| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef LATINIME_PROXIMITY_INFO_UTILS_H |
| #define LATINIME_PROXIMITY_INFO_UTILS_H |
| |
| #include <cmath> |
| |
| #include "additional_proximity_chars.h" |
| #include "char_utils.h" |
| #include "defines.h" |
| #include "geometry_utils.h" |
| #include "hash_map_compat.h" |
| |
| namespace latinime { |
| class ProximityInfoUtils { |
| public: |
| static AK_FORCE_INLINE int getKeyIndexOf(const int keyCount, const int c, |
| const hash_map_compat<int, int> *const codeToKeyMap) { |
| if (keyCount == 0) { |
| // We do not have the coordinate data |
| return NOT_AN_INDEX; |
| } |
| if (c == NOT_A_CODE_POINT) { |
| return NOT_AN_INDEX; |
| } |
| const int lowerCode = toLowerCase(c); |
| hash_map_compat<int, int>::const_iterator mapPos = codeToKeyMap->find(lowerCode); |
| if (mapPos != codeToKeyMap->end()) { |
| return mapPos->second; |
| } |
| return NOT_AN_INDEX; |
| } |
| |
| static AK_FORCE_INLINE void initializeProximities(const int *const inputCodes, |
| const int *const inputXCoordinates, const int *const inputYCoordinates, |
| const int inputSize, const int *const keyXCoordinates, |
| const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights, |
| const int *const proximityCharsArray, const int cellHeight, const int cellWidth, |
| const int gridWidth, const int mostCommonKeyWidth, const int keyCount, |
| const char *const localeStr, |
| const hash_map_compat<int, int> *const codeToKeyMap, int *inputProximities) { |
| // Initialize |
| // - mInputCodes |
| // - mNormalizedSquaredDistances |
| // TODO: Merge |
| for (int i = 0; i < inputSize; ++i) { |
| const int primaryKey = inputCodes[i]; |
| const int x = inputXCoordinates[i]; |
| const int y = inputYCoordinates[i]; |
| int *proximities = &inputProximities[i * MAX_PROXIMITY_CHARS_SIZE]; |
| calculateProximities(keyXCoordinates, keyYCoordinates, keyWidths, keyHeights, |
| proximityCharsArray, cellHeight, cellWidth, gridWidth, mostCommonKeyWidth, |
| keyCount, x, y, primaryKey, localeStr, codeToKeyMap, proximities); |
| } |
| |
| if (DEBUG_PROXIMITY_CHARS) { |
| for (int i = 0; i < inputSize; ++i) { |
| AKLOGI("---"); |
| for (int j = 0; j < MAX_PROXIMITY_CHARS_SIZE; ++j) { |
| int proximityChar = |
| inputProximities[i * MAX_PROXIMITY_CHARS_SIZE + j]; |
| proximityChar += 0; |
| AKLOGI("--- (%d)%c", i, proximityChar); |
| } |
| } |
| } |
| } |
| |
| static AK_FORCE_INLINE int getStartIndexFromCoordinates(const int x, const int y, |
| const int cellHeight, const int cellWidth, const int gridWidth) { |
| return ((y / cellHeight) * gridWidth + (x / cellWidth)) * MAX_PROXIMITY_CHARS_SIZE; |
| } |
| |
| static inline float getSquaredDistanceFloat(const float x1, const float y1, const float x2, |
| const float y2) { |
| return SQUARE_FLOAT(x1 - x2) + SQUARE_FLOAT(y1 - y2); |
| } |
| |
| static inline float pointToLineSegSquaredDistanceFloat(const float x, const float y, |
| const float x1, const float y1, const float x2, const float y2, const bool extend) { |
| const float ray1x = x - x1; |
| const float ray1y = y - y1; |
| const float ray2x = x2 - x1; |
| const float ray2y = y2 - y1; |
| |
| const float dotProduct = ray1x * ray2x + ray1y * ray2y; |
| const float lineLengthSqr = SQUARE_FLOAT(ray2x) + SQUARE_FLOAT(ray2y); |
| const float projectionLengthSqr = dotProduct / lineLengthSqr; |
| |
| float projectionX; |
| float projectionY; |
| if (!extend && projectionLengthSqr < 0.0f) { |
| projectionX = x1; |
| projectionY = y1; |
| } else if (!extend && projectionLengthSqr > 1.0f) { |
| projectionX = x2; |
| projectionY = y2; |
| } else { |
| projectionX = x1 + projectionLengthSqr * ray2x; |
| projectionY = y1 + projectionLengthSqr * ray2y; |
| } |
| return getSquaredDistanceFloat(x, y, projectionX, projectionY); |
| } |
| |
| // Normal distribution N(u, sigma^2). |
| struct NormalDistribution { |
| public: |
| NormalDistribution(const float u, const float sigma) |
| : mU(u), mSigma(sigma), |
| mPreComputedNonExpPart(1.0f / sqrtf(2.0f * M_PI_F * SQUARE_FLOAT(sigma))), |
| mPreComputedExponentPart(-1.0f / (2.0f * SQUARE_FLOAT(sigma))) {} |
| |
| float getProbabilityDensity(const float x) const { |
| const float shiftedX = x - mU; |
| return mPreComputedNonExpPart * expf(mPreComputedExponentPart * SQUARE_FLOAT(shiftedX)); |
| } |
| |
| private: |
| DISALLOW_IMPLICIT_CONSTRUCTORS(NormalDistribution); |
| const float mU; // mean value |
| const float mSigma; // standard deviation |
| const float mPreComputedNonExpPart; // = 1 / sqrt(2 * PI * sigma^2) |
| const float mPreComputedExponentPart; // = -1 / (2 * sigma^2) |
| }; // struct NormalDistribution |
| |
| private: |
| DISALLOW_IMPLICIT_CONSTRUCTORS(ProximityInfoUtils); |
| |
| static bool isOnKey(const int *const keyXCoordinates, const int *const keyYCoordinates, |
| const int *const keyWidths, const int *keyHeights, const int keyId, const int x, |
| const int y) { |
| if (keyId < 0) return true; // NOT_A_ID is -1, but return whenever < 0 just in case |
| const int left = keyXCoordinates[keyId]; |
| const int top = keyYCoordinates[keyId]; |
| const int right = left + keyWidths[keyId] + 1; |
| const int bottom = top + keyHeights[keyId]; |
| return left < right && top < bottom && x >= left && x < right && y >= top && y < bottom; |
| } |
| |
| static AK_FORCE_INLINE void calculateProximities(const int *const keyXCoordinates, |
| const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights, |
| const int *const proximityCharsArray, const int cellHeight, const int cellWidth, |
| const int gridWidth, const int mostCommonKeyWidth, const int keyCount, |
| const int x, const int y, const int primaryKey, const char *const localeStr, |
| const hash_map_compat<int, int> *const codeToKeyMap, int *proximities) { |
| const int mostCommonKeyWidthSquare = mostCommonKeyWidth * mostCommonKeyWidth; |
| int insertPos = 0; |
| proximities[insertPos++] = primaryKey; |
| const int startIndex = getStartIndexFromCoordinates(x, y, cellHeight, cellWidth, gridWidth); |
| if (startIndex >= 0) { |
| for (int i = 0; i < MAX_PROXIMITY_CHARS_SIZE; ++i) { |
| const int c = proximityCharsArray[startIndex + i]; |
| if (c < KEYCODE_SPACE || c == primaryKey) { |
| continue; |
| } |
| const int keyIndex = getKeyIndexOf(keyCount, c, codeToKeyMap); |
| const bool onKey = isOnKey(keyXCoordinates, keyYCoordinates, keyWidths, keyHeights, |
| keyIndex, x, y); |
| const int distance = squaredLengthToEdge(keyXCoordinates, keyYCoordinates, |
| keyWidths, keyHeights, keyIndex, x, y); |
| if (onKey || distance < mostCommonKeyWidthSquare) { |
| proximities[insertPos++] = c; |
| if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) { |
| if (DEBUG_DICT) { |
| ASSERT(false); |
| } |
| return; |
| } |
| } |
| } |
| const int additionalProximitySize = |
| AdditionalProximityChars::getAdditionalCharsSize(localeStr, primaryKey); |
| if (additionalProximitySize > 0) { |
| proximities[insertPos++] = ADDITIONAL_PROXIMITY_CHAR_DELIMITER_CODE; |
| if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) { |
| if (DEBUG_DICT) { |
| ASSERT(false); |
| } |
| return; |
| } |
| |
| const int *additionalProximityChars = |
| AdditionalProximityChars::getAdditionalChars(localeStr, primaryKey); |
| for (int j = 0; j < additionalProximitySize; ++j) { |
| const int ac = additionalProximityChars[j]; |
| int k = 0; |
| for (; k < insertPos; ++k) { |
| if (ac == proximities[k]) { |
| break; |
| } |
| } |
| if (k < insertPos) { |
| continue; |
| } |
| proximities[insertPos++] = ac; |
| if (insertPos >= MAX_PROXIMITY_CHARS_SIZE) { |
| if (DEBUG_DICT) { |
| ASSERT(false); |
| } |
| return; |
| } |
| } |
| } |
| } |
| // Add a delimiter for the proximity characters |
| for (int i = insertPos; i < MAX_PROXIMITY_CHARS_SIZE; ++i) { |
| proximities[i] = NOT_A_CODE_POINT; |
| } |
| } |
| |
| static int squaredLengthToEdge(const int *const keyXCoordinates, |
| const int *const keyYCoordinates, const int *const keyWidths, const int *keyHeights, |
| const int keyId, const int x, const int y) { |
| // NOT_A_ID is -1, but return whenever < 0 just in case |
| if (keyId < 0) return MAX_VALUE_FOR_WEIGHTING; |
| const int left = keyXCoordinates[keyId]; |
| const int top = keyYCoordinates[keyId]; |
| const int right = left + keyWidths[keyId]; |
| const int bottom = top + keyHeights[keyId]; |
| const int edgeX = x < left ? left : (x > right ? right : x); |
| const int edgeY = y < top ? top : (y > bottom ? bottom : y); |
| const int dx = x - edgeX; |
| const int dy = y - edgeY; |
| return dx * dx + dy * dy; |
| } |
| }; |
| } // namespace latinime |
| #endif // LATINIME_PROXIMITY_INFO_UTILS_H |