blob: 7b538c393cbf19654c4ced8061c73d29f2dc955a [file] [log] [blame]
/*
* Copyright 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SHADER_PARSER_H
#define SHADER_PARSER_H
#include "GLESv2Context.h"
#include <string>
#include <GLES2/gl2.h>
#include <GLcommon/objectNameManager.h>
class ShaderParser:public ObjectData{
public:
ShaderParser();
ShaderParser(GLenum type);
void setSrc(const Version& ver,GLsizei count,const GLchar** strings,const GLint* length);
const char* getOriginalSrc();
const GLchar** parsedLines();
GLenum getType();
~ShaderParser();
void setInfoLog(GLchar * infoLog);
GLchar* getInfoLog();
private:
void parseOriginalSrc();
void parseGLSLversion();
void parseBuiltinConstants();
void parseOmitPrecision();
void parseExtendDefaultPrecision();
void parseLineNumbers();
void clearParsedSrc();
GLenum m_type;
char* m_originalSrc;
std::string m_src;
std::string m_parsedSrc;
GLchar* m_parsedLines;
GLchar* m_infoLog;
};
#endif