| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef _COMMON_INCLUDED_ |
| #define _COMMON_INCLUDED_ |
| |
| #include <map> |
| #include <sstream> |
| #include <string> |
| #include <vector> |
| |
| #include "compiler/PoolAlloc.h" |
| |
| // We need two pieces of information to report errors/warnings - string and |
| // line number. We encode these into a single int so that it can be easily |
| // incremented/decremented by lexer. The right SOURCE_LOC_LINE_SIZE bits store |
| // line number while the rest store the string number. Since the shaders are |
| // usually small, we should not run out of memory. SOURCE_LOC_LINE_SIZE |
| // can be increased to alleviate this issue. |
| typedef int TSourceLoc; |
| const unsigned int SOURCE_LOC_LINE_SIZE = 16; // in bits. |
| const unsigned int SOURCE_LOC_LINE_MASK = (1 << SOURCE_LOC_LINE_SIZE) - 1; |
| |
| inline TSourceLoc EncodeSourceLoc(int string, int line) { |
| return (string << SOURCE_LOC_LINE_SIZE) | (line & SOURCE_LOC_LINE_MASK); |
| } |
| |
| inline void DecodeSourceLoc(TSourceLoc loc, int* string, int* line) { |
| if (string) *string = loc >> SOURCE_LOC_LINE_SIZE; |
| if (line) *line = loc & SOURCE_LOC_LINE_MASK; |
| } |
| |
| // |
| // Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme. |
| // |
| #define POOL_ALLOCATOR_NEW_DELETE(A) \ |
| void* operator new(size_t s) { return (A).allocate(s); } \ |
| void* operator new(size_t, void *_Where) { return (_Where); } \ |
| void operator delete(void*) { } \ |
| void operator delete(void *, void *) { } \ |
| void* operator new[](size_t s) { return (A).allocate(s); } \ |
| void* operator new[](size_t, void *_Where) { return (_Where); } \ |
| void operator delete[](void*) { } \ |
| void operator delete[](void *, void *) { } |
| |
| // |
| // Pool version of string. |
| // |
| typedef pool_allocator<char> TStringAllocator; |
| typedef std::basic_string <char, std::char_traits<char>, TStringAllocator> TString; |
| typedef std::basic_ostringstream<char, std::char_traits<char>, TStringAllocator> TStringStream; |
| inline TString* NewPoolTString(const char* s) |
| { |
| void* memory = GlobalPoolAllocator.allocate(sizeof(TString)); |
| return new(memory) TString(s); |
| } |
| |
| // |
| // Persistent string memory. Should only be used for strings that survive |
| // across compiles. |
| // |
| #define TPersistString std::string |
| #define TPersistStringStream std::ostringstream |
| |
| // |
| // Pool allocator versions of vectors, lists, and maps |
| // |
| template <class T> class TVector : public std::vector<T, pool_allocator<T> > { |
| public: |
| typedef typename std::vector<T, pool_allocator<T> >::size_type size_type; |
| TVector() : std::vector<T, pool_allocator<T> >() {} |
| TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {} |
| TVector(size_type i): std::vector<T, pool_allocator<T> >(i) {} |
| }; |
| |
| template <class K, class D, class CMP = std::less<K> > |
| class TMap : public std::map<K, D, CMP, pool_allocator<std::pair<const K, D> > > { |
| public: |
| typedef pool_allocator<std::pair<const K, D> > tAllocator; |
| |
| TMap() : std::map<K, D, CMP, tAllocator>() {} |
| // use correct two-stage name lookup supported in gcc 3.4 and above |
| TMap(const tAllocator& a) : std::map<K, D, CMP, tAllocator>(std::map<K, D, CMP, tAllocator>::key_compare(), a) {} |
| }; |
| |
| #endif // _COMMON_INCLUDED_ |