| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.phone; |
| |
| import com.android.internal.telephony.CallManager; |
| import com.android.internal.telephony.Phone; |
| import com.android.internal.telephony.PhoneConstants; |
| import com.android.internal.telephony.TelephonyCapabilities; |
| import com.android.phone.Constants.CallStatusCode; |
| import com.android.phone.InCallUiState.InCallScreenMode; |
| import com.android.phone.OtaUtils.CdmaOtaScreenState; |
| |
| import android.content.Intent; |
| import android.net.Uri; |
| import android.os.Handler; |
| import android.os.Message; |
| import android.os.SystemProperties; |
| import android.telephony.PhoneNumberUtils; |
| import android.telephony.ServiceState; |
| import android.text.TextUtils; |
| import android.util.Log; |
| import android.widget.Toast; |
| |
| /** |
| * Phone app module in charge of "call control". |
| * |
| * This is a singleton object which acts as the interface to the telephony layer |
| * (and other parts of the Android framework) for all user-initiated telephony |
| * functionality, like making outgoing calls. |
| * |
| * This functionality includes things like: |
| * - actually running the placeCall() method and handling errors or retries |
| * - running the whole "emergency call in airplane mode" sequence |
| * - running the state machine of MMI sequences |
| * - restoring/resetting mute and speaker state when a new call starts |
| * - updating the prox sensor wake lock state |
| * - resolving what the voicemail: intent should mean (and making the call) |
| * |
| * The single CallController instance stays around forever; it's not tied |
| * to the lifecycle of any particular Activity (like the InCallScreen). |
| * There's also no implementation of onscreen UI here (that's all in InCallScreen). |
| * |
| * Note that this class does not handle asynchronous events from the telephony |
| * layer, like reacting to an incoming call; see CallNotifier for that. This |
| * class purely handles actions initiated by the user, like outgoing calls. |
| */ |
| public class CallController extends Handler { |
| private static final String TAG = "CallController"; |
| private static final boolean DBG = |
| (PhoneGlobals.DBG_LEVEL >= 1) && (SystemProperties.getInt("ro.debuggable", 0) == 1); |
| // Do not check in with VDBG = true, since that may write PII to the system log. |
| private static final boolean VDBG = false; |
| |
| /** The singleton CallController instance. */ |
| private static CallController sInstance; |
| |
| private PhoneGlobals mApp; |
| private CallManager mCM; |
| |
| /** Helper object for emergency calls in some rare use cases. Created lazily. */ |
| private EmergencyCallHelper mEmergencyCallHelper; |
| |
| |
| // |
| // Message codes; see handleMessage(). |
| // |
| |
| private static final int THREEWAY_CALLERINFO_DISPLAY_DONE = 1; |
| |
| |
| // |
| // Misc constants. |
| // |
| |
| // Amount of time the UI should display "Dialing" when initiating a CDMA |
| // 3way call. (See comments on the THRWAY_ACTIVE case in |
| // placeCallInternal() for more info.) |
| private static final int THREEWAY_CALLERINFO_DISPLAY_TIME = 3000; // msec |
| |
| |
| /** |
| * Initialize the singleton CallController instance. |
| * |
| * This is only done once, at startup, from PhoneApp.onCreate(). |
| * From then on, the CallController instance is available via the |
| * PhoneApp's public "callController" field, which is why there's no |
| * getInstance() method here. |
| */ |
| /* package */ static CallController init(PhoneGlobals app) { |
| synchronized (CallController.class) { |
| if (sInstance == null) { |
| sInstance = new CallController(app); |
| } else { |
| Log.wtf(TAG, "init() called multiple times! sInstance = " + sInstance); |
| } |
| return sInstance; |
| } |
| } |
| |
| /** |
| * Private constructor (this is a singleton). |
| * @see init() |
| */ |
| private CallController(PhoneGlobals app) { |
| if (DBG) log("CallController constructor: app = " + app); |
| mApp = app; |
| mCM = app.mCM; |
| } |
| |
| @Override |
| public void handleMessage(Message msg) { |
| if (VDBG) log("handleMessage: " + msg); |
| switch (msg.what) { |
| |
| case THREEWAY_CALLERINFO_DISPLAY_DONE: |
| if (DBG) log("THREEWAY_CALLERINFO_DISPLAY_DONE..."); |
| |
| if (mApp.cdmaPhoneCallState.getCurrentCallState() |
| == CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) { |
| // Reset the mThreeWayCallOrigStateDialing state |
| mApp.cdmaPhoneCallState.setThreeWayCallOrigState(false); |
| |
| // Refresh the in-call UI (based on the current ongoing call) |
| mApp.updateInCallScreen(); |
| } |
| break; |
| |
| default: |
| Log.wtf(TAG, "handleMessage: unexpected code: " + msg); |
| break; |
| } |
| } |
| |
| // |
| // Outgoing call sequence |
| // |
| |
| /** |
| * Initiate an outgoing call. |
| * |
| * Here's the most typical outgoing call sequence: |
| * |
| * (1) OutgoingCallBroadcaster receives a CALL intent and sends the |
| * NEW_OUTGOING_CALL broadcast |
| * |
| * (2) The broadcast finally reaches OutgoingCallReceiver, which stashes |
| * away a copy of the original CALL intent and launches |
| * SipCallOptionHandler |
| * |
| * (3) SipCallOptionHandler decides whether this is a PSTN or SIP call (and |
| * in some cases brings up a dialog to let the user choose), and |
| * ultimately calls CallController.placeCall() (from the |
| * setResultAndFinish() method) with the stashed-away intent from step |
| * (2) as the "intent" parameter. |
| * |
| * (4) Here in CallController.placeCall() we read the phone number or SIP |
| * address out of the intent and actually initiate the call, and |
| * simultaneously launch the InCallScreen to display the in-call UI. |
| * |
| * (5) We handle various errors by directing the InCallScreen to |
| * display error messages or dialogs (via the InCallUiState |
| * "pending call status code" flag), and in some cases we also |
| * sometimes continue working in the background to resolve the |
| * problem (like in the case of an emergency call while in |
| * airplane mode). Any time that some onscreen indication to the |
| * user needs to change, we update the "status dialog" info in |
| * the inCallUiState and (re)launch the InCallScreen to make sure |
| * it's visible. |
| */ |
| public void placeCall(Intent intent) { |
| log("placeCall()... intent = " + intent); |
| if (VDBG) log(" extras = " + intent.getExtras()); |
| |
| final InCallUiState inCallUiState = mApp.inCallUiState; |
| |
| // TODO: Do we need to hold a wake lock while this method runs? |
| // Or did we already acquire one somewhere earlier |
| // in this sequence (like when we first received the CALL intent?) |
| |
| if (intent == null) { |
| Log.wtf(TAG, "placeCall: called with null intent"); |
| throw new IllegalArgumentException("placeCall: called with null intent"); |
| } |
| |
| String action = intent.getAction(); |
| Uri uri = intent.getData(); |
| if (uri == null) { |
| Log.wtf(TAG, "placeCall: intent had no data"); |
| throw new IllegalArgumentException("placeCall: intent had no data"); |
| } |
| |
| String scheme = uri.getScheme(); |
| String number = PhoneNumberUtils.getNumberFromIntent(intent, mApp); |
| if (VDBG) { |
| log("- action: " + action); |
| log("- uri: " + uri); |
| log("- scheme: " + scheme); |
| log("- number: " + number); |
| } |
| |
| // This method should only be used with the various flavors of CALL |
| // intents. (It doesn't make sense for any other action to trigger an |
| // outgoing call!) |
| if (!(Intent.ACTION_CALL.equals(action) |
| || Intent.ACTION_CALL_EMERGENCY.equals(action) |
| || Intent.ACTION_CALL_PRIVILEGED.equals(action))) { |
| Log.wtf(TAG, "placeCall: unexpected intent action " + action); |
| throw new IllegalArgumentException("Unexpected action: " + action); |
| } |
| |
| // Check to see if this is an OTASP call (the "activation" call |
| // used to provision CDMA devices), and if so, do some |
| // OTASP-specific setup. |
| Phone phone = mApp.mCM.getDefaultPhone(); |
| if (TelephonyCapabilities.supportsOtasp(phone)) { |
| checkForOtaspCall(intent); |
| } |
| |
| // Clear out the "restore mute state" flag since we're |
| // initiating a brand-new call. |
| // |
| // (This call to setRestoreMuteOnInCallResume(false) informs the |
| // phone app that we're dealing with a new connection |
| // (i.e. placing an outgoing call, and NOT handling an aborted |
| // "Add Call" request), so we should let the mute state be handled |
| // by the PhoneUtils phone state change handler.) |
| mApp.setRestoreMuteOnInCallResume(false); |
| |
| // If a provider is used, extract the info to build the |
| // overlay and route the call. The overlay will be |
| // displayed when the InCallScreen becomes visible. |
| if (PhoneUtils.hasPhoneProviderExtras(intent)) { |
| inCallUiState.setProviderInfo(intent); |
| } else { |
| inCallUiState.clearProviderInfo(); |
| } |
| |
| CallStatusCode status = placeCallInternal(intent); |
| |
| switch (status) { |
| // Call was placed successfully: |
| case SUCCESS: |
| case EXITED_ECM: |
| if (DBG) log("==> placeCall(): success from placeCallInternal(): " + status); |
| |
| if (status == CallStatusCode.EXITED_ECM) { |
| // Call succeeded, but we also need to tell the |
| // InCallScreen to show the "Exiting ECM" warning. |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.EXITED_ECM); |
| } else { |
| // Call succeeded. There's no "error condition" that |
| // needs to be displayed to the user, so clear out the |
| // InCallUiState's "pending call status code". |
| inCallUiState.clearPendingCallStatusCode(); |
| } |
| |
| // Notify the phone app that a call is beginning so it can |
| // enable the proximity sensor |
| mApp.setBeginningCall(true); |
| break; |
| |
| default: |
| // Any other status code is a failure. |
| log("==> placeCall(): failure code from placeCallInternal(): " + status); |
| // Handle the various error conditions that can occur when |
| // initiating an outgoing call, typically by directing the |
| // InCallScreen to display a diagnostic message (via the |
| // "pending call status code" flag.) |
| handleOutgoingCallError(status); |
| break; |
| } |
| |
| // Finally, regardless of whether we successfully initiated the |
| // outgoing call or not, force the InCallScreen to come to the |
| // foreground. |
| // |
| // (For successful calls the the user will just see the normal |
| // in-call UI. Or if there was an error, the InCallScreen will |
| // notice the InCallUiState pending call status code flag and display an |
| // error indication instead.) |
| |
| // TODO: double-check the behavior of mApp.displayCallScreen() |
| // if the InCallScreen is already visible: |
| // - make sure it forces the UI to refresh |
| // - make sure it does NOT launch a new InCallScreen on top |
| // of the current one (i.e. the Back button should not take |
| // you back to the previous InCallScreen) |
| // - it's probably OK to go thru a fresh pause/resume sequence |
| // though (since that should be fast now) |
| // - if necessary, though, maybe PhoneApp.displayCallScreen() |
| // could notice that the InCallScreen is already in the foreground, |
| // and if so simply call updateInCallScreen() instead. |
| |
| mApp.displayCallScreen(); |
| } |
| |
| /** |
| * Actually make a call to whomever the intent tells us to. |
| * |
| * Note that there's no need to explicitly update (or refresh) the |
| * in-call UI at any point in this method, since a fresh InCallScreen |
| * instance will be launched automatically after we return (see |
| * placeCall() above.) |
| * |
| * @param intent the CALL intent describing whom to call |
| * @return CallStatusCode.SUCCESS if we successfully initiated an |
| * outgoing call. If there was some kind of failure, return one of |
| * the other CallStatusCode codes indicating what went wrong. |
| */ |
| private CallStatusCode placeCallInternal(Intent intent) { |
| if (DBG) log("placeCallInternal()... intent = " + intent); |
| |
| // TODO: This method is too long. Break it down into more |
| // manageable chunks. |
| |
| final InCallUiState inCallUiState = mApp.inCallUiState; |
| final Uri uri = intent.getData(); |
| final String scheme = (uri != null) ? uri.getScheme() : null; |
| String number; |
| Phone phone = null; |
| |
| // Check the current ServiceState to make sure it's OK |
| // to even try making a call. |
| CallStatusCode okToCallStatus = checkIfOkToInitiateOutgoingCall( |
| mCM.getServiceState()); |
| |
| // TODO: Streamline the logic here. Currently, the code is |
| // unchanged from its original form in InCallScreen.java. But we |
| // should fix a couple of things: |
| // - Don't call checkIfOkToInitiateOutgoingCall() more than once |
| // - Wrap the try/catch for VoiceMailNumberMissingException |
| // around *only* the call that can throw that exception. |
| |
| try { |
| number = PhoneUtils.getInitialNumber(intent); |
| if (VDBG) log("- actual number to dial: '" + number + "'"); |
| |
| // find the phone first |
| // TODO Need a way to determine which phone to place the call |
| // It could be determined by SIP setting, i.e. always, |
| // or by number, i.e. for international, |
| // or by user selection, i.e., dialog query, |
| // or any of combinations |
| String sipPhoneUri = intent.getStringExtra( |
| OutgoingCallBroadcaster.EXTRA_SIP_PHONE_URI); |
| phone = PhoneUtils.pickPhoneBasedOnNumber(mCM, scheme, number, sipPhoneUri); |
| if (VDBG) log("- got Phone instance: " + phone + ", class = " + phone.getClass()); |
| |
| // update okToCallStatus based on new phone |
| okToCallStatus = checkIfOkToInitiateOutgoingCall( |
| phone.getServiceState().getState()); |
| |
| } catch (PhoneUtils.VoiceMailNumberMissingException ex) { |
| // If the call status is NOT in an acceptable state, it |
| // may effect the way the voicemail number is being |
| // retrieved. Mask the VoiceMailNumberMissingException |
| // with the underlying issue of the phone state. |
| if (okToCallStatus != CallStatusCode.SUCCESS) { |
| if (DBG) log("Voicemail number not reachable in current SIM card state."); |
| return okToCallStatus; |
| } |
| if (DBG) log("VoiceMailNumberMissingException from getInitialNumber()"); |
| return CallStatusCode.VOICEMAIL_NUMBER_MISSING; |
| } |
| |
| if (number == null) { |
| Log.w(TAG, "placeCall: couldn't get a phone number from Intent " + intent); |
| return CallStatusCode.NO_PHONE_NUMBER_SUPPLIED; |
| } |
| |
| |
| // Sanity-check that ACTION_CALL_EMERGENCY is used if and only if |
| // this is a call to an emergency number |
| // (This is just a sanity-check; this policy *should* really be |
| // enforced in OutgoingCallBroadcaster.onCreate(), which is the |
| // main entry point for the CALL and CALL_* intents.) |
| boolean isEmergencyNumber = PhoneNumberUtils.isLocalEmergencyNumber(number, mApp); |
| boolean isPotentialEmergencyNumber = |
| PhoneNumberUtils.isPotentialLocalEmergencyNumber(number, mApp); |
| boolean isEmergencyIntent = Intent.ACTION_CALL_EMERGENCY.equals(intent.getAction()); |
| |
| if (isPotentialEmergencyNumber && !isEmergencyIntent) { |
| Log.e(TAG, "Non-CALL_EMERGENCY Intent " + intent |
| + " attempted to call potential emergency number " + number |
| + "."); |
| return CallStatusCode.CALL_FAILED; |
| } else if (!isPotentialEmergencyNumber && isEmergencyIntent) { |
| Log.e(TAG, "Received CALL_EMERGENCY Intent " + intent |
| + " with non-potential-emergency number " + number |
| + " -- failing call."); |
| return CallStatusCode.CALL_FAILED; |
| } |
| |
| // If we're trying to call an emergency number, then it's OK to |
| // proceed in certain states where we'd otherwise bring up |
| // an error dialog: |
| // - If we're in EMERGENCY_ONLY mode, then (obviously) you're allowed |
| // to dial emergency numbers. |
| // - If we're OUT_OF_SERVICE, we still attempt to make a call, |
| // since the radio will register to any available network. |
| |
| if (isEmergencyNumber |
| && ((okToCallStatus == CallStatusCode.EMERGENCY_ONLY) |
| || (okToCallStatus == CallStatusCode.OUT_OF_SERVICE))) { |
| if (DBG) log("placeCall: Emergency number detected with status = " + okToCallStatus); |
| okToCallStatus = CallStatusCode.SUCCESS; |
| if (DBG) log("==> UPDATING status to: " + okToCallStatus); |
| } |
| |
| if (okToCallStatus != CallStatusCode.SUCCESS) { |
| // If this is an emergency call, launch the EmergencyCallHelperService |
| // to turn on the radio and retry the call. |
| if (isEmergencyNumber && (okToCallStatus == CallStatusCode.POWER_OFF)) { |
| Log.i(TAG, "placeCall: Trying to make emergency call while POWER_OFF!"); |
| |
| // If needed, lazily instantiate an EmergencyCallHelper instance. |
| synchronized (this) { |
| if (mEmergencyCallHelper == null) { |
| mEmergencyCallHelper = new EmergencyCallHelper(this); |
| } |
| } |
| |
| // ...and kick off the "emergency call from airplane mode" sequence. |
| mEmergencyCallHelper.startEmergencyCallFromAirplaneModeSequence(number); |
| |
| // Finally, return CallStatusCode.SUCCESS right now so |
| // that the in-call UI will remain visible (in order to |
| // display the progress indication.) |
| // TODO: or maybe it would be more clear to return a whole |
| // new CallStatusCode called "TURNING_ON_RADIO" here. |
| // That way, we'd update inCallUiState.progressIndication from |
| // the handleOutgoingCallError() method, rather than here. |
| return CallStatusCode.SUCCESS; |
| } else { |
| // Otherwise, just return the (non-SUCCESS) status code |
| // back to our caller. |
| if (DBG) log("==> placeCallInternal(): non-success status: " + okToCallStatus); |
| return okToCallStatus; |
| } |
| } |
| |
| // Ok, we can proceed with this outgoing call. |
| |
| // Reset some InCallUiState flags, just in case they're still set |
| // from a prior call. |
| inCallUiState.needToShowCallLostDialog = false; |
| inCallUiState.clearProgressIndication(); |
| |
| // We have a valid number, so try to actually place a call: |
| // make sure we pass along the intent's URI which is a |
| // reference to the contact. We may have a provider gateway |
| // phone number to use for the outgoing call. |
| Uri contactUri = intent.getData(); |
| |
| // Watch out: PhoneUtils.placeCall() returns one of the |
| // CALL_STATUS_* constants, not a CallStatusCode enum value. |
| int callStatus = PhoneUtils.placeCall(mApp, |
| phone, |
| number, |
| contactUri, |
| (isEmergencyNumber || isEmergencyIntent), |
| inCallUiState.providerGatewayUri); |
| |
| switch (callStatus) { |
| case PhoneUtils.CALL_STATUS_DIALED: |
| if (VDBG) log("placeCall: PhoneUtils.placeCall() succeeded for regular call '" |
| + number + "'."); |
| |
| |
| // TODO(OTASP): still need more cleanup to simplify the mApp.cdma*State objects: |
| // - Rather than checking inCallUiState.inCallScreenMode, the |
| // code here could also check for |
| // app.getCdmaOtaInCallScreenUiState() returning NORMAL. |
| // - But overall, app.inCallUiState.inCallScreenMode and |
| // app.cdmaOtaInCallScreenUiState.state are redundant. |
| // Combine them. |
| |
| if (VDBG) log ("- inCallUiState.inCallScreenMode = " |
| + inCallUiState.inCallScreenMode); |
| if (inCallUiState.inCallScreenMode == InCallScreenMode.OTA_NORMAL) { |
| if (VDBG) log ("==> OTA_NORMAL note: switching to OTA_STATUS_LISTENING."); |
| mApp.cdmaOtaScreenState.otaScreenState = |
| CdmaOtaScreenState.OtaScreenState.OTA_STATUS_LISTENING; |
| } |
| |
| boolean voicemailUriSpecified = scheme != null && scheme.equals("voicemail"); |
| // When voicemail is requested most likely the user wants to open |
| // dialpad immediately, so we show it in the first place. |
| // Otherwise we want to make sure the user can see the regular |
| // in-call UI while the new call is dialing, and when it |
| // first gets connected.) |
| inCallUiState.showDialpad = voicemailUriSpecified; |
| |
| // For voicemails, we add context text to let the user know they |
| // are dialing their voicemail. |
| // TODO: This is only set here and becomes problematic when swapping calls |
| inCallUiState.dialpadContextText = voicemailUriSpecified ? |
| phone.getVoiceMailAlphaTag() : ""; |
| |
| // Also, in case a previous call was already active (i.e. if |
| // we just did "Add call"), clear out the "history" of DTMF |
| // digits you typed, to make sure it doesn't persist from the |
| // previous call to the new call. |
| // TODO: it would be more precise to do this when the actual |
| // phone state change happens (i.e. when a new foreground |
| // call appears and the previous call moves to the |
| // background), but the InCallScreen doesn't keep enough |
| // state right now to notice that specific transition in |
| // onPhoneStateChanged(). |
| inCallUiState.dialpadDigits = null; |
| |
| // Check for an obscure ECM-related scenario: If the phone |
| // is currently in ECM (Emergency callback mode) and we |
| // dial a non-emergency number, that automatically |
| // *cancels* ECM. So warn the user about it. |
| // (See InCallScreen.showExitingECMDialog() for more info.) |
| boolean exitedEcm = false; |
| if (PhoneUtils.isPhoneInEcm(phone) && !isEmergencyNumber) { |
| Log.i(TAG, "About to exit ECM because of an outgoing non-emergency call"); |
| exitedEcm = true; // this will cause us to return EXITED_ECM from this method |
| } |
| |
| if (phone.getPhoneType() == PhoneConstants.PHONE_TYPE_CDMA) { |
| // Start the timer for 3 Way CallerInfo |
| if (mApp.cdmaPhoneCallState.getCurrentCallState() |
| == CdmaPhoneCallState.PhoneCallState.THRWAY_ACTIVE) { |
| //Unmute for the second MO call |
| PhoneUtils.setMute(false); |
| |
| // This is a "CDMA 3-way call", which means that you're dialing a |
| // 2nd outgoing call while a previous call is already in progress. |
| // |
| // Due to the limitations of CDMA this call doesn't actually go |
| // through the DIALING/ALERTING states, so we can't tell for sure |
| // when (or if) it's actually answered. But we want to show |
| // *some* indication of what's going on in the UI, so we "fake it" |
| // by displaying the "Dialing" state for 3 seconds. |
| |
| // Set the mThreeWayCallOrigStateDialing state to true |
| mApp.cdmaPhoneCallState.setThreeWayCallOrigState(true); |
| |
| // Schedule the "Dialing" indication to be taken down in 3 seconds: |
| sendEmptyMessageDelayed(THREEWAY_CALLERINFO_DISPLAY_DONE, |
| THREEWAY_CALLERINFO_DISPLAY_TIME); |
| } |
| } |
| |
| // Success! |
| if (exitedEcm) { |
| return CallStatusCode.EXITED_ECM; |
| } else { |
| return CallStatusCode.SUCCESS; |
| } |
| |
| case PhoneUtils.CALL_STATUS_DIALED_MMI: |
| if (DBG) log("placeCall: specified number was an MMI code: '" + number + "'."); |
| // The passed-in number was an MMI code, not a regular phone number! |
| // This isn't really a failure; the Dialer may have deliberately |
| // fired an ACTION_CALL intent to dial an MMI code, like for a |
| // USSD call. |
| // |
| // Presumably an MMI_INITIATE message will come in shortly |
| // (and we'll bring up the "MMI Started" dialog), or else |
| // an MMI_COMPLETE will come in (which will take us to a |
| // different Activity; see PhoneUtils.displayMMIComplete()). |
| return CallStatusCode.DIALED_MMI; |
| |
| case PhoneUtils.CALL_STATUS_FAILED: |
| Log.w(TAG, "placeCall: PhoneUtils.placeCall() FAILED for number '" |
| + number + "'."); |
| // We couldn't successfully place the call; there was some |
| // failure in the telephony layer. |
| return CallStatusCode.CALL_FAILED; |
| |
| default: |
| Log.wtf(TAG, "placeCall: unknown callStatus " + callStatus |
| + " from PhoneUtils.placeCall() for number '" + number + "'."); |
| return CallStatusCode.SUCCESS; // Try to continue anyway... |
| } |
| } |
| |
| /** |
| * Checks the current ServiceState to make sure it's OK |
| * to try making an outgoing call to the specified number. |
| * |
| * @return CallStatusCode.SUCCESS if it's OK to try calling the specified |
| * number. If not, like if the radio is powered off or we have no |
| * signal, return one of the other CallStatusCode codes indicating what |
| * the problem is. |
| */ |
| private CallStatusCode checkIfOkToInitiateOutgoingCall(int state) { |
| if (VDBG) log("checkIfOkToInitiateOutgoingCall: ServiceState = " + state); |
| |
| switch (state) { |
| case ServiceState.STATE_IN_SERVICE: |
| // Normal operation. It's OK to make outgoing calls. |
| return CallStatusCode.SUCCESS; |
| |
| case ServiceState.STATE_POWER_OFF: |
| // Radio is explictly powered off. |
| return CallStatusCode.POWER_OFF; |
| |
| case ServiceState.STATE_EMERGENCY_ONLY: |
| // The phone is registered, but locked. Only emergency |
| // numbers are allowed. |
| // Note that as of Android 2.0 at least, the telephony layer |
| // does not actually use ServiceState.STATE_EMERGENCY_ONLY, |
| // mainly since there's no guarantee that the radio/RIL can |
| // make this distinction. So in practice the |
| // CallStatusCode.EMERGENCY_ONLY state and the string |
| // "incall_error_emergency_only" are totally unused. |
| return CallStatusCode.EMERGENCY_ONLY; |
| |
| case ServiceState.STATE_OUT_OF_SERVICE: |
| // No network connection. |
| return CallStatusCode.OUT_OF_SERVICE; |
| |
| default: |
| throw new IllegalStateException("Unexpected ServiceState: " + state); |
| } |
| } |
| |
| |
| |
| /** |
| * Handles the various error conditions that can occur when initiating |
| * an outgoing call. |
| * |
| * Most error conditions are "handled" by simply displaying an error |
| * message to the user. This is accomplished by setting the |
| * inCallUiState pending call status code flag, which tells the |
| * InCallScreen to display an appropriate message to the user when the |
| * in-call UI comes to the foreground. |
| * |
| * @param status one of the CallStatusCode error codes. |
| */ |
| private void handleOutgoingCallError(CallStatusCode status) { |
| if (DBG) log("handleOutgoingCallError(): status = " + status); |
| final InCallUiState inCallUiState = mApp.inCallUiState; |
| |
| // In most cases we simply want to have the InCallScreen display |
| // an appropriate error dialog, so we simply copy the specified |
| // status code into the InCallUiState "pending call status code" |
| // field. (See InCallScreen.showStatusIndication() for the next |
| // step of the sequence.) |
| |
| switch (status) { |
| case SUCCESS: |
| // This case shouldn't happen; you're only supposed to call |
| // handleOutgoingCallError() if there was actually an error! |
| Log.wtf(TAG, "handleOutgoingCallError: SUCCESS isn't an error"); |
| break; |
| |
| case VOICEMAIL_NUMBER_MISSING: |
| // Bring up the "Missing Voicemail Number" dialog, which |
| // will ultimately take us to some other Activity (or else |
| // just bail out of this activity.) |
| |
| // Send a request to the InCallScreen to display the |
| // "voicemail missing" dialog when it (the InCallScreen) |
| // comes to the foreground. |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.VOICEMAIL_NUMBER_MISSING); |
| break; |
| |
| case POWER_OFF: |
| // Radio is explictly powered off, presumably because the |
| // device is in airplane mode. |
| // |
| // TODO: For now this UI is ultra-simple: we simply display |
| // a message telling the user to turn off airplane mode. |
| // But it might be nicer for the dialog to offer the option |
| // to turn the radio on right there (and automatically retry |
| // the call once network registration is complete.) |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.POWER_OFF); |
| break; |
| |
| case EMERGENCY_ONLY: |
| // Only emergency numbers are allowed, but we tried to dial |
| // a non-emergency number. |
| // (This state is currently unused; see comments above.) |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.EMERGENCY_ONLY); |
| break; |
| |
| case OUT_OF_SERVICE: |
| // No network connection. |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.OUT_OF_SERVICE); |
| break; |
| |
| case NO_PHONE_NUMBER_SUPPLIED: |
| // The supplied Intent didn't contain a valid phone number. |
| // (This is rare and should only ever happen with broken |
| // 3rd-party apps.) For now just show a generic error. |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.NO_PHONE_NUMBER_SUPPLIED); |
| break; |
| |
| case DIALED_MMI: |
| // Our initial phone number was actually an MMI sequence. |
| // There's no real "error" here, but we do bring up the |
| // a Toast (as requested of the New UI paradigm). |
| // |
| // In-call MMIs do not trigger the normal MMI Initiate |
| // Notifications, so we should notify the user here. |
| // Otherwise, the code in PhoneUtils.java should handle |
| // user notifications in the form of Toasts or Dialogs. |
| // |
| // TODO: Rather than launching a toast from here, it would |
| // be cleaner to just set a pending call status code here, |
| // and then let the InCallScreen display the toast... |
| if (mCM.getState() == PhoneConstants.State.OFFHOOK) { |
| Toast.makeText(mApp, R.string.incall_status_dialed_mmi, Toast.LENGTH_SHORT) |
| .show(); |
| } |
| break; |
| |
| case CALL_FAILED: |
| // We couldn't successfully place the call; there was some |
| // failure in the telephony layer. |
| // TODO: Need UI spec for this failure case; for now just |
| // show a generic error. |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED); |
| break; |
| |
| default: |
| Log.wtf(TAG, "handleOutgoingCallError: unexpected status code " + status); |
| // Show a generic "call failed" error. |
| inCallUiState.setPendingCallStatusCode(CallStatusCode.CALL_FAILED); |
| break; |
| } |
| } |
| |
| /** |
| * Checks the current outgoing call to see if it's an OTASP call (the |
| * "activation" call used to provision CDMA devices). If so, do any |
| * necessary OTASP-specific setup before actually placing the call. |
| */ |
| private void checkForOtaspCall(Intent intent) { |
| if (OtaUtils.isOtaspCallIntent(intent)) { |
| Log.i(TAG, "checkForOtaspCall: handling OTASP intent! " + intent); |
| |
| // ("OTASP-specific setup" basically means creating and initializing |
| // the OtaUtils instance. Note that this setup needs to be here in |
| // the CallController.placeCall() sequence, *not* in |
| // OtaUtils.startInteractiveOtasp(), since it's also possible to |
| // start an OTASP call by manually dialing "*228" (in which case |
| // OtaUtils.startInteractiveOtasp() never gets run at all.) |
| OtaUtils.setupOtaspCall(intent); |
| } else { |
| if (DBG) log("checkForOtaspCall: not an OTASP call."); |
| } |
| } |
| |
| |
| // |
| // Debugging |
| // |
| |
| private static void log(String msg) { |
| Log.d(TAG, msg); |
| } |
| } |