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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "PerformanceTiming.h"
#if ENABLE(WEB_TIMING)
#include "DocumentLoadTiming.h"
#include "DocumentLoader.h"
#include "DocumentTiming.h"
#include "Frame.h"
#include "ResourceLoadTiming.h"
#include "ResourceResponse.h"
#include <wtf/CurrentTime.h>
namespace WebCore {
static unsigned long long toIntegerMilliseconds(double seconds)
{
ASSERT(seconds >= 0);
return static_cast<unsigned long long>(seconds * 1000.0);
}
static double getPossiblySkewedTimeInKnownRange(double skewedTime, double lowerBound, double upperBound)
{
#if PLATFORM(CHROMIUM)
// The chromium port's currentTime() implementation only syncs with the
// system clock every 60 seconds. So it is possible for timing marks
// collected in different threads or processes to have a small skew.
// FIXME: It may be possible to add a currentTimeFromSystemTime() method
// that eliminates the skew.
if (skewedTime <= lowerBound)
return lowerBound;
if (upperBound <= 0.0)
upperBound = currentTime();
if (skewedTime >= upperBound)
return upperBound;
#else
ASSERT_UNUSED(lowerBound, skewedTime >= lowerBound);
ASSERT_UNUSED(upperBound, skewedTime <= upperBound);
#endif
return skewedTime;
}
PerformanceTiming::PerformanceTiming(Frame* frame)
: m_frame(frame)
{
}
Frame* PerformanceTiming::frame() const
{
return m_frame;
}
void PerformanceTiming::disconnectFrame()
{
m_frame = 0;
}
unsigned long long PerformanceTiming::navigationStart() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->navigationStart);
}
unsigned long long PerformanceTiming::unloadEventStart() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
if (timing->hasCrossOriginRedirect || !timing->hasSameOriginAsPreviousDocument)
return 0;
return toIntegerMilliseconds(timing->unloadEventStart);
}
unsigned long long PerformanceTiming::unloadEventEnd() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
if (timing->hasCrossOriginRedirect || !timing->hasSameOriginAsPreviousDocument)
return 0;
return toIntegerMilliseconds(timing->unloadEventEnd);
}
unsigned long long PerformanceTiming::redirectStart() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
if (timing->hasCrossOriginRedirect)
return 0;
return toIntegerMilliseconds(timing->redirectStart);
}
unsigned long long PerformanceTiming::redirectEnd() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
if (timing->hasCrossOriginRedirect)
return 0;
return toIntegerMilliseconds(timing->redirectEnd);
}
unsigned long long PerformanceTiming::fetchStart() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->fetchStart);
}
unsigned long long PerformanceTiming::domainLookupStart() const
{
ResourceLoadTiming* timing = resourceLoadTiming();
if (!timing)
return fetchStart();
// This will be -1 when a DNS request is not performed.
// Rather than exposing a special value that indicates no DNS, we "backfill" with fetchStart.
int dnsStart = timing->dnsStart;
if (dnsStart < 0)
return fetchStart();
return resourceLoadTimeRelativeToAbsolute(dnsStart);
}
unsigned long long PerformanceTiming::domainLookupEnd() const
{
ResourceLoadTiming* timing = resourceLoadTiming();
if (!timing)
return domainLookupStart();
// This will be -1 when a DNS request is not performed.
// Rather than exposing a special value that indicates no DNS, we "backfill" with domainLookupStart.
int dnsEnd = timing->dnsEnd;
if (dnsEnd < 0)
return domainLookupStart();
return resourceLoadTimeRelativeToAbsolute(dnsEnd);
}
unsigned long long PerformanceTiming::connectStart() const
{
DocumentLoader* loader = documentLoader();
if (!loader)
return domainLookupEnd();
ResourceLoadTiming* timing = loader->response().resourceLoadTiming();
if (!timing)
return domainLookupEnd();
// connectStart will be -1 when a network request is not made.
// Rather than exposing a special value that indicates no new connection, we "backfill" with domainLookupEnd.
int connectStart = timing->connectStart;
if (connectStart < 0 || loader->response().connectionReused())
return domainLookupEnd();
// ResourceLoadTiming's connect phase includes DNS, however Navigation Timing's
// connect phase should not. So if there is DNS time, trim it from the start.
if (timing->dnsEnd >= 0 && timing->dnsEnd > connectStart)
connectStart = timing->dnsEnd;
return resourceLoadTimeRelativeToAbsolute(connectStart);
}
unsigned long long PerformanceTiming::connectEnd() const
{
DocumentLoader* loader = documentLoader();
if (!loader)
return connectStart();
ResourceLoadTiming* timing = loader->response().resourceLoadTiming();
if (!timing)
return connectStart();
// connectEnd will be -1 when a network request is not made.
// Rather than exposing a special value that indicates no new connection, we "backfill" with connectStart.
int connectEnd = timing->connectEnd;
if (connectEnd < 0 || loader->response().connectionReused())
return connectStart();
return resourceLoadTimeRelativeToAbsolute(connectEnd);
}
unsigned long long PerformanceTiming::secureConnectionStart() const
{
DocumentLoader* loader = documentLoader();
if (!loader)
return 0;
ResourceLoadTiming* timing = loader->response().resourceLoadTiming();
if (!timing)
return 0;
int sslStart = timing->sslStart;
if (sslStart < 0)
return 0;
return resourceLoadTimeRelativeToAbsolute(sslStart);
}
unsigned long long PerformanceTiming::requestStart() const
{
ResourceLoadTiming* timing = resourceLoadTiming();
if (!timing)
return connectEnd();
ASSERT(timing->sendStart >= 0);
return resourceLoadTimeRelativeToAbsolute(timing->sendStart);
}
unsigned long long PerformanceTiming::responseStart() const
{
ResourceLoadTiming* timing = resourceLoadTiming();
if (!timing)
return requestStart();
// FIXME: Response start needs to be the time of the first received byte.
// However, the ResourceLoadTiming API currently only supports the time
// the last header byte was received. For many responses with reasonable
// sized cookies, the HTTP headers fit into a single packet so this time
// is basically equivalent. But for some responses, particularly those with
// headers larger than a single packet, this time will be too late.
ASSERT(timing->receiveHeadersEnd >= 0);
return resourceLoadTimeRelativeToAbsolute(timing->receiveHeadersEnd);
}
unsigned long long PerformanceTiming::responseEnd() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->responseEnd);
}
unsigned long long PerformanceTiming::domLoading() const
{
const DocumentTiming* timing = documentTiming();
if (!timing)
return fetchStart();
return toIntegerMilliseconds(timing->domLoading);
}
unsigned long long PerformanceTiming::domInteractive() const
{
const DocumentTiming* timing = documentTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->domInteractive);
}
unsigned long long PerformanceTiming::domContentLoadedEventStart() const
{
const DocumentTiming* timing = documentTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->domContentLoadedEventStart);
}
unsigned long long PerformanceTiming::domContentLoadedEventEnd() const
{
const DocumentTiming* timing = documentTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->domContentLoadedEventEnd);
}
unsigned long long PerformanceTiming::domComplete() const
{
const DocumentTiming* timing = documentTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->domComplete);
}
unsigned long long PerformanceTiming::loadEventStart() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->loadEventStart);
}
unsigned long long PerformanceTiming::loadEventEnd() const
{
DocumentLoadTiming* timing = documentLoadTiming();
if (!timing)
return 0;
return toIntegerMilliseconds(timing->loadEventEnd);
}
DocumentLoader* PerformanceTiming::documentLoader() const
{
if (!m_frame)
return 0;
return m_frame->loader()->documentLoader();
}
const DocumentTiming* PerformanceTiming::documentTiming() const
{
if (!m_frame)
return 0;
Document* document = m_frame->document();
if (!document)
return 0;
return document->timing();
}
DocumentLoadTiming* PerformanceTiming::documentLoadTiming() const
{
DocumentLoader* loader = documentLoader();
if (!loader)
return 0;
return loader->timing();
}
ResourceLoadTiming* PerformanceTiming::resourceLoadTiming() const
{
DocumentLoader* loader = documentLoader();
if (!loader)
return 0;
return loader->response().resourceLoadTiming();
}
unsigned long long PerformanceTiming::resourceLoadTimeRelativeToAbsolute(int relativeSeconds) const
{
ASSERT(relativeSeconds >= 0);
ResourceLoadTiming* resourceTiming = resourceLoadTiming();
ASSERT(resourceTiming);
DocumentLoadTiming* documentTiming = documentLoadTiming();
ASSERT(documentTiming);
// The ResourceLoadTiming API's requestTime is the base time to which all
// other marks are relative. So to get an absolute time, we must add it to
// the relative marks.
//
// Since ResourceLoadTimings came from the network platform layer, we must
// check them for skew because they may be from another thread/process.
double baseTime = getPossiblySkewedTimeInKnownRange(resourceTiming->requestTime, documentTiming->fetchStart, documentTiming->responseEnd);
return toIntegerMilliseconds(baseTime) + relativeSeconds;
}
} // namespace WebCore
#endif // ENABLE(WEB_TIMING)