| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package com.android.magicsmoke; |
| |
| import static android.renderscript.Sampler.Value.LINEAR; |
| import static android.renderscript.Sampler.Value.WRAP; |
| |
| import com.android.magicsmoke.R; |
| |
| import android.content.Context; |
| import android.content.SharedPreferences; |
| import android.content.SharedPreferences.Editor; |
| import android.content.SharedPreferences.OnSharedPreferenceChangeListener; |
| import android.graphics.Bitmap; |
| import android.graphics.BitmapFactory; |
| import android.media.MediaPlayer; |
| import android.os.Handler; |
| import android.renderscript.Mesh.Primitive; |
| import android.renderscript.*; |
| import android.renderscript.Element.Builder; |
| import android.renderscript.ProgramStore.BlendDstFunc; |
| import android.renderscript.ProgramStore.BlendSrcFunc; |
| import android.util.Log; |
| import android.view.MotionEvent; |
| import android.os.Bundle; |
| |
| import java.util.TimeZone; |
| |
| class MagicSmokeRS extends RenderScriptScene implements OnSharedPreferenceChangeListener { |
| |
| static class WorldState { |
| public float mXOffset; |
| public float mYOffset; |
| public int mPreset; |
| public int mTextureMask; |
| public int mRotate; |
| public int mTextureSwap; |
| public int mProcessTextureMode; |
| public int mBackCol; |
| public int mLowCol; |
| public int mHighCol; |
| public float mAlphaMul; |
| public int mPreMul; |
| } |
| WorldState mWorldState = new WorldState(); |
| //private Type mStateType; |
| //private Allocation mState; |
| |
| private ProgramStore mPStore; |
| private ProgramFragment mPF5tex; |
| private ProgramFragment mPF4tex; |
| private Sampler[] mSampler; |
| private Allocation[] mSourceTextures; |
| private Allocation[] mRealTextures; |
| |
| private ScriptC_clouds mScript; |
| |
| private ScriptField_VertexShaderConstants_s mVSConst; |
| private ScriptField_FragmentShaderConstants_s mFSConst; |
| |
| private ProgramVertex mPV5tex; |
| private ProgramVertex mPV4tex; |
| private ProgramVertexFixedFunction.Constants mPVAlloc; |
| |
| private static final int RSID_STATE = 0; |
| //private static final int RSID_PROGRAMVERTEX = 3; |
| private static final int RSID_NOISESRC1 = 1; |
| private static final int RSID_NOISESRC2 = 2; |
| private static final int RSID_NOISESRC3 = 3; |
| private static final int RSID_NOISESRC4 = 4; |
| private static final int RSID_NOISESRC5 = 5; |
| private static final int RSID_NOISEDST1 = 6; |
| private static final int RSID_NOISEDST2 = 7; |
| private static final int RSID_NOISEDST3 = 8; |
| private static final int RSID_NOISEDST4 = 9; |
| private static final int RSID_NOISEDST5 = 10; |
| |
| private Context mContext; |
| private SharedPreferences mSharedPref; |
| |
| static class Preset { |
| Preset(int processmode, int backcol, int locol, int hicol, float mul, int mask, |
| boolean rot, boolean texswap, boolean premul) { |
| mProcessTextureMode = processmode; |
| mBackColor = backcol; |
| mLowColor = locol; |
| mHighColor = hicol; |
| mAlphaMul = mul; |
| mTextureMask = mask; |
| mRotate = rot; |
| mTextureSwap = texswap; |
| mPreMul = premul; |
| } |
| public int mProcessTextureMode; |
| public int mBackColor; |
| public int mLowColor; |
| public int mHighColor; |
| public float mAlphaMul; |
| public int mTextureMask; |
| public boolean mRotate; |
| public boolean mTextureSwap; |
| public boolean mPreMul; |
| } |
| |
| public static final int DEFAULT_PRESET = 4; |
| public static final Preset [] mPreset = new Preset[] { |
| // proc back low high alph mask rot swap premul |
| new Preset(1, 0x000000, 0x000000, 0xffffff, 2.0f, 0x0f, true, false, false), |
| new Preset(1, 0x0000ff, 0x000000, 0xffffff, 2.0f, 0x0f, true, false, false), |
| new Preset(1, 0x00ff00, 0x000000, 0xffffff, 2.0f, 0x0f, true, false, false), |
| new Preset(1, 0x00ff00, 0x000000, 0xffffff, 2.0f, 0x0f, true, false, true), |
| new Preset(1, 0x00ff00, 0x00ff00, 0xffffff, 2.5f, 0x1f, true, true, true), |
| new Preset(1, 0x800000, 0xff0000, 0xffffff, 2.5f, 0x1f, true, true, false), |
| new Preset(0, 0x000000, 0x000000, 0xffffff, 0.0f, 0x1f, true, false, false), |
| new Preset(1, 0x0000ff, 0x00ff00, 0xffff00, 2.0f, 0x1f, true, true, false), |
| new Preset(1, 0x008000, 0x00ff00, 0xffffff, 2.5f, 0x1f, true, true, false), |
| new Preset(1, 0x800000, 0xff0000, 0xffffff, 2.5f, 0x1f, true, true, true), |
| new Preset(1, 0x808080, 0x000000, 0xffffff, 2.0f, 0x0f, true, false, true), |
| new Preset(1, 0x0000ff, 0x000000, 0xffffff, 2.0f, 0x0f, true, false, true), |
| new Preset(1, 0x0000ff, 0x00ff00, 0xffff00, 1.5f, 0x1f, false, false, true), |
| new Preset(1, 0x0000ff, 0x00ff00, 0xffff00, 2.0f, 0x1f, true, true, true), |
| new Preset(1, 0x0000ff, 0x00ff00, 0xffff00, 1.5f, 0x1f, true, true, true), |
| new Preset(1, 0x808080, 0x000000, 0xffffff, 2.0f, 0x0f, true, false, false), |
| new Preset(1, 0x000000, 0x000000, 0xffffff, 2.0f, 0x0f, true, true, false), |
| new Preset(2, 0x000000, 0x000070, 0xff2020, 2.5f, 0x1f, true, false, false), |
| new Preset(2, 0x6060ff, 0x000070, 0xffffff, 2.5f, 0x1f, true, false, false), |
| new Preset(3, 0x0000f0, 0x000000, 0xffffff, 2.0f, 0x0f, true, true, false), |
| }; |
| |
| private float mTouchY; |
| |
| MagicSmokeRS(Context context, int width, int height) { |
| super(width, height); |
| mWidth = width; |
| mHeight = height; |
| mContext = context; |
| mSharedPref = mContext.getSharedPreferences("magicsmoke", Context.MODE_PRIVATE); |
| makeNewState(); |
| } |
| |
| public void onSharedPreferenceChanged(SharedPreferences sharedPreferences, String key) { |
| |
| makeNewState(); |
| } |
| |
| void makeNewState() { |
| int p = mSharedPref.getInt("preset", DEFAULT_PRESET); |
| if (p >= mPreset.length) { |
| p = 0; |
| } |
| mWorldState.mPreset = p; |
| mWorldState.mTextureMask = mPreset[p].mTextureMask; |
| mWorldState.mRotate = mPreset[p].mRotate ? 1 : 0; |
| mWorldState.mTextureSwap = mPreset[p].mTextureSwap ? 1 : 0; |
| mWorldState.mProcessTextureMode = mPreset[p].mProcessTextureMode; |
| mWorldState.mBackCol = mPreset[p].mBackColor; |
| mWorldState.mLowCol = mPreset[p].mLowColor; |
| mWorldState.mHighCol = mPreset[p].mHighColor; |
| mWorldState.mAlphaMul = mPreset[p].mAlphaMul; |
| mWorldState.mPreMul = mPreset[p].mPreMul ? 1 : 0; |
| |
| if(mScript != null) { |
| mScript.set_gPreset(mWorldState.mPreset); |
| mScript.set_gTextureMask(mWorldState.mTextureMask); |
| mScript.set_gRotate(mWorldState.mRotate); |
| mScript.set_gTextureSwap(mWorldState.mTextureSwap); |
| mScript.set_gProcessTextureMode(mWorldState.mProcessTextureMode); |
| mScript.set_gBackCol(mWorldState.mBackCol); |
| mScript.set_gLowCol(mWorldState.mLowCol); |
| mScript.set_gHighCol(mWorldState.mHighCol); |
| mScript.set_gAlphaMul(mWorldState.mAlphaMul); |
| mScript.set_gPreMul(mWorldState.mPreMul); |
| } |
| } |
| |
| @Override |
| public void resize(int width, int height) { |
| super.resize(width, height); |
| if (mPVAlloc != null) { |
| Matrix4f proj = new Matrix4f(); |
| proj.loadProjectionNormalized(width, height); |
| mPVAlloc.setProjection(proj); |
| } |
| } |
| |
| @Override |
| public Bundle onCommand(String action, int x, int y, int z, Bundle extras, |
| boolean resultRequested) { |
| |
| if ("android.wallpaper.tap".equals(action)) { |
| mTouchY = y; |
| } |
| return null; |
| } |
| |
| /*@Override |
| public void onTouchEvent(MotionEvent event) { |
| switch(event.getAction()) { |
| case MotionEvent.ACTION_DOWN: |
| mTouchY = event.getY(); |
| break; |
| case MotionEvent.ACTION_MOVE: |
| float dy = event.getY() - mTouchY; |
| mTouchY += dy; |
| dy /= 20; |
| if (dy > 4) { |
| dy = 4; |
| } else if (dy < -4) { |
| dy = -4; |
| } |
| //mState.data(mWorldState); |
| } |
| }*/ |
| |
| @Override |
| public void setOffset(float xOffset, float yOffset, float xStep, float yStep, int xPixels, int yPixels) { |
| // update our state, then push it to the renderscript |
| mWorldState.mXOffset = xOffset; |
| mWorldState.mYOffset = yOffset; |
| mScript.set_gXOffset(mWorldState.mXOffset); |
| mScript.set_gYOffset(mWorldState.mYOffset); |
| } |
| |
| @Override |
| public void stop() { |
| mSharedPref.unregisterOnSharedPreferenceChangeListener(this); |
| super.stop(); |
| } |
| |
| @Override |
| public void start() { |
| super.start(); |
| mSharedPref.registerOnSharedPreferenceChangeListener(this); |
| makeNewState(); |
| } |
| |
| float alphafactor; |
| Type mTextureType; |
| |
| void loadBitmap(int id, int index, String name, float alphamul, int lowcol, int highcol) { |
| BitmapFactory.Options opts = new BitmapFactory.Options(); |
| opts.inPreferredConfig = Bitmap.Config.ARGB_8888; |
| Bitmap in = BitmapFactory.decodeResource(mResources, id, opts); |
| |
| // Bitmaps are stored in memory in premultiplied form. We want non-premultiplied, |
| // which is what getPixels gives us. |
| int pixels[] = new int[65536]; |
| in.getPixels(pixels, 0, 256, 0, 0, 256, 256); |
| mRealTextures[index] = Allocation.createTyped(mRS, mTextureType, |
| Allocation.MipmapControl.MIPMAP_NONE, |
| Allocation.USAGE_SCRIPT | |
| Allocation.USAGE_GRAPHICS_TEXTURE); |
| mSourceTextures[index] = Allocation.createTyped(mRS, mTextureType, |
| Allocation.MipmapControl.MIPMAP_NONE, |
| Allocation.USAGE_SCRIPT); |
| |
| // copyFrom needs a byte[], not an int[], so we need to copy the data first |
| byte bpixels[] = new byte[65536*4]; |
| for (int i = 0; i < 65536; i++) { |
| bpixels[i * 4 + 0] = (byte)(pixels[i] & 0xff); |
| bpixels[i * 4 + 1] = (byte)((pixels[i] >> 8) & 0xff); |
| bpixels[i * 4 + 2] = (byte)((pixels[i] >>16) & 0xff); |
| bpixels[i * 4 + 3] = (byte)((pixels[i] >> 24) & 0xff); |
| } |
| mSourceTextures[index].copyFrom(bpixels); |
| in.recycle(); |
| } |
| |
| void loadBitmaps() { |
| alphafactor = 1f; |
| float alphamul = mPreset[mWorldState.mPreset].mAlphaMul; |
| int lowcol = mPreset[mWorldState.mPreset].mLowColor; |
| int highcol = mPreset[mWorldState.mPreset].mHighColor; |
| //Log.i("@@@@", "preset " + mWorldState.mPreset + ", mul: " + alphamul + |
| // ", colors: " + Integer.toHexString(lowcol) + "/" + Integer.toHexString(highcol)); |
| |
| // TODO: using different high and low colors for each layer offers some cool effects too |
| loadBitmap(R.drawable.noise1, 0, "Tnoise1", alphamul, lowcol, highcol); |
| loadBitmap(R.drawable.noise2, 1, "Tnoise2", alphamul, lowcol, highcol); |
| loadBitmap(R.drawable.noise3, 2, "Tnoise3", alphamul, lowcol, highcol); |
| loadBitmap(R.drawable.noise4, 3, "Tnoise4", alphamul, lowcol, highcol); |
| loadBitmap(R.drawable.noise5, 4, "Tnoise5", alphamul, lowcol, highcol); |
| |
| mScript.set_gTnoise1(mRealTextures[0]); |
| mScript.set_gTnoise2(mRealTextures[1]); |
| mScript.set_gTnoise3(mRealTextures[2]); |
| mScript.set_gTnoise4(mRealTextures[3]); |
| mScript.set_gTnoise5(mRealTextures[4]); |
| |
| mScript.bind_gNoisesrc1(mSourceTextures[0]); |
| mScript.bind_gNoisesrc2(mSourceTextures[1]); |
| mScript.bind_gNoisesrc3(mSourceTextures[2]); |
| mScript.bind_gNoisesrc4(mSourceTextures[3]); |
| mScript.bind_gNoisesrc5(mSourceTextures[4]); |
| |
| mScript.bind_gNoisedst1(mRealTextures[0]); |
| mScript.bind_gNoisedst2(mRealTextures[1]); |
| mScript.bind_gNoisedst3(mRealTextures[2]); |
| mScript.bind_gNoisedst4(mRealTextures[3]); |
| mScript.bind_gNoisedst5(mRealTextures[4]); |
| } |
| |
| @Override |
| protected ScriptC createScript() { |
| |
| mScript = new ScriptC_clouds(mRS, mResources, R.raw.clouds); |
| |
| mVSConst = new ScriptField_VertexShaderConstants_s(mRS, 1); |
| mScript.bind_gVSConstants(mVSConst); |
| |
| { |
| ProgramVertex.Builder builder = new ProgramVertex.Builder(mRS); |
| builder.setShader(mResources, R.raw.pv5tex); |
| builder.addConstant(mVSConst.getAllocation().getType()); |
| builder.addInput(ScriptField_VertexInputs_s.createElement(mRS)); |
| |
| mPV5tex = builder.create(); |
| mPV5tex.bindConstants(mVSConst.getAllocation(), 0); |
| |
| builder.setShader(mResources, R.raw.pv4tex); |
| mPV4tex = builder.create(); |
| mPV4tex.bindConstants(mVSConst.getAllocation(), 0); |
| } |
| mScript.set_gPV5tex(mPV5tex); |
| mScript.set_gPV4tex(mPV4tex); |
| |
| mSourceTextures = new Allocation[5]; |
| mRealTextures = new Allocation[5]; |
| |
| Type.Builder tb = new Type.Builder(mRS, Element.RGBA_8888(mRS)); |
| tb.setX(256); |
| tb.setY(256); |
| mTextureType = tb.create(); |
| loadBitmaps(); |
| |
| Sampler.Builder samplerBuilder = new Sampler.Builder(mRS); |
| samplerBuilder.setMinification(LINEAR); |
| samplerBuilder.setMagnification(LINEAR); |
| samplerBuilder.setWrapS(WRAP); |
| samplerBuilder.setWrapT(WRAP); |
| mSampler = new Sampler[5]; |
| for (int i = 0; i < 5; i++) |
| mSampler[i] = samplerBuilder.create(); |
| |
| { |
| mFSConst = new ScriptField_FragmentShaderConstants_s(mRS, 1); |
| mScript.bind_gFSConstants(mFSConst); |
| |
| ProgramFragment.Builder builder = new ProgramFragment.Builder(mRS); |
| builder.setShader(mResources, R.raw.pf5tex); |
| for (int texCount = 0; texCount < 5; texCount ++) { |
| builder.addTexture(Program.TextureType.TEXTURE_2D); |
| } |
| builder.addConstant(mFSConst.getAllocation().getType()); |
| |
| mPF5tex = builder.create(); |
| for (int i = 0; i < 5; i++) |
| mPF5tex.bindSampler(mSampler[i], i); |
| mPF5tex.bindConstants(mFSConst.getAllocation(), 0); |
| |
| builder = new ProgramFragment.Builder(mRS); |
| builder.setShader(mResources, R.raw.pf4tex); |
| for (int texCount = 0; texCount < 4; texCount ++) { |
| builder.addTexture(Program.TextureType.TEXTURE_2D); |
| } |
| builder.addConstant(mFSConst.getAllocation().getType()); |
| mPF4tex = builder.create(); |
| for (int i = 0; i < 4; i++) |
| mPF4tex.bindSampler(mSampler[i], i); |
| mPF4tex.bindConstants(mFSConst.getAllocation(), 0); |
| } |
| |
| mScript.set_gPF5tex(mPF5tex); |
| mScript.set_gPF4tex(mPF4tex); |
| |
| |
| { |
| ProgramStore.Builder builder = new ProgramStore.Builder(mRS); |
| builder.setDepthFunc(ProgramStore.DepthFunc.ALWAYS); |
| builder.setBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ZERO); |
| builder.setDitherEnabled(true); // without dithering there is severe banding |
| builder.setDepthMaskEnabled(false); |
| mPStore = builder.create(); |
| } |
| |
| mScript.set_gPStore(mPStore); |
| |
| mScript.set_gPreset(mWorldState.mPreset); |
| mScript.set_gTextureMask(mWorldState.mTextureMask); |
| mScript.set_gRotate(mWorldState.mRotate); |
| mScript.set_gTextureSwap(mWorldState.mTextureSwap); |
| mScript.set_gProcessTextureMode(mWorldState.mProcessTextureMode); |
| mScript.set_gBackCol(mWorldState.mBackCol); |
| mScript.set_gLowCol(mWorldState.mLowCol); |
| mScript.set_gHighCol(mWorldState.mHighCol); |
| mScript.set_gAlphaMul(mWorldState.mAlphaMul); |
| mScript.set_gPreMul(mWorldState.mPreMul); |
| mScript.set_gXOffset(mWorldState.mXOffset); |
| |
| return mScript; |
| } |
| } |