| # com.android.ide.eclipse.gltrace.glentries, v1 |
| # This file is a slightly processed version of $ANDROID_SRC/frameworks/base/opengl/libs/entries.in |
| # The only differences are that the GL_ENTRY() text is removed, and all pointers are associated |
| # with the data type as opposed to the variable name. e.g. "void *data" will is converted to |
| # "void* data". |
| void, eglCreateContext, int version, int context |
| void, eglMakeCurrent, int context |
| void, glActiveShaderProgramEXT, GLuint pipeline, GLuint program |
| void, glActiveTexture, GLenum texture |
| void, glAlphaFunc, GLenum func, GLclampf ref |
| void, glAlphaFuncQCOM, GLenum func, GLclampf ref |
| void, glAlphaFuncx, GLenum func, GLclampx ref |
| void, glAlphaFuncxOES, GLenum func, GLclampx ref |
| void, glAttachShader, GLuint program, GLuint shader |
| void, glBeginPerfMonitorAMD, GLuint monitor |
| void, glBeginQueryEXT, GLenum target, GLuint id |
| void, glBindAttribLocation, GLuint program, GLuint index, const GLchar* name |
| void, glBindBuffer, GLenum target, GLuint buffer |
| void, glBindFramebuffer, GLenum target, GLuint framebuffer |
| void, glBindFramebufferOES, GLenum target, GLuint framebuffer |
| void, glBindProgramPipelineEXT, GLuint pipeline |
| void, glBindRenderbuffer, GLenum target, GLuint renderbuffer |
| void, glBindRenderbufferOES, GLenum target, GLuint renderbuffer |
| void, glBindTexture, GLenum target, GLuint texture |
| void, glBindVertexArrayOES, GLuint array |
| void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha |
| void, glBlendEquation, GLenum mode |
| void, glBlendEquationOES, GLenum mode |
| void, glBlendEquationSeparate, GLenum modeRGB, GLenum modeAlpha |
| void, glBlendEquationSeparateOES, GLenum modeRGB, GLenum modeAlpha |
| void, glBlendFunc, GLenum sfactor, GLenum dfactor |
| void, glBlendFuncSeparate, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha |
| void, glBlendFuncSeparateOES, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha |
| void, glBlitFramebufferANGLE, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter |
| void, glBufferData, GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage |
| void, glBufferSubData, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data |
| GLenum, glCheckFramebufferStatus, GLenum target |
| GLenum, glCheckFramebufferStatusOES, GLenum target |
| void, glClear, GLbitfield mask |
| void, glClearColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha |
| void, glClearColorx, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha |
| void, glClearColorxOES, GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha |
| void, glClearDepthf, GLclampf depth |
| void, glClearDepthfOES, GLclampf depth |
| void, glClearDepthx, GLclampx depth |
| void, glClearDepthxOES, GLclampx depth |
| void, glClearStencil, GLint s |
| void, glClientActiveTexture, GLenum texture |
| void, glClipPlanef, GLenum plane, const GLfloat* equation |
| void, glClipPlanefIMG, GLenum p, const GLfloat* eqn |
| void, glClipPlanefOES, GLenum plane, const GLfloat* equation |
| void, glClipPlanex, GLenum plane, const GLfixed* equation |
| void, glClipPlanexIMG, GLenum p, const GLfixed* eqn |
| void, glClipPlanexOES, GLenum plane, const GLfixed* equation |
| void, glColor4f, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha |
| void, glColor4ub, GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha |
| void, glColor4x, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha |
| void, glColor4xOES, GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha |
| void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha |
| void, glColorPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer |
| void, glCompileShader, GLuint shader |
| void, glCompressedTexImage2D, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data |
| void, glCompressedTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data |
| void, glCompressedTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data |
| void, glCompressedTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data |
| void, glCopyTexImage2D, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border |
| void, glCopyTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height |
| void, glCopyTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height |
| void, glCoverageMaskNV, GLboolean mask |
| void, glCoverageOperationNV, GLenum operation |
| GLuint, glCreateProgram, void |
| GLuint, glCreateShader, GLenum type |
| GLuint, glCreateShaderProgramvEXT, GLenum type, GLsizei count, const GLchar** strings |
| void, glCullFace, GLenum mode |
| void, glCurrentPaletteMatrixOES, GLuint matrixpaletteindex |
| void, glDeleteBuffers, GLsizei n, const GLuint* buffers |
| void, glDeleteFencesNV, GLsizei n, const GLuint* fences |
| void, glDeleteFramebuffers, GLsizei n, const GLuint* framebuffers |
| void, glDeleteFramebuffersOES, GLsizei n, const GLuint* framebuffers |
| void, glDeletePerfMonitorsAMD, GLsizei n, GLuint* monitors |
| void, glDeleteProgram, GLuint program |
| void, glDeleteProgramPipelinesEXT, GLsizei n, const GLuint* pipelines |
| void, glDeleteQueriesEXT, GLsizei n, const GLuint* ids |
| void, glDeleteRenderbuffers, GLsizei n, const GLuint* renderbuffers |
| void, glDeleteRenderbuffersOES, GLsizei n, const GLuint* renderbuffers |
| void, glDeleteShader, GLuint shader |
| void, glDeleteTextures, GLsizei n, const GLuint* textures |
| void, glDeleteVertexArraysOES, GLsizei n, const GLuint* arrays |
| void, glDepthFunc, GLenum func |
| void, glDepthMask, GLboolean flag |
| void, glDepthRangef, GLclampf zNear, GLclampf zFar |
| void, glDepthRangefOES, GLclampf zNear, GLclampf zFar |
| void, glDepthRangex, GLclampx zNear, GLclampx zFar |
| void, glDepthRangexOES, GLclampx zNear, GLclampx zFar |
| void, glDetachShader, GLuint program, GLuint shader |
| void, glDisable, GLenum cap |
| void, glDisableClientState, GLenum array |
| void, glDisableDriverControlQCOM, GLuint driverControl |
| void, glDisableVertexAttribArray, GLuint index |
| void, glDiscardFramebufferEXT, GLenum target, GLsizei numAttachments, const GLenum* attachments |
| void, glDrawArrays, GLenum mode, GLint first, GLsizei count |
| void, glDrawBuffersNV, GLsizei n, const GLenum* bufs |
| void, glDrawElements, GLenum mode, GLsizei count, GLenum type, const GLvoid* indices |
| void, glDrawTexfOES, GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height |
| void, glDrawTexfvOES, const GLfloat* coords |
| void, glDrawTexiOES, GLint x, GLint y, GLint z, GLint width, GLint height |
| void, glDrawTexivOES, const GLint* coords |
| void, glDrawTexsOES, GLshort x, GLshort y, GLshort z, GLshort width, GLshort height |
| void, glDrawTexsvOES, const GLshort* coords |
| void, glDrawTexxOES, GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height |
| void, glDrawTexxvOES, const GLfixed* coords |
| void, glEGLImageTargetRenderbufferStorageOES, GLenum target, GLeglImageOES image |
| void, glEGLImageTargetTexture2DOES, GLenum target, GLeglImageOES image |
| void, glEnable, GLenum cap |
| void, glEnableClientState, GLenum array |
| void, glEnableDriverControlQCOM, GLuint driverControl |
| void, glEnableVertexAttribArray, GLuint index |
| void, glEndPerfMonitorAMD, GLuint monitor |
| void, glEndQueryEXT, GLenum target |
| void, glEndTilingQCOM, GLbitfield preserveMask |
| void, glExtGetBufferPointervQCOM, GLenum target, GLvoid** params |
| void, glExtGetBuffersQCOM, GLuint* buffers, GLint maxBuffers, GLint* numBuffers |
| void, glExtGetFramebuffersQCOM, GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers |
| void, glExtGetProgramBinarySourceQCOM, GLuint program, GLenum shadertype, GLchar* source, GLint* length |
| void, glExtGetProgramsQCOM, GLuint* programs, GLint maxPrograms, GLint* numPrograms |
| void, glExtGetRenderbuffersQCOM, GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers |
| void, glExtGetShadersQCOM, GLuint* shaders, GLint maxShaders, GLint* numShaders |
| void, glExtGetTexLevelParameterivQCOM, GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params |
| void, glExtGetTexSubImageQCOM, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels |
| void, glExtGetTexturesQCOM, GLuint* textures, GLint maxTextures, GLint* numTextures |
| GLboolean, glExtIsProgramBinaryQCOM, GLuint program |
| void, glExtTexObjectStateOverrideiQCOM, GLenum target, GLenum pname, GLint param |
| void, glFinish, void |
| void, glFinishFenceNV, GLuint fence |
| void, glFlush, void |
| void, glFogf, GLenum pname, GLfloat param |
| void, glFogfv, GLenum pname, const GLfloat* params |
| void, glFogx, GLenum pname, GLfixed param |
| void, glFogxOES, GLenum pname, GLfixed param |
| void, glFogxv, GLenum pname, const GLfixed* params |
| void, glFogxvOES, GLenum pname, const GLfixed* params |
| void, glFramebufferRenderbuffer, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer |
| void, glFramebufferRenderbufferOES, GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer |
| void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level |
| void, glFramebufferTexture2DMultisampleEXT, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples |
| void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples |
| void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level |
| void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset |
| void, glFrontFace, GLenum mode |
| void, glFrustumf, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar |
| void, glFrustumfOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar |
| void, glFrustumx, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar |
| void, glFrustumxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar |
| void, glGenBuffers, GLsizei n, GLuint* buffers |
| void, glGenFencesNV, GLsizei n, GLuint* fences |
| void, glGenFramebuffers, GLsizei n, GLuint* framebuffers |
| void, glGenFramebuffersOES, GLsizei n, GLuint* framebuffers |
| void, glGenPerfMonitorsAMD, GLsizei n, GLuint* monitors |
| void, glGenProgramPipelinesEXT, GLsizei n, GLuint* pipelines |
| void, glGenQueriesEXT, GLsizei n, GLuint* ids |
| void, glGenRenderbuffers, GLsizei n, GLuint* renderbuffers |
| void, glGenRenderbuffersOES, GLsizei n, GLuint* renderbuffers |
| void, glGenTextures, GLsizei n, GLuint* textures |
| void, glGenVertexArraysOES, GLsizei n, GLuint* arrays |
| void, glGenerateMipmap, GLenum target |
| void, glGenerateMipmapOES, GLenum target |
| void, glGetActiveAttrib, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name |
| void, glGetActiveUniform, GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name |
| void, glGetAttachedShaders, GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders |
| int, glGetAttribLocation, GLuint program, const GLchar* name |
| void, glGetBooleanv, GLenum pname, GLboolean* params |
| void, glGetBufferParameteriv, GLenum target, GLenum pname, GLint* params |
| void, glGetBufferPointervOES, GLenum target, GLenum pname, GLvoid** params |
| void, glGetClipPlanef, GLenum pname, GLfloat eqn[4] |
| void, glGetClipPlanefOES, GLenum pname, GLfloat eqn[4] |
| void, glGetClipPlanex, GLenum pname, GLfixed eqn[4] |
| void, glGetClipPlanexOES, GLenum pname, GLfixed eqn[4] |
| void, glGetDriverControlStringQCOM, GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString |
| void, glGetDriverControlsQCOM, GLint* num, GLsizei size, GLuint* driverControls |
| GLenum, glGetError, void |
| void, glGetFenceivNV, GLuint fence, GLenum pname, GLint* params |
| void, glGetFixedv, GLenum pname, GLfixed* params |
| void, glGetFixedvOES, GLenum pname, GLfixed* params |
| void, glGetFloatv, GLenum pname, GLfloat* params |
| void, glGetFramebufferAttachmentParameteriv, GLenum target, GLenum attachment, GLenum pname, GLint* params |
| void, glGetFramebufferAttachmentParameterivOES, GLenum target, GLenum attachment, GLenum pname, GLint* params |
| GLenum, glGetGraphicsResetStatusEXT, void |
| void, glGetIntegerv, GLenum pname, GLint* params |
| void, glGetLightfv, GLenum light, GLenum pname, GLfloat* params |
| void, glGetLightxv, GLenum light, GLenum pname, GLfixed* params |
| void, glGetLightxvOES, GLenum light, GLenum pname, GLfixed* params |
| void, glGetMaterialfv, GLenum face, GLenum pname, GLfloat* params |
| void, glGetMaterialxv, GLenum face, GLenum pname, GLfixed* params |
| void, glGetMaterialxvOES, GLenum face, GLenum pname, GLfixed* params |
| void, glGetObjectLabelEXT, GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar* label |
| void, glGetPerfMonitorCounterDataAMD, GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten |
| void, glGetPerfMonitorCounterInfoAMD, GLuint group, GLuint counter, GLenum pname, GLvoid* data |
| void, glGetPerfMonitorCounterStringAMD, GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar* counterString |
| void, glGetPerfMonitorCountersAMD, GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters |
| void, glGetPerfMonitorGroupStringAMD, GLuint group, GLsizei bufSize, GLsizei* length, GLchar* groupString |
| void, glGetPerfMonitorGroupsAMD, GLint* numGroups, GLsizei groupsSize, GLuint* groups |
| void, glGetPointerv, GLenum pname, GLvoid** params |
| void, glGetProgramBinaryOES, GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary |
| void, glGetProgramInfoLog, GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog |
| void, glGetProgramPipelineInfoLogEXT, GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar* infoLog |
| void, glGetProgramPipelineivEXT, GLuint pipeline, GLenum pname, GLint* params |
| void, glGetProgramiv, GLuint program, GLenum pname, GLint* params |
| void, glGetQueryObjectuivEXT, GLuint id, GLenum pname, GLuint* params |
| void, glGetQueryivEXT, GLenum target, GLenum pname, GLint* params |
| void, glGetRenderbufferParameteriv, GLenum target, GLenum pname, GLint* params |
| void, glGetRenderbufferParameterivOES, GLenum target, GLenum pname, GLint* params |
| void, glGetShaderInfoLog, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog |
| void, glGetShaderPrecisionFormat, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision |
| void, glGetShaderSource, GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source |
| void, glGetShaderiv, GLuint shader, GLenum pname, GLint* params |
| const GLchar* , glGetString, GLenum name |
| void, glGetTexEnvfv, GLenum env, GLenum pname, GLfloat* params |
| void, glGetTexEnviv, GLenum env, GLenum pname, GLint* params |
| void, glGetTexEnvxv, GLenum env, GLenum pname, GLfixed* params |
| void, glGetTexEnvxvOES, GLenum env, GLenum pname, GLfixed* params |
| void, glGetTexGenfvOES, GLenum coord, GLenum pname, GLfloat* params |
| void, glGetTexGenivOES, GLenum coord, GLenum pname, GLint* params |
| void, glGetTexGenxvOES, GLenum coord, GLenum pname, GLfixed* params |
| void, glGetTexParameterfv, GLenum target, GLenum pname, GLfloat* params |
| void, glGetTexParameteriv, GLenum target, GLenum pname, GLint* params |
| void, glGetTexParameterxv, GLenum target, GLenum pname, GLfixed* params |
| void, glGetTexParameterxvOES, GLenum target, GLenum pname, GLfixed* params |
| int, glGetUniformLocation, GLuint program, const GLchar* name |
| void, glGetUniformfv, GLuint program, GLint location, GLfloat* params |
| void, glGetUniformiv, GLuint program, GLint location, GLint* params |
| void, glGetVertexAttribPointerv, GLuint index, GLenum pname, GLvoid** pointer |
| void, glGetVertexAttribfv, GLuint index, GLenum pname, GLfloat* params |
| void, glGetVertexAttribiv, GLuint index, GLenum pname, GLint* params |
| void, glGetnUniformfvEXT, GLuint program, GLint location, GLsizei bufSize, float* params |
| void, glGetnUniformivEXT, GLuint program, GLint location, GLsizei bufSize, GLint* params |
| void, glHint, GLenum target, GLenum mode |
| void, glInsertEventMarkerEXT, GLsizei length, const GLchar* marker |
| GLboolean, glIsBuffer, GLuint buffer |
| GLboolean, glIsEnabled, GLenum cap |
| GLboolean, glIsFenceNV, GLuint fence |
| GLboolean, glIsFramebuffer, GLuint framebuffer |
| GLboolean, glIsFramebufferOES, GLuint framebuffer |
| GLboolean, glIsProgram, GLuint program |
| GLboolean, glIsProgramPipelineEXT, GLuint pipeline |
| GLboolean, glIsQueryEXT, GLuint id |
| GLboolean, glIsRenderbuffer, GLuint renderbuffer |
| GLboolean, glIsRenderbufferOES, GLuint renderbuffer |
| GLboolean, glIsShader, GLuint shader |
| GLboolean, glIsTexture, GLuint texture |
| GLboolean, glIsVertexArrayOES, GLuint array |
| void, glLabelObjectEXT, GLenum type, GLuint object, GLsizei length, const GLchar* label |
| void, glLightModelf, GLenum pname, GLfloat param |
| void, glLightModelfv, GLenum pname, const GLfloat* params |
| void, glLightModelx, GLenum pname, GLfixed param |
| void, glLightModelxOES, GLenum pname, GLfixed param |
| void, glLightModelxv, GLenum pname, const GLfixed* params |
| void, glLightModelxvOES, GLenum pname, const GLfixed* params |
| void, glLightf, GLenum light, GLenum pname, GLfloat param |
| void, glLightfv, GLenum light, GLenum pname, const GLfloat* params |
| void, glLightx, GLenum light, GLenum pname, GLfixed param |
| void, glLightxOES, GLenum light, GLenum pname, GLfixed param |
| void, glLightxv, GLenum light, GLenum pname, const GLfixed* params |
| void, glLightxvOES, GLenum light, GLenum pname, const GLfixed* params |
| void, glLineWidth, GLfloat width |
| void, glLineWidthx, GLfixed width |
| void, glLineWidthxOES, GLfixed width |
| void, glLinkProgram, GLuint program |
| void, glLoadIdentity, void |
| void, glLoadMatrixf, const GLfloat* m |
| void, glLoadMatrixx, const GLfixed* m |
| void, glLoadMatrixxOES, const GLfixed* m |
| void, glLoadPaletteFromModelViewMatrixOES, void |
| void, glLogicOp, GLenum opcode |
| void*, glMapBufferOES, GLenum target, GLenum access |
| void, glMaterialf, GLenum face, GLenum pname, GLfloat param |
| void, glMaterialfv, GLenum face, GLenum pname, const GLfloat* params |
| void, glMaterialx, GLenum face, GLenum pname, GLfixed param |
| void, glMaterialxOES, GLenum face, GLenum pname, GLfixed param |
| void, glMaterialxv, GLenum face, GLenum pname, const GLfixed* params |
| void, glMaterialxvOES, GLenum face, GLenum pname, const GLfixed* params |
| void, glMatrixIndexPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer |
| void, glMatrixMode, GLenum mode |
| void, glMultMatrixf, const GLfloat* m |
| void, glMultMatrixx, const GLfixed* m |
| void, glMultMatrixxOES, const GLfixed* m |
| void, glMultiDrawArraysEXT, GLenum mode, GLint* first, GLsizei* count, GLsizei primcount |
| void, glMultiDrawElementsEXT, GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount |
| void, glMultiTexCoord4f, GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q |
| void, glMultiTexCoord4x, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q |
| void, glMultiTexCoord4xOES, GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q |
| void, glNormal3f, GLfloat nx, GLfloat ny, GLfloat nz |
| void, glNormal3x, GLfixed nx, GLfixed ny, GLfixed nz |
| void, glNormal3xOES, GLfixed nx, GLfixed ny, GLfixed nz |
| void, glNormalPointer, GLenum type, GLsizei stride, const GLvoid* pointer |
| void, glOrthof, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar |
| void, glOrthofOES, GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar |
| void, glOrthox, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar |
| void, glOrthoxOES, GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar |
| void, glPixelStorei, GLenum pname, GLint param |
| void, glPointParameterf, GLenum pname, GLfloat param |
| void, glPointParameterfv, GLenum pname, const GLfloat* params |
| void, glPointParameterx, GLenum pname, GLfixed param |
| void, glPointParameterxOES, GLenum pname, GLfixed param |
| void, glPointParameterxv, GLenum pname, const GLfixed* params |
| void, glPointParameterxvOES, GLenum pname, const GLfixed* params |
| void, glPointSize, GLfloat size |
| void, glPointSizePointerOES, GLenum type, GLsizei stride, const GLvoid* pointer |
| void, glPointSizex, GLfixed size |
| void, glPointSizexOES, GLfixed size |
| void, glPolygonOffset, GLfloat factor, GLfloat units |
| void, glPolygonOffsetx, GLfixed factor, GLfixed units |
| void, glPolygonOffsetxOES, GLfixed factor, GLfixed units |
| void, glPopGroupMarkerEXT, void |
| void, glPopMatrix, void |
| void, glProgramBinaryOES, GLuint program, GLenum binaryFormat, const GLvoid* binary, GLint length |
| void, glProgramParameteriEXT, GLuint program, GLenum pname, GLint value |
| void, glProgramUniform1fEXT, GLuint program, GLint location, GLfloat x |
| void, glProgramUniform1fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value |
| void, glProgramUniform1iEXT, GLuint program, GLint location, GLint x |
| void, glProgramUniform1ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value |
| void, glProgramUniform2fEXT, GLuint program, GLint location, GLfloat x, GLfloat y |
| void, glProgramUniform2fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value |
| void, glProgramUniform2iEXT, GLuint program, GLint location, GLint x, GLint y |
| void, glProgramUniform2ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value |
| void, glProgramUniform3fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z |
| void, glProgramUniform3fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value |
| void, glProgramUniform3iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z |
| void, glProgramUniform3ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value |
| void, glProgramUniform4fEXT, GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w |
| void, glProgramUniform4fvEXT, GLuint program, GLint location, GLsizei count, const GLfloat* value |
| void, glProgramUniform4iEXT, GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w |
| void, glProgramUniform4ivEXT, GLuint program, GLint location, GLsizei count, const GLint* value |
| void, glProgramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value |
| void, glProgramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value |
| void, glProgramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value |
| void, glPushGroupMarkerEXT, GLsizei length, const GLchar* marker |
| void, glPushMatrix, void |
| GLbitfield, glQueryMatrixxOES, GLfixed mantissa[16], GLint exponent[16] |
| void, glReadBufferNV, GLenum mode |
| void, glReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels |
| void, glReadnPixelsEXT, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data |
| void, glReleaseShaderCompiler, void |
| void, glRenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height |
| void, glRenderbufferStorageMultisampleANGLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height |
| void, glRenderbufferStorageMultisampleAPPLE, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height |
| void, glRenderbufferStorageMultisampleEXT, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height |
| void, glRenderbufferStorageMultisampleIMG, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height |
| void, glRenderbufferStorageOES, GLenum target, GLenum internalformat, GLsizei width, GLsizei height |
| void, glResolveMultisampleFramebufferAPPLE, void |
| void, glRotatef, GLfloat angle, GLfloat x, GLfloat y, GLfloat z |
| void, glRotatex, GLfixed angle, GLfixed x, GLfixed y, GLfixed z |
| void, glRotatexOES, GLfixed angle, GLfixed x, GLfixed y, GLfixed z |
| void, glSampleCoverage, GLclampf value, GLboolean invert |
| void, glSampleCoveragex, GLclampx value, GLboolean invert |
| void, glSampleCoveragexOES, GLclampx value, GLboolean invert |
| void, glScalef, GLfloat x, GLfloat y, GLfloat z |
| void, glScalex, GLfixed x, GLfixed y, GLfixed z |
| void, glScalexOES, GLfixed x, GLfixed y, GLfixed z |
| void, glScissor, GLint x, GLint y, GLsizei width, GLsizei height |
| void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* countersList |
| void, glSetFenceNV, GLuint fence, GLenum condition |
| void, glShadeModel, GLenum mode |
| void, glShaderBinary, GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length |
| void, glShaderSource, GLuint shader, GLsizei count, const GLchar** string, const GLint* length |
| void, glStartTilingQCOM, GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask |
| void, glStencilFunc, GLenum func, GLint ref, GLuint mask |
| void, glStencilFuncSeparate, GLenum face, GLenum func, GLint ref, GLuint mask |
| void, glStencilMask, GLuint mask |
| void, glStencilMaskSeparate, GLenum face, GLuint mask |
| void, glStencilOp, GLenum fail, GLenum zfail, GLenum zpass |
| void, glStencilOpSeparate, GLenum face, GLenum fail, GLenum zfail, GLenum zpass |
| GLboolean, glTestFenceNV, GLuint fence |
| void, glTexCoordPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer |
| void, glTexEnvf, GLenum target, GLenum pname, GLfloat param |
| void, glTexEnvfv, GLenum target, GLenum pname, const GLfloat* params |
| void, glTexEnvi, GLenum target, GLenum pname, GLint param |
| void, glTexEnviv, GLenum target, GLenum pname, const GLint* params |
| void, glTexEnvx, GLenum target, GLenum pname, GLfixed param |
| void, glTexEnvxOES, GLenum target, GLenum pname, GLfixed param |
| void, glTexEnvxv, GLenum target, GLenum pname, const GLfixed* params |
| void, glTexEnvxvOES, GLenum target, GLenum pname, const GLfixed* params |
| void, glTexGenfOES, GLenum coord, GLenum pname, GLfloat param |
| void, glTexGenfvOES, GLenum coord, GLenum pname, const GLfloat* params |
| void, glTexGeniOES, GLenum coord, GLenum pname, GLint param |
| void, glTexGenivOES, GLenum coord, GLenum pname, const GLint* params |
| void, glTexGenxOES, GLenum coord, GLenum pname, GLfixed param |
| void, glTexGenxvOES, GLenum coord, GLenum pname, const GLfixed* params |
| void, glTexImage2D, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels |
| void, glTexImage3DOES, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels |
| void, glTexParameterf, GLenum target, GLenum pname, GLfloat param |
| void, glTexParameterfv, GLenum target, GLenum pname, const GLfloat* params |
| void, glTexParameteri, GLenum target, GLenum pname, GLint param |
| void, glTexParameteriv, GLenum target, GLenum pname, const GLint* params |
| void, glTexParameterx, GLenum target, GLenum pname, GLfixed param |
| void, glTexParameterxOES, GLenum target, GLenum pname, GLfixed param |
| void, glTexParameterxv, GLenum target, GLenum pname, const GLfixed* params |
| void, glTexParameterxvOES, GLenum target, GLenum pname, const GLfixed* params |
| void, glTexStorage1DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width |
| void, glTexStorage2DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height |
| void, glTexStorage3DEXT, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth |
| void, glTexSubImage2D, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels |
| void, glTexSubImage3DOES, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels |
| void, glTextureStorage1DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width |
| void, glTextureStorage2DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height |
| void, glTextureStorage3DEXT, GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth |
| void, glTranslatef, GLfloat x, GLfloat y, GLfloat z |
| void, glTranslatex, GLfixed x, GLfixed y, GLfixed z |
| void, glTranslatexOES, GLfixed x, GLfixed y, GLfixed z |
| void, glUniform1f, GLint location, GLfloat x |
| void, glUniform1fv, GLint location, GLsizei count, const GLfloat* v |
| void, glUniform1i, GLint location, GLint x |
| void, glUniform1iv, GLint location, GLsizei count, const GLint* v |
| void, glUniform2f, GLint location, GLfloat x, GLfloat y |
| void, glUniform2fv, GLint location, GLsizei count, const GLfloat* v |
| void, glUniform2i, GLint location, GLint x, GLint y |
| void, glUniform2iv, GLint location, GLsizei count, const GLint* v |
| void, glUniform3f, GLint location, GLfloat x, GLfloat y, GLfloat z |
| void, glUniform3fv, GLint location, GLsizei count, const GLfloat* v |
| void, glUniform3i, GLint location, GLint x, GLint y, GLint z |
| void, glUniform3iv, GLint location, GLsizei count, const GLint* v |
| void, glUniform4f, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w |
| void, glUniform4fv, GLint location, GLsizei count, const GLfloat* v |
| void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w |
| void, glUniform4iv, GLint location, GLsizei count, const GLint* v |
| void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value |
| void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value |
| void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value |
| GLboolean, glUnmapBufferOES, GLenum target |
| void, glUseProgram, GLuint program |
| void, glUseProgramStagesEXT, GLuint pipeline, GLbitfield stages, GLuint program |
| void, glValidateProgram, GLuint program |
| void, glValidateProgramPipelineEXT, GLuint pipeline |
| void, glVertexAttrib1f, GLuint indx, GLfloat x |
| void, glVertexAttrib1fv, GLuint indx, const GLfloat* values |
| void, glVertexAttrib2f, GLuint indx, GLfloat x, GLfloat y |
| void, glVertexAttrib2fv, GLuint indx, const GLfloat* values |
| void, glVertexAttrib3f, GLuint indx, GLfloat x, GLfloat y, GLfloat z |
| void, glVertexAttrib3fv, GLuint indx, const GLfloat* values |
| void, glVertexAttrib4f, GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w |
| void, glVertexAttrib4fv, GLuint indx, const GLfloat* values |
| void, glVertexAttribPointer, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr |
| void, glVertexAttribPointerData, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr, GLuint minIndex, GLuint maxIndex |
| void, glVertexPointer, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer |
| void, glViewport, GLint x, GLint y, GLsizei width, GLsizei height |
| void, glWeightPointerOES, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer |