blob: 9d25fee9e8b89f54554cf22410fe7ae50a0f73c1 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2004, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef HTMLPlugInElement_h
#define HTMLPlugInElement_h
#include "HTMLFrameOwnerElement.h"
#include "ScriptInstance.h"
#if ENABLE(NETSCAPE_PLUGIN_API)
struct NPObject;
#endif
namespace WebCore {
class RenderEmbeddedObject;
class RenderWidget;
class Widget;
class HTMLPlugInElement : public HTMLFrameOwnerElement {
public:
virtual ~HTMLPlugInElement();
PassScriptInstance getInstance() const;
Widget* pluginWidget() const;
#if ENABLE(NETSCAPE_PLUGIN_API)
NPObject* getNPObject();
#endif
bool isCapturingMouseEvents() const { return m_isCapturingMouseEvents; }
void setIsCapturingMouseEvents(bool capturing) { m_isCapturingMouseEvents = capturing; }
protected:
HTMLPlugInElement(const QualifiedName& tagName, Document*);
virtual void detach();
virtual bool mapToEntry(const QualifiedName& attrName, MappedAttributeEntry& result) const;
virtual void parseMappedAttribute(Attribute*);
bool m_inBeforeLoadEventHandler;
#if PLATFORM(ANDROID)
// in Android, plugin has a focused mode where it accepts all the touch events.
// so need to claim that plugin element supports focus instead of using the default.
virtual bool supportsFocus() const;
#endif
private:
virtual void defaultEventHandler(Event*);
virtual RenderWidget* renderWidgetForJSBindings() const = 0;
protected:
AtomicString m_name;
private:
mutable ScriptInstance m_instance;
#if ENABLE(NETSCAPE_PLUGIN_API)
NPObject* m_NPObject;
#endif
bool m_isCapturingMouseEvents;
};
} // namespace WebCore
#endif // HTMLPlugInElement_h