| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| typedef struct sparse_header { |
| __le32 magic; /* 0xed26ff3a */ |
| __le16 major_version; /* (0x1) - reject images with higher major versions */ |
| __le16 minor_version; /* (0x0) - allow images with higer minor versions */ |
| __le16 file_hdr_sz; /* 28 bytes for first revision of the file format */ |
| __le16 chunk_hdr_sz; /* 12 bytes for first revision of the file format */ |
| __le32 blk_sz; /* block size in bytes, must be a multiple of 4 (4096) */ |
| __le32 total_blks; /* total blocks in the non-sparse output image */ |
| __le32 total_chunks; /* total chunks in the sparse input image */ |
| __le32 image_checksum; /* CRC32 checksum of the original data, counting "don't care" */ |
| /* as 0. Standard 802.3 polynomial, use a Public Domain */ |
| /* table implementation */ |
| } sparse_header_t; |
| |
| #define SPARSE_HEADER_MAGIC 0xed26ff3a |
| |
| #define CHUNK_TYPE_RAW 0xCAC1 |
| #define CHUNK_TYPE_FILL 0xCAC2 |
| #define CHUNK_TYPE_DONT_CARE 0xCAC3 |
| #define CHUNK_TYPE_CRC32 0xCAC4 |
| |
| typedef struct chunk_header { |
| __le16 chunk_type; /* 0xCAC1 -> raw; 0xCAC2 -> fill; 0xCAC3 -> don't care */ |
| __le16 reserved1; |
| __le32 chunk_sz; /* in blocks in output image */ |
| __le32 total_sz; /* in bytes of chunk input file including chunk header and data */ |
| } chunk_header_t; |
| |
| /* Following a Raw or Fill or CRC32 chunk is data. |
| * For a Raw chunk, it's the data in chunk_sz * blk_sz. |
| * For a Fill chunk, it's 4 bytes of the fill data. |
| * For a CRC32 chunk, it's 4 bytes of CRC32 |
| */ |
| |