOtasp(phone)) {
checkForOtaspCall(intent);
}
// Clear out the "restore mute state" flag since we're
// initiating a brand-new call.
//
// (This call to setRestoreMuteOnInCallResume(false) informs the
// phone app that we're dealing with a new connection
// (i.e. placing an outgoing call, and NOT handling an aborted
// "Add Call" request), so we should let the mute state be handled
// by the PhoneUtils phone state change handler.)
mApp.setRestoreMuteOnInCallResume(false);
// If a provider is used, extract the info to build the
// overlay and route the call. The overlay will be
// displayed when the InCallScreen becomes visible.
if (PhoneUtils.hasPhoneProviderExtras(intent)) {
inCallUiState.setProviderInfo(intent);
} else {
inCallUiState.clearProviderInfo();
}
CallStatusCode status = placeCallInternal(intent);
switch (status) {
// Call was placed successfully:
case SUCCESS:
case EXITED_ECM:
if (DBG) log("==> placeCall(): success from placeCallInternal(): " + status);
if (status == CallStatusCode.EXITED_ECM) {
// Call succeeded, but we also need to tell the
// InCallScreen to show the "Exiting ECM" warning.
inCallUiState.setPendingCallStatusCode(CallStatusCode.EXITED_ECM);
} else {
// Call succeeded. There's no "error condition" that
// needs to be displayed to the user, so clear out the
// InCallUiState's "pending call status code".
inCallUiState.clearPendingCallStatusCode();
}
// Notify the phone app that a call is beginning so it can
// enable the proximity sensor
mApp.setBeginningCall(true);
break;
default:
// Any other status code is a failure.
log("==> placeCall(): failure code from placeCallInternal(): " + status);
// Handle the various error conditions that can occur when
// initiating an outgoing call, typically by directing the
// InCallScreen to display a diagnostic message (via the
// "pending call status code" flag.)
handleOutgoingCallError(status);
break;
}
// Finally, regardless of whether we successfully initiated the
// outgoing call or not, force the InCallScreen to come to the
// foreground.
//
// (For successful calls the the user will just see the normal
// in-call UI. Or if there was an error, the InCallScreen will
// notice the InCallUiState pending call status code flag and display an
// error indication instead.)
// TODO: double-check the behavior of mApp.displayCallScreen()
// if the InCallScreen is already visible:
// - make sure it forces the UI to refresh
// - make sure it does NOT launch a new InCallScreen on top
// of the current one (i.e. the Back button should not take
// you back to the previous InCallScreen)
// - it's probably OK to go thru a fresh pause/resume sequence
// though (since that should be fast now)
// - if necessary, though, maybe PhoneApp.displayCallScreen()
// could notice that the InCallScreen is already in the foreground,
// and if so simply call updateInCallScreen() instead.
mApp.displayCallScreen();
}
/**
* Actually make a call to whomever the intent tells us to.
*
* Note that there's no need to explicitly update (or refresh) the
* in-call UI at any point in this method, since a fresh InCallScreen
* instance will be launched automatically after we return (see
* placeCall() above.)
*
* @param intent the CALL intent describing whom to call
* @return CallStatusCode.SUCCESS if we successfully initiated an
* outgoing call. If there was some kind of failure, return one of
* the other CallStatusCode codes indicating what went wrong.
*/
private CallStatusCode placeCallInternal(Intent intent) {
if (DBG) log("placeCallInternal()... intent = " + intent);
// TODO: This method is too long. Break it down into more
// manageable chunks.
final InCallUiState inCallUiState = mApp.inCallUiState;
final Uri uri = intent.getData();
final String scheme = (uri != null) ? uri.getScheme() : null;
String number;
Phone phone = null;
// Check the current ServiceState to make sure it's OK
// to even try making a call.
CallStatusCode okToCallStatus = checkIfOkToInitiateOutgoingCall(
mCM.getServiceState());
// TODO: Streamline the logic here. Currently, the code is
// unchanged from its original form in InCallScreen.java. But we
// should fix a couple of things:
// - Don't call checkIfOkToInitiateOutgoingCall() more than once
// - Wrap the try/catch for VoiceMailNumberMissingException
// around *only* the call that can throw that exception.
try {
number = PhoneUtils.getInitialNumber(intent);
if (VDBG) log("- actual number to dial: '" + number + "'");
// find the phone first
// TODO Need a way to determine which phone to place the call
// It could be determined by SIP setting, i.e. always,
// or by number, i.e. for international,
// or by user selection, i.e., dialog query,
// or any of combinations
String sipPhoneUri = intent.getStringExtra(
OutgoingCallBroadcaster.EXTRA_SIP_PHONE_URI);
phone = PhoneUtils.pickPhoneBasedOnNumber(mCM, scheme, number, sipPhoneUri);
if (VDBG) log("- got Phone instance: " + phone + ", class = " + phone.getClass());
// update okToCallStatus based on new phone
okToCallStatus = checkIfOkToInitiateOutgoingCall(
phone.getServiceState().getState());
} catch (PhoneUtils.VoiceMailNumberMissingException ex) {
// If the call status is NOT in an acceptable state, it
// may effect the way the voicemail number is being
// retrieved. Mask the VoiceMailNumberMissingException
// with the underlying issue of the phone state.
if (okToCallStatus != CallStatusCode.SUCCESS) {
if (DBG) log("Voicemail number not reachable in current SIM card state.");
return okToCallStatus;
}
if (DBG) log("VoiceMailNumberMissingException from getInitialNumber()");
return CallStatusCode.VOICEMAIL_NUMBER_MISSING;
}
if (number == null) {
Log.w(TAG, "placeCall: couldn't get a phone number from Intent " + intent);
return CallStatusCode.NO_PHONE_NUMBER_SUPPLIED;
}
// Sanity-check that ACTION_CALL_EMERGENCY is used if and only if
// this is a call to an emergency number
// (This is just a sanity-check; this policy *should* really be
// enforced in OutgoingCallBroadcaster.onCreate(), which is the
// main entry point for the CALL and CALL_* intents.)
boolean isEmergencyNumber = PhoneNumberUtils.isLocalEmergencyNumber(number, mApp);
boolean isPotentialEmergencyNumber =
PhoneNumberUtils.isPotentialLocalEmergencyNumber(number, mApp);
boolean isEmergencyIntent = Intent.ACTION_CALL_EMERGENCY.equals(intent.getAction());
if (isPotentialEmergencyNumber && !isEmergencyIntent) {
Log.e(TAG, "Non-CALL_EMERGENCY Intent " + intent
+ " attempted to call potential emergency number " + number
+ ".");
return CallStatusCode.CALL_FAILED;
} else if (!isPotentialEmergencyNumber && isEmergencyIntent) {
Log.e(TAG, "Received CALL_EMERGENCY Intent " + intent
+ " with non-potential-emergency number " + number
+ " -- failing call.");
return CallStatusCode.CALL_FAILED;
}
// If we're trying to call an emergency number, then it's OK to
// proceed in certain states where we'd otherwise bring up
// an error dialog:
// - If we're in EMERGENCY_ONLY mode, then (obviously) you're allowed
// to dial emergency numbers.
// - If we're OUT_OF_SERVICE, we still attempt to make a call,
// since the radio will register to any available network.
if (isEmergencyNumber
&& ((okToCallStatus == CallStatusCode.EMERGENCY_ONLY)
|| (okToCallStatus == CallStatusCode.OUT_OF_SERVICE))) {
if (DBG) log("placeCall: Emergency number detected with status = " + okToCallStatus);
okToCallStatus = CallStatusCode.SUCCESS;
if (DBG) log("==> UPDATING status to: " + okToCallStatus);
}
if (okToCallStatus != CallStatusCode.SUCCESS) {
// If this is an emergency call, launch the EmergencyCallHelperService
// to turn on the radio and retry the call.
if (isEmergencyNumber && (okToCallStatus == CallStatusCode.POWER_OFF)) {
Log.i(TAG, "placeCall: Trying to make emergency call while POWER_OFF!");
// If needed, lazily instantiate an EmergencyCallHelper instance.
synchronized (this) {
if (mEmergencyCallHelper == null) {
mEmergencyCallHelper = new EmergencyCallHelper(this);
}
}
// ...and kick off the "emergency call from airplane mode" sequence.
mEmergencyCallHelper.startEmergencyCallFromAirplaneModeSequence(number);
// Finally, return CallStatusCode.SUCCESS right now so
// that the in-call UI will remain visible (in order to
// display the progress indication.)
// TODO: or maybe it would be more clear to return a whole
// new CallStatusCode called "TURNING_ON_RADIO" here.
// That way, we'd update inCallUiState.progressIndication from
// the handleOutgoingCallError() method, rather than here.
return CallStatusCode.SUCCESS;
} else {
// Otherwise, just return the (non-SUCCESS) status code
// back to our caller.
if (DBG) log("==> placeCallInternal(): non-success status: " + okToCallStatus);
return okToCallStatus;
}
}
// Ok, we can proceed with this outgoing call.
// Reset some InCallUiState flags, just in case they're still set
// from a prior call.
inCallUiState.needToShowCallLostDialog = false;
inCallUiState.clearProgressIndication();
// We have a valid number, so try to actually place a call:
// make sure we pass along the intent's URI which is a
// reference to the contact. We may have a provider gateway
// phone number to use for the outgoing call.
Uri contactUri = intent.getData();
// Watch out: PhoneUtils.placeCall() returns one of the
// CALL_STATUS_* constants, not a CallStatusCode enum value.
int callStatus = PhoneUtils.placeCall(mApp,
phone,
number,
contactUri,
(isEmergencyNumber || isEmergencyIntent),
inCallUiState.providerGatewayUri);
switch (callStatus) {
case PhoneUtils.CALL_STATUS_DIALED:
if (VDBG) log("placeCall: PhoneUtils.placeCall() succeeded for regular call '"
+ number + "'.");
// TODO(OTASP): still need more cleanup to simplify the mApp.cdma*State objects:
// - Rather than checking inCallUiState.inCallScreenMode, the
// code here could also check for
// app.getCdmaOtaInCallScreenUiState() returning NORMAL.
// - But overall, app.inCallUiState.inCallScreenMode and
// app.cdmaOtaInCallScreenUiState.state are redundant.
// Combine them.
if (VDBG) log ("- inCallUiState.inCallScreenMode = "
+ inCallUiState.inCallScreenMode);
if (inCallUiState.inCallScreenMode == InCallScreenMode.OTA_NORMAL) {
if (VDBG) log ("==> OTA_NORMAL note: switching to OTA_STATUS_LISTENING.");
mApp.cdmaOtaScreenState.otaScreenState =
CdmaOtaScreenState.OtaScreenState.OTA_STATUS_LISTENING;
}
boolean voicemailUriSpecified = scheme != null && scheme.equals("voicemail");
// When voicemail is requested most likely the user wants to open
// dialpad immediately, so we show it in the first place.
// Otherwise we want to make sure the user can see the regular
// in-call UI while the new call is dialing, and when it
// first gets connected.)
inCallUiState.showDialpad = voicemailUriSpecified;
// For voicemails, we add context text to let the user know they
// are dialing their voicemail.
// TODO: This is only set here and becomes problematic when swapping calls
inCallUiState.dialpadContextText = voicemailUriSpecified ?
phone.getVoiceMailAlphaTag() : "";
// Also, in case a previous call was already active (i.e. if
// we just did "Add call"), clear out the "history" of DTMF
// digits you typed, to make sure it doesn't persist from the
// previous call to the new call.
// TODO: it would be more precise to do this when the actual
// phone state change happens (i.e. when a new foreground
// call appears and the previous call moves to the
// background), but the InCallScreen doesn't keep enough
// state right now to notice that specific transition in
// onPhoneStateChanged().
inCallUiState.dialpadDigits = null;
// Check for an obscure ECM-related scenario: If the phone
// is currently in ECM (Emergency callback mode) and we
// dial a non-emergency number, that automatically
// *cancels* ECM. So warn the user about it.
// (See InCallScreen.showExitingECMDialog() for more info.)
boolean exitedEcm = false;
if (PhoneUtils.isPhoneInEcm(phone) && !isEmergencyNumber) {
Log.i(TAG, "About to exit ECM because of an outgoing non-emergency call");
exitedEcm = true; // this will cause us to return EXITED_ECM from this method
}
if (phone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) {
// Start the timer for 3 Way CallerInfo
if (mApp.cdmaPhoneCallState.getCurrentCallState()
== CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) {
//Unmute for the second MO call
PhoneUtils.setMute(false);
// This is a "CDMA 3-way call", which means that you're dialing a
// 2nd outgoing call while a previous call is already in progress.
//
// Due to the limitations of CDMA this call doesn't actually go
// through the DIALING/ALERTING states, so we can't tell for sure
// when (or if) it's actually answered. But we want to show
// *some* indication of what's going on in the UI, so we "fake it"
// by displaying the "Dialing" state for 3 seconds.
// Set the mThreeWayCallOrigStateDialing state to true
mApp.cdmaPhoneCallState.setThreeWayCallOrigState(true);
// Schedule the "Dialing" indication to be taken down in 3 seconds:
sendEmptyMessageDelayed(THREEWAY_CALLERINFO_DISPLAY_DONE,
THREEWAY_CALLERINFO_DISPLAY_TIME);
}
}
// Success!
if (exitedEcm) {
return CallStatusCode.EXITED_ECM;
} else {
return CallStatusCode.SUCCESS;
}
case PhoneUtils.CALL_STATUS_DIALED_MMI:
if (DBG) log("placeCall: specified number was an MMI code: '" + number + "'.");
// The passed-in number was an MMI code, not a regular phone number!
// This isn't really a failure; the Dialer may have deliberately
// fired an ACTION_CALL intent to dial an MMI code, like for a
// USSD call.
//
// Presumably an MMI_INITIATE message will come in shortly
// (and we'll bring up the "MMI Started" dialog), or else
// an MMI_COMPLETE will come in (which will take us to a
// different Activity; see PhoneUtils.displayMMIComplete()).
return CallStatusCode.DIALED_MMI;
case PhoneUtils.CALL_STATUS_FAILED:
Log.w(TAG, "placeCall: PhoneUtils.placeCall() FAILED for number '"
+ number + "'.");
// We couldn't successfully place the call; there was some
// failure in the telephony layer.
return CallStatusCode.CALL_FAILED;
default:
Log.wtf(TAG, "placeCall: unknown callStatus " + callStatus
+ " from PhoneUtils.placeCall() for number '" + number + "'.");
return CallStatusCode.SUCCESS; // Try to continue anyway...
}
}
/**
* Checks the current ServiceState to make sure it's OK
* to try making an outgoing call to the specified number.
*
* @return CallStatusCode.SUCCESS if it's OK to try calling the specified
* number. If not, like if the radio is powered off or we have no
* signal, return one of the other CallStatusCode codes indicating what
* the problem is.
*/
private CallStatusCode checkIfOkToInitiateOutgoingCall(int state) {
if (VDBG) log("checkIfOkToInitiateOutgoingCall: ServiceState = " + state);
switch (state) {
case ServiceState.STATE_IN_SERVICE:
// Normal operation. It's OK to make outgoing calls.
return CallStatusCode.SUCCESS;
case ServiceState.STATE_POWER_OFF:
// Radio is explictly powered off.
return CallStatusCode.POWER_OFF;
case ServiceState.STATE_EMERGENCY_ONLY:
// The phone is registered, but locked. Only emergency
// numbers are allowed.
// Note that as of Android 2.0 at least, the telephony layer
// does not actually use ServiceState.STATE_EMERGENCY_ONLY,
// mainly since there's no guarantee that the radio/RIL can
// make this distinction. So in practice the
// CallStatusCode.EMERGENCY_ONLY state and the string
// "incall_error_emergency_only" are totally unused.
return CallStatusCode.EMERGENCY_ONLY;
case ServiceState.STATE_OUT_OF_SERVICE:
// No network connection.
return CallStatusCode.OUT_OF_SERVICE;
default:
throw new IllegalStateException("Unexpected ServiceState: " + state);
}
}
/**
* Handles the various error conditions that can occur when initiating
* an outgoing call.
*
* Most error conditions are "handled" by simply displaying an error
* message to the user. This is accomplished by setting the
* inCallUiState pending call status code flag, which tells the
* InCallScreen to display an appropriate message to the user when the
* in-call UI comes to the foreground.
*
* @param status one of the CallStatusCode error codes.
*/
private void handleOutgoingCallError(CallStatusCode status) {
if (DBG) log("handleOutgoingCallError(): status = " + status);
final InCallUiState inCallUiState = mApp.inCallUiState;
// In most cases we simply want to have the InCallScreen display
// an appropriate error dialog, so we simply copy the specified
// status code into the InCallUiState "pending call status code"
// field. (See InCallScreen.showStatusIndication() for the next
// step of the sequence.)
switch (status) {
case SUCCESS:
// This case shouldn't happen; you're only supposed to call
// handleOutgoingCallError() if there was actually an error!
Log.wtf(TAG, "handleOutgoingCallError: SUCCESS isn't an error");
break;
case VOICEMAIL_NUMBER_MISSING:
// Bring up the "Missing Voicemail Number" dialog, which
// will ultimately take us to some other Activity (or else
// just bail out of this activity.)
// Send a request to the InCallScreen to display the
// "voicemail missing" dialog when it (the InCallScreen)
// comes to the foreground.
inCallUiState.setPendingCallStatusCode(CallStatusCode.VOICEMAIL_NUMBER_MISSING);
break;
case POWER_OFF:
// Radio is explictly powered off, presumably because the
// device is in airplane mode.
//
// TODO: For now this UI is ultra-simple: we simply display
// a message telling the user to turn off airplane mode.
// But it might be nicer for the dialog to offer the option
// to turn the radio on right there (and automatically retry
// the call once network registration is complete.)
inCallUiState.setPendingCallStatusCode(CallStatusCode.POWER_OFF);
break;
case EMERGENCY_ONLY:
// Only emergency numbers are allowed, but we tried to dial
// a non-emergency number.
// (This state is currently unused; see comments above.)
inCallUiState.setPendingCallStatusCode(CallStatusCode.EMERGENCY_ONLY);
break;
case OUT_OF_SERVICE:
// No network connection.
inCallUiState.setPendingCallStatusCode(CallStatusCode.OUT_OF_SERVICE);
break;
case NO_PHONE_NUMBER_SUPPLIED:
// The supplied Intent didn't contain a valid phone number.
// (This is rare and should only ever happen with broken
// 3rd-party apps.) For now just show a generic error.
inCallUiState.setPendingCallStatusCode(CallStatusCode.NO_PHONE_NUMBER_SUPPLIED);
break;
case DIALED_MMI:
// Our initial phone number was actually an MMI sequence.
// There's no real "error" here, but we do bring up the
// a Toast (as requested of the New UI paradigm).
//
// In-call MMIs do not trigger the normal MMI Initiate
// Notifications, so we should notify the user here.
// Otherwise, the code in PhoneUtils.java should handle
// user notifications in the form of Toasts or Dialogs.
//
// TODO: Rather than launching a toast from here, it would
// be cleaner to just set a pending call status code here,
// and then let the InCallScreen display the toast...
if (mCM.getState() == PhoneConstants.State.OFFHOOK) {
Toast.makeText(mApp, R.string.incall_status_dialed_mmi, Toast.LENGTH_SHORT)
.show();
}
break;
case CALL_FAILED:
// We couldn't successfully place the call; there was some
// failure in the telephony layer.
// TODO: Need UI spec for this failure case; for now just
// show a generic error.
inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED);
break;
default:
Log.wtf(TAG, "handleOutgoingCallError: unexpected status code " + status);
// Show a generic "call failed" error.
inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED);
break;
}
}
/**
* Checks the current outgoing call to see if it's an OTASP call (the
* "activation" call used to provision CDMA devices). If so, do any
* necessary OTASP-specific setup before actually placing the call.
*/
private void checkForOtaspCall(Intent intent) {
if (OtaUtils.isOtaspCallIntent(intent)) {
Log.i(TAG, "checkForOtaspCall: handling OTASP intent! " + intent);
// ("OTASP-specific setup" basically means creating and initializing
// the OtaUtils instance. Note that this setup needs to be here in
// the CallController.placeCall() sequence, *not* in
// OtaUtils.startInteractiveOtasp(), since it's also possible to
// start an OTASP call by manually dialing "*228" (in which case
// OtaUtils.startInteractiveOtasp() never gets run at all.)
OtaUtils.setupOtaspCall(intent);
} else {
if (DBG) log("checkForOtaspCall: not an OTASP call.");
}
}
//
// Debugging
//
private static void log(String msg) {
Log.d(TAG, msg);
}
}